Not big on the "Blast to the Past" two parter for Sonic Sat Am
at all. The way it established the backstory I think was half hearted, wasting potential and rather pretentious. Changing the duration of Robotnik's rule to a decade I also think broke some of the suspension of disbelief (especially since Robotnik was becoming more and more Stupid Evil
as episodes passed) and seemed to exist only so as to use "AWW, BABY FREEDOM FIGHTERS". Even outside that I think the episode(s) were rather dull and too reliant on Sonic and Sal's banter.
There are also some more complex cases of episodes I only resent in hindsight, as in stand alone they are okay, but placed alongside other episodes they cause problems in continuity or add to more consistant negative characterization and come off as rather tedious.
For example the aforementioned show did a lot episodes with a recurring "Sonic doesn't listen to Sally and screws everything up" formula. These wouldn't be bad episodes on their own (or even if they just switched the Sanity Ball
in some other episodes to even it out), but the repetition of it turned their chemistry into a one note Women Are Wiser
dynamic and seemed like them castrating SEGA's icon in order to glorify their own pet character.
Similarly the infamous "Jerkass Rainbow Dash" episodes of Friendship Is Magic" aren't that bad, in fact they were rather charming in places and shown RD's solo appeal, but they were done in such a cluster in Season Two that they came off as uneasy Flanderization of the character, though they seemed to have started toning things down afterwards, which may ease the taintedness.
edited 19th Nov '12 7:01:58 PM by Psi001