So the question remains, which is better?
Mass Effect weapons. It's not even close. They're stronger, more versatile, more compact, more efficient, and have unlimited ammo, in addition to a huge range of upgrades that can be easily applied by anyone. Halo weapons are pretty much exactly like what we have today with bigger bullets, and in some cases they're worse (though that could be for balance reasons).
It doesn't have to rely on handwaves and proficiencies. Just pick up and go shoot.
It's even more so with the Mass Effect weapons, since they never run out of ammo or break. I don't see how having a handwave makes a weapon less viable.
Secondly, Halo weaponry has a lot more versatility. The Halo Sniper Rifle is anti-materiel ammunition that can fly 2000 meters and penetrate vehicle armor and personnel shields. Secondly because it doesn't rely on mass driver technology it will work on the nuclear battlefield where there's a lot of excess radiation and EMP happening. (Magnetic accelerator technology doesn't have that mojo. If it is live then gets caught in an EMP, it's toast.)
So is the Mass Effect sniper rifle. They also have rifles that shoot streams of molten metal, and rifles that shoot exploding rounds. They have unlimited ammo. There's been no indication that any of what you said effects Mass Effect weapons.
Thirdly, you have variety in the Halo arsenal. What one weapon can't do (say the shotgun at long range), another can. Mass Effect weapons are all alike, there's little difference between a mass driver submachinegun and a mass driver sniper rifle in effectiveness. Sure the power level and mass of the round might go up but the Halo weapons have specialty ammunition that can be tailored to armor piercing, stealth, anti-personnel (fleshy kind) and outright high explosive.
First of all: no. All Mass Effect weapons are completely distinct. Second of all, Mass Effect has a lot
more specialty ammo than Halo: armor piercing, anti-personnel, shredder, high explosive, chemical, incendiary, cryo, electric, radioactive, biotic, hammerhead, the list goes on. Oh yeah, and these ammo mods are much easier to apply (literally just stick it on and boom), and never run out, so there's no need to haul around different types of ammo all day. Mass Effect weapons are also very light and compact.
Finally, Halo weapons are cheaper. You can equip entire armies with Assault Rifles, DMR's, Battle Rifles and Sniper Rifles for the same price as a smaller number of mass driver weapons. Quantity in interstellar war has a major quality of its own.
In the Mass Effect universe, these things are common technology, so they can be easily mass produced. Hence why everyone and their mother has one, and why most of them are so cheap to buy in-game. An assault rifle literally costs less than a ship model. Plus: you don't have to waste materials making ammo. Just stick a normal metal block on and the weapon has 10,000 rounds.
edited 1st Sep '12 7:49:56 PM by CPFMfan