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THE ULTIMATE RPG PROJECT:

 176 Steendy, Tue, 9th Oct '12 6:26:17 AM from where my heart desires
The King of Dreamers
Japan only games are on the list as well. I speak japanese so it's not really a problem, but anyone can skip those games. Also, many games have online scripts translated to english.

 177 fakeangelbr, Tue, 9th Oct '12 6:33:21 AM from Fortaleza, Brazil
The Awesomest Character
I do get a kick at how bad some pats of smt2 got so mangled

"Who are you? What a manchildren like you want with me?"

>Yes
>No
Donate money to Skullgirls, get a sweet poster.
 178 Tarsen, Tue, 9th Oct '12 6:36:39 AM from somewhere or another. Relationship Status: Pining for the fjords
Hmmm~
i guess we can only hope that guy retranslating the the games gets done before we get there

...

just let me dream, ok?
Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 179 Lemurian, Tue, 9th Oct '12 6:42:47 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Games are games. I'm going to look for translated Let's Plays where translations are unavailable.
 180 Steendy, Tue, 9th Oct '12 6:46:04 AM from where my heart desires
The King of Dreamers
Lem, tried out Wizardry II?

 181 Tarsen, Tue, 9th Oct '12 6:49:27 AM from somewhere or another. Relationship Status: Pining for the fjords
Hmmm~
oh btw, dunno if you're interested but theres a snes wizardry trilogy mod that rebalances the game (doesnt actually make it easier, it just take out some of the more arbitrary handicaps and lowers each races base stats to class change is more debilitating ect)
Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 182 fakeangelbr, Tue, 9th Oct '12 6:49:51 AM from Fortaleza, Brazil
The Awesomest Character
Another thing, if language isn't important, you can put If... in the list.
Donate money to Skullgirls, get a sweet poster.
 183 Lemurian, Tue, 9th Oct '12 6:50:14 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
No, not yet. I've been busy with exam preparations. I'll try it out very soon.

^ Actually, we should do that anyway, because the translation patch is 50% finished.

edited 9th Oct '12 6:52:30 AM by Lemurian

 184 Steendy, Tue, 9th Oct '12 6:58:01 AM from where my heart desires
The King of Dreamers
I knew that I was forgetting some megaten game. I'll put If later waii thanks! Btw, interested in joining the project?

edited 9th Oct '12 6:58:52 AM by Steendy

 185 fakeangelbr, Tue, 9th Oct '12 7:00:02 AM from Fortaleza, Brazil
The Awesomest Character
Actually, we should do that anyway, because the translation patch is 50% finished.

Haha, I fucking wish.

[up]I would if not for the fact I don't have the time.

College just started, so time is something too precious right now.

Also, you have to include the elipses in If...

edited 9th Oct '12 7:00:31 AM by fakeangelbr

Donate money to Skullgirls, get a sweet poster.
 186 Lemurian, Tue, 9th Oct '12 7:09:40 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Right, I've descended my characters into Wizardy II now. They're all level 1 and item-less, but hey, at least it's the same group.
Forgot to make a post that I finally beat Wizardry I yesterday...

So, I liked it. Not as much as I wanted to like it but it was good enough that I managed to finish it.

The difficulty is the biggest problem with it is the insane difficulty and there isn't much I can say that hasn't been said already, even with savestates it's frustrating. It's a shame because the game is very ahead of its time and has a pretty solid gameplay.

Something else I missed, especially going through the lower floors, were bosses. The game only has 2, the battle at floor 4 and the final boss. It also has a fixed encounter against a Murphy's ghost at floor 1 and you could kinda consider it a boss too. Since most floors don't have bosses, there is not much purpose in exploring them. While the first 3 floors have unique enemies in them, the lower floors mostly have the same enemies, only adding a few more each floor you go down. So you could meet all of the enemies in the game without exploring all of the floors. I'm pretty sure that's what Steendy even skipped most of the floors. He probably got to floor 4, he just rode the elevator straight to floor 9 and never even went to any of the ones in-between. There is nothing preventing you from doing that and the only problem is that you might meet enemies that are way out of your league.

The final boss isn't that hard...if you know there is a spell with a 100% chance of silencing all of your enemies. It's a spell that lets you do one of several incredibly useful actions, including teleporting your enemies away and instantly winning the battle ( which is kind of lame, you could win the game without even killing the final boss) but drains one level each time you use it. It's either use that spell somehow or grind forever since Werdna( or W E R D N A, as the game keeps calling him for whatever reason) can cast a spell that deals 80-100 damage to your whole party.

edited 14th Nov '12 6:20:56 PM by RazgrizX

 
 188 Lemurian, Thu, 11th Oct '12 5:53:58 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Speaking of Wizardry, I've been playing a lot of Wizardry II. Having a lot of fun, really liking the new dungeon-system and all the new flavour-text that keeps adding to the roleplaying experience.

...or so I thought. What was really going on was that in the SNES-version, Legacy of Llylgamyn (or Wizardry III) is marked as Wizardry II.

...so in reality, I've been playing a lot of Wizardry III.

But it's a lot of fun. And since I don't have a Clear game from Wizardry I to export to Wizardry II anyway, I'm basically just skipping Wizardry II and playing III instead.
Backstory of Ultima II:

Our next tale begins decades after the hero of the first tale vanquished the wizard Mondain...

...when there blossomed a time of languid peace so idyllic the preceding Age of Darkness seemed but a dream.

The people forgot the terror and hardship of the past, and the kingdom continued to flourish anew.

During those decades of peace, a means of traveling through time was discovered and made great contributions to the kingdom's cultural and technological development.

On occasion, there were rumors of the dark magician Mondain's resurrection - of an apprentice he had who held fearsome power...but each time some brave soul would venture to the ruins of Mondain's keep and report that there was nothing to be found but rubble.

But the demonic apprentice rose to power before the people knew it, and once again monsters swept over the land.

By the time the people opened their eyes, it was already too late; the land resounded with the cries of wild beasts - their nightmare was reborn anew!

In the depths of their despair, a figure appeared before the people...the image of a witch bedecked with jewels.

SHE was the heir to Mondain's dark power, and her sinister might surpassed even that of her master. Her name was Minax.

The witch's dark power rent time and space itself apart.

The people were beset by terror the likes of which they'd never known, and the spectre of evil crept over the hearts of even the pure and righteous.

Even without the witch's provocation, the people fell to fighting amongst themselves - eventually taking arms against each other.

Humanity marched ceaselessly down the path to its own destruction, until finally, in the year 2111, a great catastrophe laid waste to the Earth itself - now reborn as a planet held in the thrall of evil.

The witch's victory was absolute, and the people's only hope rested in time travel...

To traverse space, go back in time, put an end to Minax, the source of all this evil - and thereby erase this timeline leading to our extinction!

And so, to undertake this perilous journey through time and space and bring down Minax, a hero was once again called forth.

Standing before the Time Door, the gateway between the ages, the hero was overwhelmed by the waves of gratitude that flowed forth from Lord British and the survivors.

Lord British addressed the hero:

"Never forget that the hopes of all within this time - as well as those of countless others! - go with thee!"

edited 11th Oct '12 8:39:50 AM by RazgrizX

 
 190 Steendy, Fri, 12th Oct '12 5:58:08 PM from where my heart desires
The King of Dreamers
So, here's an update:

1. Steendy - done

2. Tarsen - done

3. Lemurian - Wizardry III

4. Razgriz - Ultima II

5. Fokias - done?

6. Danna - Ultima II

7. Delvarian & Vanish - ????

Unfortunately, we'll have to wait a little bit more before we start Ultima III.

edited 12th Oct '12 6:11:55 PM by Steendy

 191 Tarsen, Fri, 12th Oct '12 6:02:36 PM from somewhere or another. Relationship Status: Pining for the fjords
Hmmm~
s'okay, i got march of the black queen to keep me busy

...

wondering what to expect from ultima 3.

i hope its not anything like ultima 2 >_>
Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 192 Steendy, Fri, 12th Oct '12 6:13:49 PM from where my heart desires
The King of Dreamers
Ultima III is good, from what I've heard. Anyway, why do you play so randomly Tarsen? Thought you were playing FFV lol. Finished it already?

edited 12th Oct '12 6:14:12 PM by Steendy

 193 Tarsen, Fri, 12th Oct '12 6:23:29 PM from somewhere or another. Relationship Status: Pining for the fjords
Hmmm~
not even close. i lost motivation after the dsi crashed, and thanks to the way the emulator works, if i dont end the emulation bfore turning the dsi off, the emulator thinks i havent played it at all.

guess i should have gotten back into the habit of save stating again. sad

as for why i play so randomly...

well i have access to a lot of games and i cant help but feel a sense of unease about a percieved lack of time, so i try to play as many games as i can but some draw me in more than others...

edited 12th Oct '12 6:23:48 PM by Tarsen

Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 194 Steendy, Sun, 14th Oct '12 7:19:08 PM from where my heart desires
The King of Dreamers
Delvarian and Vanishing Reality are out of the project for now. They may come back later, whenever they want.

Now, only Lemurian is left playing the remaining games, let's see what'll happen. But be prepared, we'll probably start Ultima III in a few days.

Yep, the reason why is because my computer is not very friendly for gaming. I'll get back in the project if I can find another computer to set up.
Or How I Stopped Worrying and Learned to Love The Moon's Eye Plan
 196 Steendy, Sun, 14th Oct '12 7:28:05 PM from where my heart desires
The King of Dreamers
It's alright, we'll wait for your comeback grin

 197 Lemurian, Mon, 15th Oct '12 1:10:32 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Wizardry III is progressing very slowly (I'm about halfway on the second floor out of six). I think I'll keep playing this while playing other games, so no need to wait for me to start Ultima III.

edited 15th Oct '12 1:57:59 AM by Lemurian

 198 Steendy, Mon, 15th Oct '12 7:30:03 AM from where my heart desires
The King of Dreamers
It seems everyone is ready then. We'll begin Ultima III shortly waii

I'm gonna post about my experience with Ultima II, since I decided to skip it earlier.

Ultima II is an incredibly bizarre game, it doesn't even compare to Ultima I even with its crazy Schizo Tech and stuff. Everything about it screamed randomness and insanity to me. The random NPC, McDonald's as food stores, Earth in 4 different time periods for no reason and all 4 being almost completely empty...Lord British must have been on some pretty heavy stuff when he made this game. Thankfully, it seems he regained his senses by the time he made Ultima III.

The fact that Earth is overrun with monsters in every age is really troublesome and might make your game unwinnable if you save in the wrong situation but I managed to avoid that by creating a Dwarf warrior strong enough to kill the Bee Devils at the very beginning. It's really weird how you can meet really powerful monsters in the overworld right away like Daemons, Balrogs and even fucking Dragons. The dragons are the worst by far and puts every other enemy to shame as it roasts your ass from a distance and demolishes you in close-combat. Even with around 4000 HP as I was before I stopped playing, I wouldn't dare to try to fight them.

What killed the game for me is the ridiculous, nonsensical, stupid way you raise your stats. You have to pay some random clerk in Hotel California 100 gold and he randomly raises one of your stats. 100 gold for 1 stat! And I thought McDonald's was expensive with 84 gold per 100 food. Sometimes he doesn't even do anything and just takes your money. To make it worse, equipment has stat requirements in this game, including the weapon that you need to beat the final boss! I just couldn't be bothered to keep grinding for gold endlessly to just to see more random, nonsensical crap or explore the other plantets of the solar system, which are apparently even more empty than Earth.

I'll be playing Wizardry II next, then it'll be Ultima III. I'll try to finish this one faster this time =P

edited 15th Oct '12 8:32:19 PM by RazgrizX

 
 200 Steendy, Mon, 15th Oct '12 7:09:44 PM from where my heart desires
The King of Dreamers
Ultima III is, apparently, harder than the previous entries. Why? Because you can't abuse the system. There is no way to gain atributes faster this time, so you have to keep grinding the normal way *shocked* And once again, how you earn atributes is strange and awkward. You have to find some shrine on a whirlpool and pay 100 gold to raise one of your stats.

Food is even worse this time because it's expensive and you can't steal without having a bunch of guards after you. Towns are too well guarded these days, HMPF. Enemies are so rare that you waste food looking for them and their loot is not good. Why have a starving system anyway?

I've explored the countryside and found some familiar towns like yew or moon from Ultima I. The same jester you had to kill to get the key to free the princess in Ultima I is also here. He is hidden in Ultima II as well. It's a recurring character in the series, that's why I'm mentioning.

The battle system is slower but much better. There are strategical elements now and you can't keep button mashing anymore. The party system is nice if not a little confusing to manage. (All those keyboard commands from previous Ultimas but now with a party of 4)

I'm still at the beginning of the game and, despite all that, it's the most polished game till now. The interface is professional, the battle system is better, no easy exploiting anymore and the game world finally feels alive.

Going to continue playing. Friends, good luck! waii I'm on the chat whenever possible.

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