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THE ULTIMATE RPG PROJECT:

 101 Lemurian, Tue, 18th Sep '12 6:25:44 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Swordmaster out of time
Yeah, sounds like a plan. I've never slain the assigned monster and lived to tell the tale, so I haven't had the chance to see if it works going back to Lord English.

BTW, a visit to my local gameshop netted me Lost Odyssey. Now, this may be a Xbox 360 game, but it's produced by Hironobu Sakaguchi, and it's got a pretty good response. It's also made by Mistwalker, the same developer as The Last Story, which is already on the list. And as a bonus it has a very great soundtrack made by Nobuo Uematsu. Should we add this to the list?

edited 18th Sep '12 6:39:42 AM by Lemurian

 102 Tarsen, Tue, 18th Sep '12 6:48:28 AM from somewhere or another. Relationship Status: Tsundere'ing
A little dry.
peasant kystral (iteration unknown) has slain a balrog.

lord british was as unimpressed as he usually is.

peasant kystral decided to "fuck this shite" and abscond to a different kingdom. possibly live among the hobbits. because boy, haha, we know thats going to work out.

edited 18th Sep '12 10:18:03 AM by Tarsen

Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 103 danna 45, Tue, 18th Sep '12 8:52:58 AM from Wagnaria Relationship Status: GAR for Archer
UNREAL BLACK THINGS
  • Checks out Lost Odyssey's tvtropes page*
hm..so its tracks are by Nobuo, huh? Okay... It's by Mistwalker who did Blue Dragon, that's fine... It's by that famous Hironobu(can't remember full name) guy...nice ... ... CHARACTER DESIGNS BY TAKAHIKO INOUE?! CREATOR OF SLAM DUNK!? DAMN, I WANT AN XBOX 360 NOW!!!!
"And you must be Jonathan Joestar!" - Sue
 104 Tarsen, Tue, 18th Sep '12 8:59:04 AM from somewhere or another. Relationship Status: Tsundere'ing
A little dry.
yep. me too. and a ps3. or an emulator. alas, all 3 are pipe dreams.

:(
Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 105 Lemurian, Tue, 18th Sep '12 9:01:29 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Swordmaster out of time
You could do it like me and borrow a friend's. Tell him he can have the Gamerscore. tongue
 106 Steendy, Tue, 18th Sep '12 9:02:36 AM from where my heart desires
The King of Dreamers
About Lost Odyssey, I think we should add on the list then. I don't have a 360 so I won't be playing, unfortunately.

About Akalabeth, I'll start playing now.

For those wanting to know the backstory, here it is from the manual:

"'Tis said that long ago peace and tranquility covered the lands, food and drink flowed freely, man and beast lived in peace, gold and silver abounded — it was the Golden Age of Akalabeth.

Mondain, second born of Wolfgang, a great king of old, wished to gain his brother's inheritance, and so he used his great powers for evil. Many years had Mondain traversed the lands of Akalabeth spreading evil and death as he passed. He created deep dungeons, so deep and extensive that their lower depths had never been explored. In these dungeons he unleashed more evil. He sent thieves, skeletons and snakes to dwell near the surface, and daemons and balrogs to guard the depths. Now blood flowed freely in Akalabeth, and foul creatures soon came to roam near the surface. Mondain cast such sickness and pestilence upon Akalabeth, that both man and beast lived in constant fear. Thus was the Dark Age of Akalabeth.

There arose from the land a man, pure and just, to battle the Dark Lord. British, Champion of the White Light, did battle with Mondain deep within the labyrinth of dungeons, eventually driving him from Akalabeth forever. British of the White Light was proclaimed Lord British, Protector of Akalabeth. Alas, much damage had been suffered unto the lands. The Revival of Akalabeth has begun.

'Tis thy duty to rid Akalabeth of the foul creatures which infest it whilst trying to stay alive!"

Also, those who might want to read the manual, you can find it here: http://ultima.wikia.com/wiki/Akalabeth_Manual

Thus begin the tale of Razgriz I, also known as THE UNTOUCHABLE.

A man with great speed and luck ever since his birth, decided against all odds to become a Magician. Most would say that he would become one of the most successful thieves in the world and make a great fortune. But he decided to walk the path of justice and become a wise Mage instead.

After getting his provisions: food for survival, a fine rapier for close combat and a sturdy shield, he was ready for adventure!( He wanted a magic amulet to test his powers as well but I guess managing his gold pieces is not one of his finest points...)

Finding one of the deadly dungeons very close to his hometown, he decided to test if he has what it takes to be a mighty warrior and cleanse the lands of the vile monsters!

After killing a giant rat without taking a single bite with nothing but his fists after finding out his magical powers prevent him from using his rapier for some reason, he did some more exploring and encountered skeletons with bones so rotten that their skulls appear distorted and thieves that, oddly enough, dress up like archmages. Reaching the 3rd level of the dungeon, he finds out that he is completely lost and cannot find his way back at all. His only hope is a magic amulet found in the depths of the dungeon. And he discovers that with his new magical powers he can materialize stairs that lead him to surface. And his first quest is a success! He leaves without letting a single enemy land a hit on him and becoming much stronger than before.

He decided then to search for Lord British's castle, but he quickly finds out that without gold and food, he won't reach very far before starving to death so he decides to go back to the dungeon close to his hometown and improve himself even further.

Razgriz's second campaign is a success, defeating a viper as swift as he is, becoming stronger, deadlier and richer, with enemies now fleeing in despair after finding out they are no match for him.

After finally finding British's castle and being tasked with slaying a gremlin he finds the closest dungeon to the castle. After making his way to level 6 by falling through many traps he defeats many beasts and makes his way back with the help of his magical amulets again, gaining an astounding 432 HP!

And thus the tale of Razgriz I...does not end, as he's still alive somehow, his luck carrying him this far apparently.

EDIT: Yes, it does end. After going on for his quest to kill a gremlin, after finally making it and killing the beast, it steals most of his food and he does not survive on the way back, starving to death while climbing on some stairs.

So I'm having much more fun than I'd expect from a game this old, of course it's very primitive and flawed but it's still playable to me at least.

Why do you miss so much in this game? I don't think I'm exaggerating when I say I miss more than 50% of my attacks and the enemies miss around 70% of theirs, and even worse when you're fighting those annoying thieves and they just keep stealing from you while you keep missing your punches, axe swings, throws and shield bashes.

Navegating is not as bad as I thought it would be, going around in a maze of lines and fake walls is confusing but each level is not that big and you can always use your amulets if you really get lost. There aren't that many traps either(maybe I'm just being lucky...)

So yeah, I'm enjoying it and I actually might beat this in my first try...or maybe in some other try! Wish there was a save feature though...and music.

edited 24th Sep '12 5:54:14 PM by RazgrizX

 
 108 Lemurian, Tue, 18th Sep '12 12:45:26 PM from Touhou fanboy attic Relationship Status: Sinking with my ship
Swordmaster out of time
Yeah, my accuracy is always terribad in this game as well. It seems to be getting worse the longer I play too...
 109 Steendy, Tue, 18th Sep '12 5:17:18 PM from where my heart desires
The King of Dreamers
Everyone is posting about their own adventures, so I'm gonna do something a little different. I'll tell you a brief summary about the history of Akalabeth World Of Doom.

You see, this game was made by Richard Garriot, of Ultima fame. He was just a teenager at the time and the game was just a hobby made on his Apple ][ machine. It was his 28th game based on Dungeons & Dragons, and thus was properly named D&D28b. After showing the game to his boss on the computer store he worked for, they agreed that it had some potential. It was, then, put on sale on 1979 just on this particular store. (With the manual and cover handraw by his mother!)

[1] - The cover

After selling, literally, just a dozen of copies, his boss sent the game to California Pacific Computer Company. They proved interested on purchasing the rights and publishing the game. So, in 1980 the game was officially sold in stores, selling about 30, 000 copies.

edited 18th Sep '12 5:20:05 PM by Steendy

The tale of Razgriz II, THE CRAZED LIZARDMAN MAGICIAN(skipping less notable characters like a fighter who starved on 1st dungeon)

Fueled by the stories of his predecessor, Razgriz I, Razgriz II decided to become a magician as well. After facing many hardships and becoming as tough and experienced as his idol, Razgriz II came to Lord British and was given the same quest: to slay a fearsome Gremlin.

After his first attempt was not so successful, Razgriz II became even stronger and finally managed to complete the quest that haunted his family name. His happiness and pride was immensurable. But something unexpected happened. Lord British, for whatever reason, failed to acknowledge Razgriz II brave quest and told him to begone! Perplexed by this, Razgriz II went back to the hellish dungeons and defeated another foul Gremlin. But Lord British wouldn't even speak to him and thus, Razgriz II dream was destroyed!

After becoming disillusioned with British's outrageous behaviour, Razgriz II decided to use his magic powers to perform horrible experiments on his body. After a failed attempt and scarring his body, he turned into a mighty Lizardman and gained a tremendous power. Creatures that were worthy opponents before wouldn't even manage to scratch his scaly skin.

Becoming mad with power, Razgriz II decided to do the unthinkable: descend upon hell and conquer it. Becoming a crazed, unstoppable juggernaut who slashes any foes with his precious collection of axes as well as chopping down any fleeing foes with the deadly accuracy of his throws, he managed to get to the depths of hell.

He was met with a hellish army commanded by a Daemon and a Balrog. After a fierce melee battle with the Daemon, he preceeded to annihilate the rest of the army, leaving the Balrog as his last prey. A worthy magician the Balrog was as it was carrying a wand in one hand and a book(maybe it's a whip? I'm not sure...) in the other, he was still no match for the Lizardman magician, still an acomplished practicioner of magic even after his horrible transformation. He emerges not only victorious, but UNSCATHED, the entire army could not land a single significant blow. Nothing could stop him now, all he needed to do was descend even further and confront the Devil himself.

After meeting with another unholy army of demons, he proceeds to destroy them all with ease, all of them unable to do a single scratch. But suddenly...Razgriz II drops dead, with his scaly skin still intact, not a wound in sight. Exactly what happened in that battle is still uncertain. Some say that his body couldn't cope with the horrible experiments that transformed him into the lizardman, but the most accepted theory is that there was a well-placed gremlin in the ranks of hell's army and, in the heat of the battle and blinded by his ultimate power, Razgriz II simply did not notice the small and cunning creature while it stole all of his provisions.

Three things to say: Gremlins are annoying bastards. Lizardmen are awesome. Lord British is an asshole.

edited 20th Sep '12 7:02:58 PM by RazgrizX

 
 111 Steendy, Tue, 18th Sep '12 6:24:44 PM from where my heart desires
The King of Dreamers
The tale of Avengaard, The Madman.

Ever since Avengaard was born, he was called the Wicked Child by fellow villagers of his hometown, due to his obssessions with daemons. He was fascinated by their nature and habitat, so much that one day, he wished to venture into their realms.

After years of study on magic, he transformed himself into a mighty lizardman, so that he could be strong enough to descend into the unknown. He was not interested in the slightest about Lord British's request, as he was thankful to Mondain for unleashing these foul creatures onto the land of Akalabeth.

After arming himself with several magic amulets, he entered the dark dungeons of the world of doom. Storming bravely through every floor, the madman just slaughtered every creature who stood his way.

Going through hell's door, Avengaard saw his first daemon. In this stage, he was, well... mad. And all his fascination towards the daemon race had vanquished. In the end, he was just a souless shell, destined to kill the object of his obssessions, forever.

Legends tell that after he killed a Balrog, he himself became one of them, wandering through empty halls, as long as there were da emons left to vanquish.

This playthrough was made in only 10 minutes. The game bugged on the quest as usual, so I just used the amulet till I got to a balrog. Easy easy. I'm gonna play again, this time trying to complete the quest.

edited 18th Sep '12 6:29:34 PM by Steendy

I started out taking this entirely too seriously, trying to beat the game and become a Knight. Aside from the lack of any plot I could discern, there was no music, SE, or saves. The graphics dating back to 40, 000 BC furnished valuable insight into the culture of hunter-gatherer societies.

“Magic amulets” are a necessity in this game (You cannot leave a dungeon otherwise), but once you get enough HP and a good stock of amulets, things suddenly become awesome and addicting. As for the quest giver for the main quest? Broken/glitched and doesn’t even matter. I’m not even mad.

Mr. 450, the legend: A man that had mastered the Hakuto no Ken martial arts style of punching, despite being mage. A legend that avoided countless mistakes of those before and after him. He even finished the Lord British quest. Well, one of them. He was killed in the sixth floor by a daemon.

Mr. 8: He was killing all kinds of stuff and being a boss until he got attacked by a viper. His arrogance of going to the fourth floor with 8 hp and asking, ‘problem, officers?’ will always be remembered. Moral of story, vipers are deadly

Mr. 22: He got to the dungeon with barely any food or gold, couldn’t even afford an amulet. He came from humble beginnings indeed. After he began to amass his fortune, getting up to 100 gold he died of starvation. Moral of story, you can’t eat gold.
Or How I Stopped Worrying and Learned to Love The Moon's Eye Plan
Well I tried 2 more characters( Razgriz III, the calm Juggernaut and Razgriz IV, THE FIGHTER) instead of telling tales and such I'll just tell what happened.

After the awesomeness that is being a lizardman I created another mage and tried to do the same. Surprisingly, after becoming relatively strong( around 100 hp and 500 food) I turned into one in my first try. Then after finding British's castle I got the same quest, go kill a Gremlin.

Of course, when I come back he's all like, THOU ART NOT WORTHY, BEGONE!! And there is nothing left to do but to just go down a dungeon and go as far as I can, this time being as careful as possible, killing gremlins almost instantly and never wasting resources(but killing every enemy in sight). Then at level 14, the game just crashes. I think it was cause there were too many enemies in the screen...

So next time I try a fighter and try again to complete his quests but magic amulets don't work so well with them. After doing really well on some dungeons and completing the kill a gremlin quest again I needed to try my luck to go up a floor cause I wasn't finding the stairs at all and guess what? I turn into a Lizardman again!( I swear I'm not cheating...) and then I actually find the damn stairs and get out of the dungeon easily afterwards. So again I'm stuck in God Mode and again Lord British REFUSES to give me another quest.

I guess there ís nothing else to do in the game, you can't beat it because Lord British keeps glitching, I've seen and beaten all the enemies and I don't really want to try to do it without turning into a Lizardman if I can't really "beat the game". So I guess I'm done with Akalabeth unless someone finds out how to somehow fix this glitch.

Very impressive and fun for the prototype of one of the most primitive RPG ever. I'm actually kind of hyped for Ultima I now.

edited 20th Sep '12 8:23:26 AM by RazgrizX

 
 114 Steendy, Thu, 20th Sep '12 9:31:14 AM from where my heart desires
The King of Dreamers
It looks like everyone is already finished with Akalabeth. We'll begin Ultima I tomorrow.

I just got to the 36th level of the game and it was pretty fun, for such an ancient game. even though it doesn't have any sound or graphics, the gameplay is kind of addicting. The lack of maps and the fake walls make it more desperating when you are running out of food.

The lizardman breaks the game completely. I've got 3 in a row and got my stats up to 300+. That made the enemies easy as pie, even on difficult 10. The quest system was broken as usual, so I settled up for going down the most I could on a dungeon. On the 9th or 10th floor, the last enemie appear: The Balrog. Then, you just keep going, and with every floor the enemies keep getting stronger. Not enough to hurt you though.

In the end, the very first commercially available RPG was a success. It's kind funny that it's so primitive and simple, that it doesn't even have the frustrations of the early rpgs. Looking foward to get into Ultima I.

And let the adventure continue!

edited 20th Sep '12 3:08:35 PM by Steendy

 115 Lemurian, Fri, 21st Sep '12 3:50:48 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Swordmaster out of time
Well, I've started on Ultima1. Starter tips: save often and grind on level 1 of a dungeon.
 116 Tarsen, Fri, 21st Sep '12 3:59:25 AM from somewhere or another. Relationship Status: Tsundere'ing
A little dry.
btw, for those using the "kill a jester, free princess" trick to get money and exp and hp fast, i have heard that if you do it too many times you make the game unwinnable, as one of the quests needs you to save a princess.

however, a few details i hear about these people's version are contradictory to my experience, so it may be wrong in our case. its just something to keep in mind before you go overboard.

edited 21st Sep '12 4:00:16 AM by Tarsen

Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 117 Steendy, Fri, 21st Sep '12 5:15:31 AM from where my heart desires
The King of Dreamers
So, we finally start Ultima I. When I'm back home I'll start playing. Those who wants to buy it, it's on http://www.gog.com/

Have fun! grin

 118 Lemurian, Sat, 22nd Sep '12 8:52:43 AM from Touhou fanboy attic Relationship Status: Sinking with my ship
Swordmaster out of time
This morning, I was happily chopping away at Skeletons with my Axe while wearing Plate Mail.

Now I've got an Aircar and wearing a Reflect Suit, and I'm swooshing around shooting Pirate Ships with my Blaster.

This game is awesome!
 119 Steendy, Sat, 22nd Sep '12 11:03:57 AM from where my heart desires
The King of Dreamers
Here is the backstory of Ultima I. As You Know in old games, backstories were told through the manual. The series was retconned so that Mondain attacks Sosaria for the first time in Akalabeth World Of Doom, but the player's efforts deflect his attack, making him frustrated and finally leading to the events of Ultima I:

"The wizard Mondain, after his first defeat in Akalabeth, attacks Sosaria again with his hordes of evil and foul magic, threatening to crush the world beneath his heel. The Player, in the role of the Stranger, travels to Sosaria for the very first time, to stop Mondain's plans from succeeding. However, Mondain has become immortal thanks to a magic gem, and his fortress is unreachable, making the mission difficult."

edited 22nd Sep '12 11:06:50 AM by Steendy

 120 Tarsen, Sat, 22nd Sep '12 11:07:46 AM from somewhere or another. Relationship Status: Tsundere'ing
A little dry.
...my efforts in the previous game to become a knight?

yes. i can see how that stopped mondain. even though there were still a bajillion monsters by the time i was done.
Pro Tip: Spiders are not technically insects, but actually skeletons made of congealed hate.
 121 Steendy, Sat, 22nd Sep '12 11:57:20 AM from where my heart desires
The King of Dreamers
Actually it was Lord British that defeated Mondain on Akalabeth [lol]. You and a lot of people were just to clean up the leftovers of the monsters. Mondain was already out of the kingdom by the time you start going into dungeons.

Note that your character on Ultima I, is a completely different person called "The Stranger"

edited 22nd Sep '12 12:05:19 PM by Steendy

 122 Lemurian, Sat, 22nd Sep '12 4:25:31 PM from Touhou fanboy attic Relationship Status: Sinking with my ship
Swordmaster out of time
...when you are redoing quests for Strength, is anyone else just getting one point at a time from the Kings?
 123 Steendy, Sat, 22nd Sep '12 7:32:56 PM from where my heart desires
The King of Dreamers
Here is the updated backstory(This one is the official from the manual):

"Hail, Noble One! Our land is in need of a stalwart hero, one who will brave perils horrific to consider. A plague has befallen the Realm, a scourge is upon the land! Our villages lie sacked, ruinous mounds of ashes where once trod peasants stout of heart and sound of mind, where once lay fields of grain and fruit, where kine and fowl grew fat upon the bounties of our fair Sosaria. All manner of wicked and vile creatures prey upon our people and ravage the land. 'Tis the doing of one so evil that the very earth trembles at the mention of his name.

Mondain the wizard hath wrought his malice well. Our nobles bicker amongst themselves, and each hath retired to the confines of his keep in hopes of watching the downfall of his rivals. Verily, the Evil One hath heaped indignity upon curse by releasing upon the Realm a host of creatures and beasts so bloodthirsty and wicked that our defenseless people fall as grain before the reaper's scythe. These denizens of the underworld hold sway over all that can be surveyed, save for the strongholds of the nobles besotted with their own ambition. Nowhere in our once peaceful country may a traveler find safe passage or lodging, save in the keeps of the self-proclaimed kings - - and they demand hard labors for their indulgences.

Only the young Lord British remains steadfast in the vision of a peaceful and united Sosaria. In his castle and his towne the pure of heart will find an ally and replenishment for the needs of one who hath chosen to fight for the Realm. Aid us in ridding our land of the scourge that hath befallen us, O Noble One. We beseech thee, for without thine aid we shall surely perish before the onslaught of the maleficent necromancer. Slay the evil Mondain!"

edited 22nd Sep '12 8:07:18 PM by Steendy

There's also this other version for the backstory I found:

"The first tale...

Warm sunshine streams down from above, and the breeze is gentle and sweet. On the wind is carried the sound of a lute...

You look to see a lone old bard seated in the shade of the trees on the outskirts of town, conversing quietly with several villagers.

You come closer, adding yourself to the circle of townsfolk.

To the sound of his lute, in a soft voice, the bard begins to spin his tale.

This is the first of our tales. It took place in a time now long, long ago...

In a time when this land was still called Sosaria...still fractured...still ruled by a number of feudal lords.

Our forefathers loved this land - tilled its earth; made their homes atop it; and died upon it.

Many lived lives of peace; others, of strife.

Conflict between the rapacious feudal lords was constant, but for the most part, the days of peace remained unbroken.

But when did it all end...?

When did the hand of evil lash out at our beautiful land of Sosaria, so abundantly blessed, and rain down upon us calamity after calamity?

As the people were assailed by endless catastrophe, horrible beasts ran rampant through Sosaria's villages, often leaving little but ruins in their wake.

These were all caused by the appearance of Mondain - the name we now have all come to despise.

The monsters he unleashed besieged the castles and burned the villages to the ground. The people fled their homes in panic, and the feudal lords cared only about protecting their own keeps.

Only one among them - a deeply wise young king by the name of Lord British - dreamt of a Sosaria united as a peaceful realm...

A hero was summoned by the king's own hand, and a hero answered his plea. The chosen one now set out on the king's quest - to vanquish the great evil of Mondain!"

Basically the same thing, I guess.

edited 22nd Sep '12 8:56:43 PM by RazgrizX

 
 125 danna 45, Sun, 23rd Sep '12 3:30:19 AM from Wagnaria Relationship Status: GAR for Archer
UNREAL BLACK THINGS
That's a whole lot of backstories you guys seem to find on the internet...
"And you must be Jonathan Joestar!" - Sue
Total posts: 503
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