Villain Critique Thread (Because Its About Damn Time!):
Name: This is the square root of 42 Age: Ten thousand year old sorceror or Enfant Terrible? Take your pick (No you are not limited to just those two options) Personality: That little thing that separates us from George Bush. Abilities: What is it that makes him a threat? Weaknesses: Because no one likes a Villain Sue Goals: What does he want to accomplish? Motivation: Everyone has a reason. (Although not necessarily a justification.) Role in the story: What does he actually DO?? Backstory: This one's optional since there are some villains (like The Joker) who are far more effective when you know nothing about them. Relevant Tropes: BECAUSE THIS IS TV TROPES DAMN IT!!
My villainName: Luna (human)/Vanisha "the eternal fairy" Age: She thinks she is 13 but she has a lifespan covering Millions of years. Personality: Without her memories she is just a repressed (mainly anger from psychological bulling), innocent shy but kind person. With her memories she is a serious, manipulative charismatic and very assertive. But selfish and very very cynical, pessimistic to the point of being almost nihilistic. Abilities: When she is a normal girl she is completely harmless. With memories she "transforms" into a " dark magical girl". she has limited magical skills, strength and is a very competent/agile fighter. But her main weapon is her intellect She is very smart and psychologically manipulative. Weaknesses:She is lonely, and doesn't believe in any ideal like love (because she was hurt). Her desire for true love is too strong to bear to the point it will impair her judgment.She is also too overconfident of her abilities. She also secretly hates herself very very much. Her human self couldn't hurt a fly and is very weak willed and even weaker psychically. Goals: Supposedly she wants to regain her nearly unlimited power to have absolute control of the world. In reality (something she won't admit) she just wants to be loved. Motivation: Nothing would make her happier than having a true friend. But she wants to "regain her full power" but she is just causing trouble in a faint attempt to be noticed and loved. She is angry/disappointed with humanity in general She also takes revenge of anyone that wronged her when she is normal human. Role in the story:First villain and being The complete opposite of my heroine character who isn't special at all but very idealistic.She represents cynicism and how gaining the world is meaningless if you lose your heart. Backstory:Long story short: a godlike (Reality Warper level) goddess fairy couldn't withstand loneliness so she became a human girl. But that human girl isn't having an easy life either (bullying). The little girl doesn't know it (she doesn't remember or even aware of having magical abilities) but she is becoming at night an "evil magical girl". Transformed she has all of her memories as a goddess fairy and as a weak girl but only a small fraction of her magical power. Relevant Tropes: Shrinking Violet, Manipulative Bastard, Superpowered Alter Ego, Superpowered Evil Side, Crouching Moron, Hidden Badass
edited 15th Oct '12 11:13:48 PM by FallenLegend
Name: Is referred to as Twitch Age: Is currently 21 Personality: A mute, albino of ambiguous gender who has very odd tendencies. Constantly his trees whenever travelling, always waves at people until they wave back. Initially could not read, but taught itself how to, so now feels the urge to read everything and anything. Usually cheerful, but frequently suffers from panic attacks. Has been known to speak, but only a few have heard it. Abilities: Powerful blood mage. Can mind control people, torture them, and will soon be able to call up zombies. Weaknesses: This is a LARP character, so the weaknesses are in the stats. No armor, so no damage reduction, runs a pure mage build, so no sword, and is rather squishy. Personality wise, quick to anger, and does not understand basic concepts like gender, sex, love, and who is allowed to be killed. Goals: To fulfill its purpose, which involves an act of terrorism against the world and temporarily crumble it. Motivation: Was raised in a cult who taught it that it was a prophet, and must do the goals above. A non violent cult, but very strict on a you-sin-you-get-punished route, which has led Twitch to be a bit of a self harmer. Role in the story: Currently is a good guy with the main group. A bit of an outcast, as it has used mind control for the Greater Good before, which many people dislike and have threatened to kill it before. When Twitch reaches max level, it will leave and come back as a villain, which will involve the rest of the folks trying to stop it. Backstory: Born in a cult. Was mutilated to be genderless. Yeah. Not much else to say. Relevant Tropes: I'll think about it...
edited 18th Oct '12 7:40:30 AM by MrAHR
Name: The Warden Age: Middle Aged (possibly younger due to stress). Personality: Basically a Social Darwinist who refuses to accept anyone outside his "tribe" (see backstory) survived the apocalypse. He was taught to believe in "chaos" but doesn't quite understand what that means (basically, his philosphy sounds like the kind of thing you'd expect from a politically ignorant teen who's just read a book on some area of it). Think along the lines of The Joker going through a midlife crisis. Abilities: Armed with some of the few remaining 23rd century weapons and armour (basically what the prison guards had)? Weaknesses: Like his men, he lacks actual understanding of the technology (it's not even had any maintenance in the last century), goes squish as easily as any other human and has a massive ego. Goals: To maintain his position in the tribe at all costs and destroy any hint that anyone outside of it survived the apocalypse. Motivation: He attacked the protagonist's vehicle, killed the driver and wants to kill her solely so he can carry on pretending that his "people" were the only ones who survived the apocalypse. Role in the story: He's the reason the protagonist ends up stranded an the beginning of the game. Apart from his mooks making her vehicle crash, and capturing/killing the driver while you're completing the first area, he and his tribe don't show up until the latter half of the game, aside from some hints (encountering them is essentially what opens up the last area) and he realises that someone else survived the crash. When the player gathers all the Plot Coupons they need, he and his gang make their move and he serves as the Final Boss. Backstory: The Warden's power base is in a prison in a ruined city. Said prison was a maximum security jail (located in a city as an experiment to see if an urban environment would prove harder to escape from in the event of a jailbreak). When the apocalypse struck, a riot broke out in the prison and the inmates took it over. Most of the city's citizens either fled the city or were captured by the prisoners and enslaved. Warden's father "executed" the prison's warden (actually a machine designed to look over the prison, which he severely damaged) and claimed the title for himself, his son inherited it and wasn't given a "real" name. The Warden was raised under the belief that only the prisoners could possibly have survived the apocalypse (the fact that all their captives died after being worked to death was given as evidence) and they were practically gods compared to other humans. A lack of medical care and old age have taken their toll, so he "rules" over something closer to a small gang (about 20 people) rather than the kingdom he's so convinced he's master of. Relevant Tropes: Social Darwinist, Absolute Xenophobe, Wasteland Elder (evil example, obviously), Politically Incorrect Villain (he's convinced that his "tribe" of assorted hardened criminals and their descendants were a master race, imprisoned out of fear), Berserk Button (any implication that someone understands how the looted technology he owns works will...upset him).
edited 18th Oct '12 9:31:41 AM by Bisected8
edited 18th Oct '12 5:32:35 PM by nrjxll
Name: Slasher 2 Age: Unknown due to time travel, but at least one million years Personality: Tries to not take high risk, prone to high levels of anger after enough interference, does not like what he does but finds the alternative of having his mind reconfigured a worse fate, cold and warm maybe given the fact that he might have made friends only to kill them to make it easier to do such atrocities, scary patient, and serious. Abilities: Slasher 2 has the capability to unleash massive amounts of energy, create wormholes though lacking the ability to time travel due to safety protocols, to mass produce and manipulate a special alloy at an atomic level, and a limited shielding capability that is relatively new technology that has a flaw of energy required to maintain shield rises exponentially the longer the shield is up Weaknesses: Resonant frequency, various chemical compounds that decompose said alloy, his entire being is housed in a glass orb that if shattered would kill him, plasma, temperatures exceeding half the temperature of the sun that can be easily achieved by conventional fusion and fission bombs, Goals: The conversion of the multiverse into energy then stay online for as long as possible while replaying old memories in the cold void of space. Motivation: Survival Role in the story: Is the big bad. Relevant Tropes: Extreme Omnivore, A.I. is a Crapshoot, Hero Killer, Outside Context Villain (depending on point of view), Omnicidal Maniac, Cruel and Unusual Death, Planet
edited 19th Oct '12 11:46:43 AM by Philosopher