Depending on how strict you are in definition, I've axed anywhere from four to eight major
characters. (Four retconned
, two left floating in the 'verse background but not the story itself, and two reduced to Posthumous Characters
It Gets Easier
, and the characters that survive the ruthless culling become stronger and more interesting for it. As cold as it sounds, they're tools, not people, tools to be taken apart, recombined, and put back together as necessary.
But I admit, I often completely forget the above advice. The first few hurt in particular: one of them had been a pet project of mine for months
, but had to be eliminated because he'd turned into an infallible mouthpiece for my philosophical views at the time
, and I figured termination was safer than attempting redemption. Another was the leader of an organization that just was just too generically evil to keep around, even though I'd been worldbuilding for it, and developing the character himself, for over a year. But now that my plot has finally started to properly crystallize, the elimination rate has gone down considerably.
edited 27th Aug '12 4:15:50 PM by KillerClowns