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Sid Meier's Civilization: Beyond Earth

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ManchuCandidate Since: Dec, 2011
#151: Jun 10th 2014 at 7:57:37 PM

[up]True, but the devs said if you leave them alone they tend to leave you alone.

mrshine Since: Jun, 2011 Relationship Status: Hoping Senpai notices me
#152: Jun 10th 2014 at 8:18:17 PM

I'm not a very high level civ player but they have been moving very hard towards discouraging ICS and similar strategies in civ games for a while now, i would be surprised if Beyond Earth changed that.

Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#153: Jun 10th 2014 at 8:23:19 PM

Why is ICS (infinite city sprawl for those not gifted with knowledge of 4X initialisms) considered so bad? I mean, clearly you don't want to make it too easy, but conquest/domination victories are almost impossible without ways to pacify all those cities, and if you provide ways to do that, then you can get ICS.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
Locoman Since: Nov, 2010
#154: Jun 11th 2014 at 6:02:50 AM

It's not nessecarily bad- in fact, in the vanilla version of V it was considered one of the best strategies around. However, Firaxis began clamping down on the strategy, such as the per city technology penalty introduced in BNW. As of now the only civs that can reliably ICS are ones that can build a strong religion (Mayans and their OPyramids, Egypt and their free happiness generators) and even then it can be a struggle.

edited 11th Jun '14 6:03:18 AM by Locoman

Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#155: Jun 11th 2014 at 6:15:45 AM

Personally, I would like it if a tall strategy could be viable in multiple victory conditions so the game doesn't place so much emphasis on settling every square kilometer of land. If the players don't, the AI does.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
#156: Jun 15th 2014 at 10:35:35 AM

Seeing the demo at E3 - the game looks gorgeous, but I'm really excited by the tech "tree", which is a spiderweb with a starting point in the center. Be interesting to see how the three ideologies come together in the final product.

kingtiger522 Since: Jul, 2012
#157: Jun 15th 2014 at 11:14:30 AM

I'm hoping the tech web gets another coat of visual paint; nonlinear is fine, ugly is not tongue. I kind of wish they'd gone with a Sword of the Stars esque tech "forest," only with more interconnectivity; I think it'd have worked better presentation wise.

TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#158: Jun 15th 2014 at 1:12:22 PM

Question that occurred to me was whether or not someone will make a mod that lets you use the Alpha Centauri factions and leaders in this new game engine.

Because I would play that.

kingtiger522 Since: Jul, 2012
kingtiger522 Since: Jul, 2012
#161: Jun 21st 2014 at 7:06:38 AM

[up]Sounds interesting. They're doing a pretty good job giving her a distinctive voice, I hope they can pull it off with all the factions.

ManchuCandidate Since: Dec, 2011
kingtiger522 Since: Jul, 2012
#164: Jun 27th 2014 at 12:54:55 PM

[up]Now he sounds like an interesting character.

ManchuCandidate Since: Dec, 2011
#165: Jul 3rd 2014 at 7:37:09 AM

Guess what guys, release date has been confirmed: Oct 24, 2014

http://www.civilization.com/us/games/civilization-beyond-earth/

Also, they just put a new gameplay video up:

https://www.youtube.com/watch?v=sfQyG885arY

This one gives us footage of quest and espionage screens; the orbital layer; the different architecture and clothing civs get when adopting Affinities. Looking good so far.

kingtiger522 Since: Jul, 2012
#166: Jul 3rd 2014 at 7:38:15 AM

[up]Looks soooooo good. Nice to see the leader clothing stuff in action.

AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
#168: Jul 6th 2014 at 7:58:24 AM

Yeah, this is the demo I saw at E3.

edited 6th Jul '14 7:59:23 AM by AnotherGuy

ManchuCandidate Since: Dec, 2011
#169: Jul 8th 2014 at 10:58:23 AM

Alright boys and girls, we got information on Braslia now.

edited 8th Jul '14 12:44:48 PM by ManchuCandidate

Locoman Since: Nov, 2010
#170: Jul 8th 2014 at 1:42:16 PM

It's weird that this version of Brazil seems to be the opposite of Civ V's Brazil faction...

AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
#171: Jul 8th 2014 at 6:50:02 PM

Seems an homage to Corazón Santiago to me.

ManchuCandidate Since: Dec, 2011
#172: Jul 11th 2014 at 10:03:41 AM

Well, we got his dev dairy now:

http://www.civilization.com/us/news/civilization-beyond-earth-brasilia-commander-bolivar-addresses-troops/

This guy is starting to look like the love child of Colonel Miles Quaritch and Colonel Corazon Santiago.

Locoman Since: Nov, 2010
#173: Jul 11th 2014 at 7:48:13 PM

"Compadres, it is imperative that we crush the freedom fighters before the start of the rainy season. And remember - a shiny new donkey for whomever brings me the head of Colonel Montoya."

Psyclone Since: Jan, 2001
#175: Jul 15th 2014 at 3:18:45 PM

"Élodie"?

We're fucking doomed.

edited 15th Jul '14 3:21:42 PM by Psyclone


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