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Realms of Akasha Sign-Ups and Interest Check

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Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#1: Oct 12th 2012 at 4:04:52 PM

There's a realm unknown to us... a realm that is connected to, yet distant from all others; its name is Akasha. It was here where the beginning of all things started, and where all worlds were created from. Not just one world, but an infinite amount of worlds, each containing a choice or an option that was not taken in the previous one. What if you died here, or there? What if at one point you took a wrong step and tripped here? What if you had tripped a second earlier? What if you were born as the opposite sex? What if you were never born at all?

All of those 'What if's lead to another world... another time line. These time lines were all created thanks to the chief deity himself, and the ruler and lord of Akasha; Ragnarok. No one knows just how old he is... only that he is the oldest being to ever exist. The beings who came after him were his loyal knights whom he created... and who held power over the four aspects of all things. These knights were known as Anima, The Knight of Life; Abeo, The Knight of Death; Agnitio, The Knight of Knowledge; and Aetas, The Knight of Time.

Alongside Ragnarok, who holds power over the domain of 'Creation', they began to create the infinite time lines... along with creating the protectors who would maintain the time lines and keep them in check; The Keepers. The beings known as 'Keepers' do exactly what their name implies, they keep each time line in check, making sure none of them fall out of balance and to ensure that the Old Gods do not break free from the The Whisperers' Vault where they are contained in. The Old Gods were once immortal deities who were just as powerful as Ragnarok himself... though after being corrupted and imprisoned by Ragnarok's powers for so long, they have lost all of their abilities and are nothing more than shells of their former glory.

Everything was under perfect balance and tranquility... until the day that time lines stopped being created... and instead began to get destroyed. Everything happened suddenly, and without warning. Something unknown to even Ragnarok entered Akasha, broke into The Whisperer's Vault, and freed all of the Old Gods... letting them run loose into all of the time lines. And now, whatever has caused all of the damage to Akasha has restored power to the Old Gods and is now destroying the various time lines, while stopping Ragnarok and his knights from creating new ones. To make things worse, the thing that forced its way into Akasha killed off all of the Keepers... leaving no one to help maintain the balance of the time lines.

Now, in this dark hour, Ragnarok has decided to send his strongest knight, Aetas, to seek you out, the Champion of your time line, to become a Keeper and to assist with hunting down and capturing the Old Gods, and to find the being responsible for all of this mayhem.

Do you have what it takes to uphold the title of 'Keeper' and to protect the balance of all life, young hero?


Hello, I'm Aevum, and welcome to the Realms of Akasha RP! If you've read it this far, then I'm going to assume you're interested in playing! So, let's get right into things.

First off, as stated in the long introduction, Players will be controlling the Champion, or for some the 'Protagonist' of their own time line, and will be facing against the Old Gods and their minions in alternate time lines (this can range from simple to very complex and elaborate universes) in order to restore balance to Akasha, while hunting down the being responsible for all this chaos. This Champion will have the option of taking part of one of four roles. These four roles, or classes, each have their own advantages and disadvantages, along with having unique skills specific to each class. These roles are as follow:

  • Curatios/The Spellweavers, and the Servants of the Knight of Knowledge.
    • Capable of providing mediocre healing, and extremely powerful destructive magic
    • Able to reinforce allies with standard enchantments
    • Starts off with one healing spell, one standard enchantment, and three other spells of the player's choice/imagination (make them reasonable).
    • Weak to physical attacks, but is fairly sturdy to magical attacks, and is unmatched by the other classes in terms of magical damage.

  • Comminuses/The Executioners, and the Servants of the Knight of Death.
    • Capable of taking large amounts of damage, while being able to dish out large amounts of damage as well.
    • Capable of becoming sturdy powerful tanks, or fast damage-dealers.
    • Able to use any physical weapons.
    • Starts off being specialized in two weapons (shield, sword, guns, etc) of the player's choice. Dual wielding weapons counts as one specialization, but damage dealt is lessened compared to someone who doesn't specialize in dual-wielding. They start off being able to wear heavy (suited more for warriors/tanks) or medium armor (suited more for rogues/archers). Their weapon also has one unique property that allows them to 'shine' or stand out.
    • Takes average damage from both magical and physical attacks, and is capable of dishing out large amounts of damage with physical attacks. Has much higher endurance than the other classes. However, they are unable to cast any magic whatsoever, and must rely solely upon their physical weapons. They must also work to protect their teammates.

  • Dolosuses/The Lifebringers, and the Servants of the Knight of Life.
    • Capable of summoning large and powerful familiars (Which can range from slimes/chickens to dragons).
    • Able to perform high-class enchantments and healing.
    • Able to craft and create new items given time.
    • Able to repair items of the other Keepers.
    • Starts off being able to summon three lesser familiars, two average familiars, and one high class familiar of the player's choice. Also starts off being able to perform one high-class and one low-class enchantment, along with one average-class healing spell. Not only that, but they also start off being able to create minor potions and basic weapons and armors.
    • Weak to physical damage, yet very sturdy against magical damage. Has access to high-tier healing and enchantment spells, along with being able to summon familiars who can help scout, assist in team fights, be used as mounts, and other fun stuff.

  • Aequus/The Planeswalkers, and the Servants of the Knight of Time.
    • Capable of transporting themselves and their allies to alternate timelines.
    • Able to temporarily slow down, reverse time, and revive teammates.
    • Is the only class capable of sealing and restraining the Old Gods once they are weakened enough.
    • Starts off with all of their basic abilities already unlocked. The powers of their time manipulation is weak at first, but becomes stronger over the course of many battles and experience.
    • Weak to both physical and magical damage, however their ability to manipulate time can greatly shift the favor of any fight towards their team. They can also slow down or accelerate themselves, their teammates, or enemies if they so wish to. They are also the only class capable of reviving dead teammates and transporting teammates to other time lines.


As you can see, each class has a large room for customization, so feel free to go nuts (though, please do be reasonable with abilities.)! For now, there's no limit to the amount of characters each player can have, though we do need at least one character for each Class/Role.

Anyway, last but not least, here are the Sign Up sheets for those who are interested!

  • Name: What shall the others call you?
  • Race: What exactly... are you?
  • Gender: Are you a man? Woman? ...both?
  • Age: Just how long has your specific Protagonist survived in their time line?
  • Appearance: So how do they look?
  • Personality: How does your guy act? Are they the calm and collective type? Or are they the perverted and rowdy type?
  • Universe: Give me a brief summary of what kind of universe your Protagonist comes from!
  • Role/Class: (You will want to fill in the 'Start Offs' of your chosen class. Each class sign up will vary depending upon the class chosen.) Which of the four classes will your protagonist be a part of?
    • Specializations/Spells: What are their spells/specializations?
    • Weapon of Choice: What will their weapon be?
    • Armor Type: What kind of armor would they wear?
  • Unique Abilities: Tell me some unique abilities that your character has (Maximum allowed is Three).
  • Bio: Tell me a bit about yourself!

And that is it for now! Also, for the duration of this RP, KSPAM and myself will be your G Ms. If anyone has any questions and/or comments at all, please feel free to throw them our way. Though, more information will become available later on and as the RP progresses, so please stay tuned!

Oh, and there's a few rules as well (This list will be updated over the course of the next few days):

  • No attacking allies without first having their permission.
  • No Godmodding.
  • If you want to quit the game, it's okay, just please say something to either KSPAM or myself so we aren't left in the dark wondering.
  • Controlling NP Cs, such as your character's family members/simple services and the likes I'll allow you to have control of, however, please don't abuse this!
  • Try not to get on the Knight's or Ragnarok's bad side.
  • Doing bad things in alternate timelines and intending to harm fellow Champions will arise suspicion from the Knights and Ragnarok, and depending upon the severity of the deeds done, they may either shrug it off... or intervene.
  • Most of all... Have Fun!

And with all that... I hereby announce that the Sign-Ups are open~!


Character List

edited 21st Oct '12 9:25:40 PM by Aevum

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
goodisgood BWAH-HA-HA! from from a high horse Since: May, 2011 Relationship Status: All is for my lord
BWAH-HA-HA!
#2: Oct 12th 2012 at 10:54:56 PM

This.RP.Looks.Awesome.

  • Name: Great-father Winter, known as 'Jack Frost' in his 'youth'.
  • Race: Elemental Avatar/Embodiment
  • Gender: Masculine
  • Age: Find the first winter, and count the years.
  • Appearance: Something you'd expect, as he's not the type to defy expectations; A seven-and-a-half feet tall, starved-looking man, appearing to be in his eighties, with a bushy, unkempt beard that hangs down to his sternum. His face is pale, and so angular that it's a miracle he can't shave himself with a quick nod. Not a hair on his body is a shade darker than driven snow; it's unnatural -almost painful- in it's whiteness. The whole of his frame is wrapped in a dark grey chain-mail, thick leather pants, and well-worn in boots. Over that is a coat of pitch-black furs. His emaciated hands, little more than skin draped haphazardly over bone, extend bare from the sleeves with an inexplicable promise of incoming discomfort. His eyes could just as well be described as off-white as a barely noticeable shade of blue.
  • Personality: Not a evil man, or even a bad one, past his frigid exterior. The hardness of winter on the living is, or rather was, a natural and inalienable duty in the cycle of creation and entropy, one that he carried out with solemn dignity rather than sadistic glee. Ultimately, cares for the preservation of natural order and all under it, but in a manner few others sympathize with. As a result, he's no stranger to isolation and animosity, leaving him stoic, slow to trust, and with an overall dry sense of humor. He also likes cold puns.
  • Universe: His universe, once remarkably similar to ours, has long since passed it's prime. A vast majority of its stars have faded to black, the planetary bodies surrounding them frozen to their cores and sent eternally adrift. The stars that remain are all Red Dwarves. Soon enough they'll fade as well, and the Ragnarok of this universe will be complete, Jack standing as a lone sentinel amongst the entropic forces and eternal winter. He oversees these changes with honor, and views the current elimination of universes as a massive perversion of his own duties.
  • Class: Curatios, the full gamut of his spells revolving around ice, cold, and snow.
    • Start Offs:
      • Greatfather's Boon: Numbs the target's pain and prevents their injuries from worsening, all for about two minutes.
      • Ice Armor: Reinforces the target's armor with slabs of ice, doubling defensive capabilities but halving movement speed.
      • Wint'ry Wrath: Unleashes a localized cone of a fierce blizzard from his own universe, freezing nearby opponents solid and slowing down further away opponents. Freezes at twenty yards, slows opponents beyond there.
      • Cold Iron: Launches a spear-like glacier of ice towards the opponent, impaling and smashing them on contact. The ice is as hard and durable as iron, weighing in at around four-hundred pounds.
      • Icy Stare: Jack imbues a group of targets (a maximum of four within a four meter square) with vision of his desolate realm, freezing weaker foes solid, and reducing the attacking power of those who resist the freezing effect.
  • Weapon type: Staff
  • Armor type:Chain-mail
  • Unique Abilities:
    • He can survive any degree of cold.
    • He can produce a blizzard from under his robes, allowing him to travel at hurricane speeds. This ability is hard for him to control in his mortal form, restricting his flight movement to an upper foot-speed while interacting with others or in combat.
    • He's vulnerable to soft-tissue damage, but cannot bleed.
  • Bio: Given the nature of his present duties and his high regards to the 'natural order', he's acting with some degree of restraint, limiting himself to a mortal avatar and all the vulnerabilities involved. He'd grown particularly attached to his image as a fatherly figure, and had been looking for an excuse to use his current form for millennia.

edited 20th Oct '12 8:52:18 PM by goodisgood

To the law and for the good of man. All I need to live by.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#3: Oct 13th 2012 at 12:35:04 AM

WARNING! SPOILERED TEXT CONTAINS MASSIVE SPOILERS! DO NOT HIGHLIGHT UNLESS YOU WANT TO BE SPOILED BY THE SPOILERS!

  • Name: Kikyo/ The Demon Lord of Earth
  • Race: Demihuman/ Demoness
  • Gender: Female
  • Age: 10 years old/ Likely more than 100+ years
  • Appearance: Think you're safe just because she's cute? SPOILERS! You're not.
  • Personality: Kind, confused, and a little innocent, Kikyo doesn't look like the type to be swinging around that mighty axe... lance... drill thing. In truth, she's actually not. The personality most people see is child Kikyo. The real Kikyo, who is sealed in the axe, is taunting, cruel, and cynical, with a lust for power. She'll never tell a lie, and will never miss a chance to screw you over. The real Kikyo doesn't have allies. She has pawns.
  • Universe: Kikyo comes from a heavily urbanized Magitek civilization. Like modern day America, but with demons and magic etc.
  • Role/Class: Executioner
    • Weapon(s) of choice: Ereshkigal, the Axe of Puncture; a large bladed stave capable of passively inflicting massive damage at close range and good damage at mid-long range with a Sword Beam-esque attack. Suffers damage falloff at range. Should Ereshkigal ever be broken, Demon Lord Kikyo will be temporarily released while the axe reforms itself.
    • Specialization: Axe/Lance and Hand-to-Hand Combat
    • Armor Type: Light - Leather/ Heavy - Conceptual
  • Personal Abilities:
    • Power Channeling: Kikyo can channel energy through Ereshkigal, and discharge it as a form of pink light which can inflict damage equivalent to the swing. This energy can also be used to square the damage of a close range attack/ As a Demon Lord, Kikyo can freely control energy and use it to create massive blasts of power from her hands as well as mouth and horms. This are incredibly destructive, and show no damage falloff at range.
    • Shift Point: As a Demon Lord, Kikyo has access to incredible telekinetic abilities, enough to move planets from orbit. Cannot seem to move objects a smaller level than she can see.
    • Dark Hand - As a Demon Lord, Kikyo can freely control shadows to form a cape, cloak, or throwing knives and prehensile tentacles.
  • Bio: Kikyo hails from a universe where she is king, or rather, was. Prior to having her powers sealed, she was the Demon Lord of Earth, an incredibly powerful demoness who took over the world and began using it as a base to spread out, and conquer more planets, galaxies, universes even. It took them time, but a resistance movement, realizing Kikyo, who was already a threat to entire solar systems and galaxies on her own, needed to be stopped before her power became multiversal, devised a spell to seal her powers, along with her personality and memories. This spell worked far too well, actually without so much as a hitch, and Kikyo became kind, innocent, and naieve, the Demon Lord who conquered the planet sealed away in the axe Ereshkigal, which was made from her powers.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
RagnaTheSaviour Red-headed Smasher from Mid-Childa Since: Oct, 2011 Relationship Status: You can be my wingman any time
Red-headed Smasher
#4: Oct 13th 2012 at 8:16:09 AM

  • Name: Ange Lucinous
  • Race: Human
  • Gender: Female
  • Age: 17
  • Appearance: "Let's get this show on the road!"
  • Personality: Ange is quite idealistic to the point where it defines her personality. She's interested in serving others for the greater good of mankind and knows where her priorities lie. She lives by her code and no one elses. Ange is extremely loyal to her friends and her own dream. The young heroine can adapt to any situation and is usually laid back but if you challenge her or her ideals, she won't hesitate to shut you up.
  • Universe:
    • World Name: Eleria
    • Species: Humans, Beastkin, Dwelling Gods (Gods born of the Earth), Divine Gods (Gods who's origins remain unknown), Demons (Creatures of the dark), and Demihumans (Half-breeds), various monsters (Dragons, slimes, etc.)
    • Timeframe: Most technology on Eleria is medieval level tech.
    • Governments: Monarchies, Monarchies EVERYWHERE!
    • Size: About the size of the Earth.
    • Environment: Same as our own.
    • Universe Exploration?: No kind of space travel has been made available.
    • Magic?: Magic exists of course. There are different kinds of spells that people take advantage of to make their lives easier. Then there are other people who abuse the magic they are given to us it in times of war.
  • Role/Class: Comminuses
    • Weapon: Blade of the Chosen Guardian — A sword that Ange drew from the stone in order to fulfill her duties as a Guardian from another world. The sword is classified as a Holy Weapon and its power levels with Ange's own determination. The brighter the sword, the more damage it deals. If Ange should ever fall into despair, the sword may reject her as the owner.
    • Specialization: Swords and Hand-to-Hand combat.
    • Armor Type: Light and Medium.
  • Personal Abilities:
    • Blessed Light: An ability gifted by Ange's own sword. It slowly fills Ange with power as long as its in her grasp. Grants slow regeneration of wounds.
    • Luminous Barrier: Ange can create fields of light that can protect against even the most powerful of attacks. Severely drains of her energy depending on the strength of the opposition.
    • Quickening and Strength: Ange has the power of a Guardian and thus amplified physical strength and speed. She's at least 20 times faster and stronger than a normal human at peak strength.
  • Bio: Ange was originally from a world called Teiria which was much like our own Earth. Developed the same, almost an exact same history. The unfortunate girl was summoned as a Guardian for the strange parallel world of Eleria. At first she didn't take the job in stride but she grew to love the populace and all of the people. She now works to protect them from any danger that may befall them!

"Hey you! Nano-something or other!"
Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#5: Oct 13th 2012 at 12:07:10 PM

Jack, Kikyo, and Ange are all accepted~

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
Savato from Dusk 'till Dawn Since: Jan, 2012 Relationship Status: Singularity
#6: Oct 13th 2012 at 12:14:13 PM

  • Name: Varethos
  • Race: Undead Machine (Soul of a deceased human in a mechanical body)
  • Gender: Neither but the body the soul previously inhabited was male
  • Age: The human was murdered at the age of 43, the soul has spent 151 years inside the new body
  • Appearance: Appearance? Such a waste of ressources...
  • Personality: Cold and uncaring, strives for perfection and sees flesh as weak. He values intellect and efficiency. He is rather gloomy and tends to think of others as inferior while he tends to get angry if someone doesn´t meet his (high) expectations. At least that´s what one can see on the outside. Although he would never admit it, he is quite depressed because of his fate and because I Cannot Self-Terminate he tries to help others as much as possible without letting anyone know.
  • Universe: A very bad future. Humans are almost extinct and the few survivors are gradually turning into mutants, machine creatures and similar because of a ...noone really knows why. Many machines wander through this toxic wasteland and kill humans on sight.
  • Role/Class: Lifebringer (yes, I see the irony)
    • Lesser Familiars:
      • Lockjaw Snapper [1] Quirky something with moderate damage but weak defense. Keeps jumping around.
      • Brass Gnat [2] Scout without combat abilities.
      • Clockwork Avian [3] Scout with higher visibility than the gnat but some combat abilities
    • Average Familiars:
      • Psychosis Crawler [4]Low attack, higher defense, slight mental powers
      • Arcbound Wanderer [5] Mediocre attack, low defense, some electric magic, relatively fast
    • High Class Familiar:
      • Ethersworn Adjudicator [6] relatively high attack, high defense, relatively slow, rarely used as a mount
    • Low-class enchantment:
      • Charge: Charges the target weapon with electricity. This causes no harm for the wielder of the weapon but slightly enchances the damage done
    • High-class enchantment:
      • Flesh to Steel: Hardens the target`s skin/armor/whatever and causes some pretty sharp edges on it, increasing the defense of the target and the edges can hurt enemies. As a drawback, the target will be impaired in terms of finesse and might even hurt themselves with the edges unless they`re already used to skin as hard as metal (machines, frequent targets of the spell).
    • Healing:
      • Repair: Heals the target by a moderate amount of damage, works better on mechanical targets.
  • Weapon of Choice: Deruptus, the broken hope (the staff in the appearance picture)
  • Armor Type: He doesn´t wear armor. He IS armor.
  • Unique Abilities:
    • Doesn`t feel physical pain (as in: I realize you just cut off my arm and that it caused substantial damage but I won`t scream or anything)
    • His body regenerates at about the speed human flesh would
    • He doesn`t have to breathe
  • Bio: When he was still human he fought the corruption until one day he was captured by some machines which ripped his soul out of his still living body and implanted it into the body he uses now. Although he doesn`t remember much of his previous life, he has managed to retain a bit of humanity. He now aimlessly wanders the barren wastelands of his homeworld.

edited 13th Oct '12 1:13:10 PM by Savato

Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#7: Oct 13th 2012 at 12:47:11 PM

[up] Love the irony~ Varethos is Accepted.

Though, do you think you can some small descriptions for his familiars? They don't have to be anything long, just as long as I have a good idea on what they are all capable of (Are they scouts, mounts, etc.?).

I apologize for the extra work, Savato, since I should have mentioned that somewhere in the opening post. >.<

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
Savato from Dusk 'till Dawn Since: Jan, 2012 Relationship Status: Singularity
JustaUsername from Melbourne, Australia Since: Jul, 2009
#9: Oct 14th 2012 at 2:53:05 AM

I have to admit I'm interested in this, but with my exam tomorrow I'm not so good to sign up right now.

Some people say I'm lazy. It's hard to disagree.
Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#10: Oct 14th 2012 at 12:05:07 PM

That's perfectly fine Justa, and I understand, since I can relate to your situation a hundred times over!

Just take your time, we're in no rush here~

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#11: Oct 14th 2012 at 9:48:15 PM

  • Name: Prince Albert Charles Edmund Drake III
  • Race: Human
  • Gender: Male
  • Age: 22
  • Appearance: The Prince of Fools
  • Personality: Witty, flirty, goofy, and kind of an airhead. Albert (don't let him know you and I forgot the "prince") is kind of strange. Okay, more than a little strange. He seems at times overly egocentric, and will always refer to himself as the hero (when he's not insisting that you call him "prince"). He's prone to tall tales, and is a pathological liar (although he will never deceive when it's truly important).
  • Universe: It is a mystery.
  • Role/Class: Planeswalker
    • Weapon(s) of choice: His saber and his hat
    • Specialization: Swordfighting, posing dramatically
    • Armor Type: Light - Leather
  • Personal Abilities:
    • Boots of Hermes: Albert can momentarily gain an enormous boost in speed, allowing him to traverse short distances instantaneously. He can apply this speed over a longer period of time, but doing so is utterly exhausting.
    • Hat Trick: Albert's hat is far more than a fancy distraction. He has also trained himself to use it as a weapon. Beware.
  • Bio: Changes constantly. Every time he tells it it's a different story.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#12: Oct 16th 2012 at 2:14:57 PM

Now, I have to say that this RP looks really interesting and that I would lie to sign up!

  • Name: Nya "Ace of Spades"
  • Race: Human/Host of a Fragment of the Blade of God
  • Gender: Man
  • Age: 5 Years (Accelerated growth and implanted memories solved the toddler problem)
  • Appearance: "Greetings."
  • Personality: Nya maintains a generally cheerful and mischevious persona who always enjoy a bit of fun. Yet when he is on the field he has been shown to be calculating and most oftenly strives for the most efficent way of completing the mission as possible, exceptions to this is when he really enjoys himself. He also have a fondness for gambling.
  • Universe: Nya comes from a highly advanced universe where intergalactic Civilization, led behind the scenes by a Megacorp called Omninc wages a winning war against the Great Old Ones and their servants assisted by objects of great power known as Fragments of the Blade of God, or FBG's for short.
  • Role/Class: Comminus/Executioner
    • Specializations/Spells: Unarmed fighting/Throwing blades
    • Weapon of Choice: His own fists and feet. On his hands he tend to wear a pair of gloves that can be covered in a field that distorts matter, cauing it to break down, his shoes have a simmiliar function but for them the field is activated in a pulse, creating a small shockwave. One can tell when the field is activated by small electric sparks zapping around his hands and feet.
    • Armor Type: Mesh armour with some forcefield generators woven into it. It, looks like a suit.
  • Unique Abilities: (Still a Work in progress)
    • Mental Shield: Thanks to the FBG implanted in his body Nya is completely shielded against psychic attacks and related madness inducing effects
    • High Speed Healing: In order to counteract the possible bad effects the FBG Nya's body was modified to be able to heal and recover from damage at a very fast rate.
    • Hyper Space arsenal: Nya can project small things directly into his hands thanks to a pair of storage devices on his wrists. The objecs can at a maximum be as large as his hand.
  • Bio: Nya was originally born in a project called Project Angelus which was supposed to breed forth a group of induviuals that could survive having a FBG implanted in their body and utilize it's power, creating the perfect weapons against the Great Old Ones. There was only 3 successes, Nya and his two sisters Fen and Slend, Ace of Diamonds and Ace of Clovers respectively. Pretty soon they were inducted into the Suits, an organization consisting of only the top of the cream of Omnincs most elite and powerful fighters whose purpose was to defend Omnincs most vital interests and destroy their toughest opposition. Aleardy after only 3 years of service Nya had managed to prove himself the strongest of the Suits with his sisters close behind.

Well, there he is! As you can see the Special abilities section is still in development but until then, tell me what you think of him

edited 21st Oct '12 3:57:17 AM by Clawthewolf

Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#13: Oct 17th 2012 at 2:39:40 PM

@KSPAM: Albert is accepted. I must admit that I'm a bit curious as to who he really is... will we ever find out that info? >.>

@Claw: Nya looks okay for now, just as long as the 'Great Old Ones' aren't related to the 'Old Gods' who were trapped in The Whisperer's Vault in any way. Other than that, he looks okay to me, though I still need to see those WIP abilities before I come to any definite decision.

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#14: Oct 17th 2012 at 5:45:36 PM

Oh, you will...

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#15: Oct 17th 2012 at 10:15:02 PM

Don't worry, the Great Old Ones are merely Cthulu &co. "Merely" very powerful aliens in other words

Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#16: Oct 20th 2012 at 3:33:18 PM

[up] That's perfectly fine then~

Alrighty, so! I've been thinking the past couple of days, and I believe that we have enough players to go ahead and start the RP (We do have one of each class, after all).

Would you guys be comfortable starting later today/tomorrowish?

( The Sign-Ups are still open, so don't worry about that~ I'm just asking if you guys are comfortable starting the RP right now or not)

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
JustaUsername from Melbourne, Australia Since: Jul, 2009
#17: Oct 20th 2012 at 7:33:23 PM

EDIT: Finally done it! Maybe I might get a second character if I feel less lazy...

  • Name: Jacinta Wright
  • Race: Human (Psyhacker)
  • Gender: Female
  • Age: 33
  • Appearance: Um…hello…
  • Personality: While Jacinta can connect to computers, her shyness makes it difficult at times for her to connect to other people. However behind her awkwardness is kindness and talent, she aims to make use of her abilities be put to good use and her will to work hard can sometimes overwrite this flaw.
  • Universe:
    • World Name: Sitek
    • Species: Pretty much the same as our own. Humans seem to be the only intelligent life but AI is starting to leave that in question.
    • Technology: Being a Post-Cyberpunk world, technology is more advanced than present Earth with nuclear fusion finally being invented, reliable cybernetics being cheap and common, cyberspace having been around for a few decades and the beginning of advanced artificial intelligence.
    • Governments: Several countries, mostly democracies.
    • Size: Same is Earth (as it is an alternate Earth)
    • Environment: Same is Earth (as it is an alternate Earth)
    • Universe Exploration?: The moon has landed on and plans for landing on Mars are in process.
    • Supernatural elements?: Seemingly none at first, however, humans called “Psyhackers” (people who can interact with computers without the need of physical input devices) are starting to appear and are valued by both corporations and the government.
  • Role/Class: Aequus/ Planeswalker
    • Specializations/Spells: Hacking
    • Weapon of Choice: Clubs (she doesn’t like the thought of cutting people)
    • Armor Type: Light – Thick Clothing
  • Unique Abilities:
    • Psychic Hacking: With her gift, Jacinta can hack into computers or anything that requires programming thought with her mind.
    • Machine Sense: This girl can sense a machine, feel what it’s purpose is and even make mental blueprints of it*
    • Interface Cybernetics: Similar to the interface in Accel World, Jacinta sees windows like you would on a computer through her eyes and even access the internet or other public networks. Quite handy.
  • Bio: At a young age, computers nearby Jacinta had their programming code gain syntax errors. This issue caused her to become a bit of a pariah in her age group and kids tended to stay away from her. After examination, it was shown the girl was a psyhacker. She was exposed to extra circular activities to help control her abilities and put them to good use.

    However, Jacinta still had a hard time dealing with people face to face and retreated to video games. After playing in single player for a bit, she tried to get into the world of multiplayer, however, being a psyhacker made it impossible for her to sign-up for games on the risk she might use her abilities to cheat. Not happy with this, she decided if she can’t play any multiplayer games on the market, she’d aim to make her own. Jacinta succeeded, creating the most successful MMO in her world and allowing countermeasures against potential psyhackers. However, despite owning a platform that allows a lot of communication, she still has issues with face-to-face communication outside work…

EDIT 2: Yeah, I forgot to put a detail in Jacinta's sign up due to rushing. Aevum approved, ask her.

edited 26th Oct '12 6:35:23 PM by JustaUsername

Some people say I'm lazy. It's hard to disagree.
IchigoNeko A Forbidden Rendezvous from New York, 1928 Since: Sep, 2009
A Forbidden Rendezvous
#18: Oct 20th 2012 at 10:52:39 PM

I am expressing some interest, give me a day or two to figure out if I can handle another RP/come up with something good.

Avatar from http://x0whitelily0x.livejournal.com/7486.html
daltar The Maid from the fantasy of green. Since: Jul, 2009 Relationship Status: All is for my lord
The Maid
#19: Oct 21st 2012 at 2:26:14 AM

Might have gone overboard, if so do please tell me so.

  • Name: Sophia Sullivan
  • Race: Human/Magical Construct
  • Gender: Woman
  • Age: 34
  • Appearance: Sophia changes her looks relatively often, though she tends to fall back into a standard form most of the time. She is a slightly taller than usual woman, with long black hair falling down to her hips and with pale white skin. Her right eye is dark blue in color while the other one is an unnatural tone of green. Furthermore, almost her entire body is engraved with tattoos and runes of power. They shine in a light blue tone when her spellcasting draws the most power. Despite her age, Sophia looks as she did in her prime and indeed, it is speculated that at this stage she is free from aging and dying out of natural causes.
  • Personality: A proud, dare devil of a sorceress, with a love for combat even if she harbors a well concealed dislike for war. She is almost completely confident in herself and her skills and has resolved to smash through anything that gets in the way of her goals. When off duty she's light hearted, kind and quite easy going.
  • Universe: An Universe on which magic and not technology brought about an human Empire spanning through stars and planes of existence, on which massive wizard towers spread ever upwards breaking through skies and realities, filled with summoned slaves and warriors, deadly traps and the bounty of entire worlds. On which mighty Magocracies fight over thousands of planets on dozens of planes of existence for dominance.
  • Role/Class: Curatios/Spellweaver
    • Specializations/Spells:
      • Zolster's Blaster: A beam of pure magical energy of variable output. At it's weakest, casting is nearly instantaneous and can destroy a small vehicle with it. Given enough time to unleash its true power, however, the attack becomes fancier, mana is drawn from the ambient to supplement Sophia's output and the end result is used to attack fortresses and enemy ships.
      • Malainn's Falling Stars: A bombardment type spell, meant to eliminate enemy forces over a wide area. A white sphere of power is created to be thrown over the area to be bombarded. It then splits into a hundred different falling stars which shoot downwards to explode on contact.
      • Sullivan's Force: Sophia's ability to manifest her mana as a force to be wielded around herself. This mostly manifests as a blue aura that affects the world as if by telekinesis. Mostly used to push enemies away with a strong repellent force or to allow Sophia to fly.
      • Biologic Acceleration: A healing spell that hastens a biologic being's natural healing. Works in about two minutes, two days of rest.
      • Magician's Barrier: A spell that creates a thin blue protective aura around the one it is casted in. It can resist little damage but provides oxygen and some protection against the elements.
    • Weapon of Choice: Staff
    • Armor Type: Enchanted Wizard's Robe
    • Unique Abilities:
      • Shapeshifting: Sophia's body has been altered with magic to the point where she can change her appearance with a thought. However, only humanoid shapes can be taken with this ability.
      • Magitek Eye: Sophia's left eye is in truth a magical artifact that provides her enhanced vision and assists in her aiming. It allows her to see great distances away, see the flow of mana, electromagnetic fields, heat and in darkness.
  • Bio: Sophia Sullivan was born with incredible magical potential from a family that previously had none. She was taken away from her parents as soon as her latent magical potential was discovered, to be raised in one of the magical spires of her home universe, by magicians who wished to take advantage of her gifts. Thus, since her earliest age, she was molded into being the perfect soldier in a world ruled by sorcery and magic. Since her teens she was thrown into battle by her trainers, fighting against demons and invocations, against wizards and slaves, in planes of the darkest hells and most glorious heavens. She was one of the best and thus, she was picked to become the Seventh being to be put through a revolutionary and complex ritual to become a living weapon, a mighty conduit of magic far beyond the limitations of a human. She became what would be known as a Prime Enchantress. Soon she fought not wizards, but entire armies, not demons but fortresses. Reveling in her new found power and despising the constant war that has brought untold pain to her home, she dedicated herself further into improving herself. With her new power, she would not bring victory to her Masters... she planned to become powerful enough to bring an end to the war once and for all.

If I'm sure of something it's that I'm not sure of anything.
Clawthewolf from Sweden Since: May, 2011 Relationship Status: They can't hide forever. We've got satellites.
#20: Oct 21st 2012 at 3:58:21 AM

I'm okay with starting tomorrowish!

Also, I have finally added the two missing unique abilities for Nya

JustaUsername from Melbourne, Australia Since: Jul, 2009
#21: Oct 21st 2012 at 6:43:06 AM

Okay, finally done Jacinta!

And yeah, I'm cool with starting tomorrow.

Some people say I'm lazy. It's hard to disagree.
Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#22: Oct 21st 2012 at 12:03:43 PM

@Ichigo: That's perfectly fine! Take all the time you need~

@Claw, Justa, and Daltar: Nya, Jacinta, and Sophia are all accepted!

Oh, and I probably should have made this more clear, and I'll add it to the First Post later, but having somewhat overpowered characters are fine, just as long as you remember to be ''responsible'' with said powers, and to not go on a massive killing spree of ultimate genocide while in the timelines.

Doing that would make Ragnarok very unhappy, and if Ragnarok is unhappy, you'll be extremely unhappy... Mmkay?


Anywho! Yeah, the only real restrictions on the powers of the Keepers are:

  • Mind control (Hacking into technology is fine, just as long as the thing being hacked isn't player-controlled)
  • Being able to rewrite the physical laws of things (Up is down, Left is Right, Gravity is reversed, you cannot breathe, etc.)
  • Being able to create a black hole or something capable of destroying a world/time line in a single blast.
  • Being able to create things into existence. (This differs from the Lifebringers, since they summon creatures, create items/weapons with little to no effects, and can make minor potions and even food. I'm referring to being able to create a weapon that "will always hit and kill its target", a shield that "will block and defend against every single blow", or even a whistle that will "immediately halt the powers of all who hear it", or being capable of creating creatures/beings from one's imagination on the fly. That is a big no no.)
  • Having a power that allows one to solo fight one of the Knights, The Old Gods, or Ragnarok, and have a good chance of winning.

Generally, as long as the Keeper in question doesn't have a power close to one of the above, then they should be good. To make things simple, if you think it's a bad idea to give them a certain power, then it probably is a bad idea.

If they have a power which is a lesser version of one of the above (except the last one, since that's absolute), then I'll have to think about it.

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
Aevum Moooooo~! from Yonder Since: Jul, 2012
Moooooo~!
#23: Oct 21st 2012 at 7:02:28 PM

Double Post, woo! >.>

Oi! The RP is up and running~ Time to see everyone's lives before they get dragged into becoming Keepers~!

We also have a discussion thread!

Sometimes, you just gotta do the unexpected to catch the expected unexpected individual who you are expecting.
Starbound2 Since: Jan, 2001
#24: Oct 23rd 2012 at 2:41:03 PM

Yo. I was a bit interested in this, but I was wondering if sign-ups are still open.

Taco Since: Jan, 2001
#25: Oct 23rd 2012 at 2:42:49 PM

I have the same question, and while I do have an original character lined up, would an Old Man Henderson expy be doable?


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