I'll probably say my game's Disc One Final Boss
, who doesn't have a name yet. An intangible Eldritch Abomination
the size of a galaxy cluster who rules over the solar systems, planets and people within.
He knows about the nature of humanity and various aliens, cares about their well-being, and the people like him
. In some scenes between levels, you see his interactions with the people.
He only works for the villains because they have his "life support"- if they take it away, he'll be forced to retreat back to his home dimension, and this will cause chaos amongst a huge
number of people, which is what he fears the most.
Unfortunately, in order for him to have his "life support", he has to traffic people to the villain who will transform them into his own emotionless minions.
All in all, a genuinely nice guy with good intentions, but is forced to work for the villain. Shame about some of his minions, who are definitely evil.
In the end, after you defeat him, he decides to stop working for the villain and is forced to retreat back to his home dimension. But not before the heroes help him teach the people he rules over about how they should choose a future for themselves and elect their own leaders.
edited 4th May '13 9:05:49 AM by ironcommando