Races of Dysia and Beyond
Tier 1 - Represents the two major races in Stygia and the surrounding lands. There must be at least two of these in the party, up to six.
- Humans Expand
- Terul: Expand
- Tor'aeleth: Expand
Tier 2 - A few of the better-known races that aren't commonly seen in Stygia, as well as races almost unique to Stygia. There may be up to three of these in the party.
- Dwarves: Expand
- Half-Elves: Expand
Tier 3 - The most monstrous and uncommon playable races; these are almost never seen in Stygia. The party may have no more than one of these.
- Beastmen: Expand
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- Minotaurs: Expand
- Lizardmen: Expand
If you wish to choose a race or culture mentioned only in passing, I can elaborate on it. If I missed something, you may suggest a race not mentioned here.
edited 21st Aug '17 10:56:19 AM by StygianEmperor
Flesh is a design flaw.The Dysian Pantheon
The gods are an ever-present aspect of life across the world. Some mortals even speak of direct interaction with them, as pawns in their petty schemes or simply as curiosities, like ants before inquisitive children. The Stygian Empire has amalgamated several distinct cultures, each bringing their own deities to form the diverse cults of a sort of organic pantheon.
- Pyr Expand
edited 21st Aug '17 10:55:16 AM by StygianEmperor
Flesh is a design flaw.So what brings this to world building? Did you need some help for ideas or hashing out more details for ideas you already have?
Who watches the watchmen?There are large gaps in my knowledge of ancient greek/medieval european society, so I might need help if something specific comes up.
Flesh is a design flaw.
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History of the Stygian Empire
A "brief" history of the empire and the setting in general. This is mostly background information, and it is not necessary for you to read anything that does not pertain to your character.
Stygia suffered terrible losses during the war with Tor'koril, and has not engaged in any major conflicts in nearly two decades. However, the empire's army is returning to its former glory, and neighboring kingdoms are on their guard.
History of Nearby Kingdoms
Magic - Arcane & Divine
edited 30th Nov '14 4:50:17 AM by StygianEmperor
Flesh is a design flaw.