In Mario 64 the levels were paintings you jumped into. In Banjo Kazooie, um, actually the world entrances didn't really have a unifying theme or anything. But in Yooka Laylee each world is a book, so each level is called a "book world." So when you collect pagies you can use them to make a new book world, or you can use them to make an already unlocked book world bigger.
edited 6th Jun '16 11:17:36 AM by WillKeaton
I love how honeycombs, which were health items in Banjo-Kazooie, are here the symbol of the main antagonist Capital B (who is, well, a capitalist bee) and his evil organisation Hivory Towers. And Capital B actually looks like an amalgamation of Felonius Gru and his minions from Despicable Me, with only a small touch of Banjo Kazooie's Gruntilda. Well, both have "Gru" in their name, so I guess it counts .
edited 6th Jun '16 11:38:05 AM by TAPETRVE
Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.Casting the main villain as corporate mogul is anti-corporation, but with the stages existing as worlds inside books the game is also promoting literacy and touting the way books can transport you to another world.
x4 Shame they had to slap the name of a platforming duo that hadn't had a new game for years on it.
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."Yeah I agree if Nuts and Bolts wasn't a Banjo-Kazooie title it probably would've been better received. Either that or make Banjo-Theeie then make a spin-off titled Nuts and Bolts. Fans wouldn't have been so upset if they didn't get hopes up on it being a classic Banjo-Kazooie title.
Batman Ninja more like Batman's Bizarre AdventureThe nail in the coffin for me was that the first several minutes of Nuts & Bolts just openly mocked the previous games and everything people wanted from the duo.
Mega Man fanatic extraordinaireI tried playing it since it was part of Rare Replay, but I had the same issue. The attitude seemed way to mean-spirited. I hope YL doesn't do the same with any Take Thats towards N&B.
I actually enjoyed the game a fair bit, once I got past the opening. As far as I know it is completely unique as a build-your-own-vehicle game.
EDIT: Misunderstood.
edited 6th Jun '16 5:55:12 PM by Grounder
It was completely unique in its day, esp. for a console game. Nowadays Steam is swamped with early access titles such as Space Engineers that are half Minecraft-esque survival sandbox, but also focusing on modular construction of vehicles and other toys.
Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.Alright, was a little worried YL would be too much like Banjo, but this trailer put those fears to rest. It looks like while their is some similarities to the old Banjo games, theirs enough stuff to make it look different and unique. Plus it takes some ideas from Banjo and gives them an interesting twist(Like that device that works as the games' Mumbo/Humba.)
Now I just hope this game doesn't have a side quest that's as bad as Canary Mary.
My Tumblr "If theirs one thing I'm good at, it's blowing" Jesse Cox 2013Funny thing: N&B was actually my first B/K game. Didn't even know it was part of a franchise till years later.
"I am Alpharius. This is a lie."N&B was my only B&K game. I always wanted to play B&K as a kid, but I never had money to buy it. I bought N&B thinking it would be something like the originals. I'm interested in YL to see what I missed out on.
I doubt we'll get anything resembling a Canary Mary quest. Keep in mind that said quest was a product of its era-N64 games in general had a lot of button-mashing minigames, to the point that I'm 95% sure it noticeably decreased the average lifespan of N64 controllers.
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"Was this posted that the Wii U version is the main version and the other systems has the ported version done by Team 17?
I also think it feels right playing it on a Nintendo system to some people.
But the other versions will be fantastic as well.
Stevenson: We wanted to make sure that Wii U gets the right attention. There is a lot of nostalgia around Banjo, Banjo heralds from Rare's Nintendo's days, and we are all massive Nintendo fans as well.
Yup. PC and Wii U are being directly handled by the devs, so us Wii U users shouldn't worry about performance issues.
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."<hasn't really been following the news on this>
Oh so that's what Team 17 has to do with this!
Well, that and dealing with all the legal stuff and similar mumbo jumbo so that the devs can focus exclusively on devving.
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."I had kind of forgotten, I was against the ugly coins with a purple "play" sign on them, which seem to have been replaced with those quills, so I'm thankful for that. At this point we know the main antagonist, and two levels: The floaty Mayan/Inca/Aztec level and the ice world/castle level that's apparently inspired by Frozen. I think that's about the right level of information, at least for me. I'd kind of like to not know any new information from here on out so that most of the game comes as a surprise.
edited 9th Jun '16 9:39:53 AM by WillKeaton
I'm confilcted between knowing more and leaving myself in the dark about things.
I'm probably just impatient, while wanting to be left surprised.
AFAIK, the coins are still there; they're used as tokens for Rextro Sixtyfourus' arcade.
Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.I love Grant's bluntness lol, this game looks like it'll be at least a pretty fun platformer.
Nuts & Bolts has been far more influential than people give it credit for. It was about 5 years ahead of its time, and didn't quite know what to do with its concept, but it still anticipated a good deal of the modern sandbox genre.
Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.