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Duplicate Trope: Excessive Steam Syndrome get usage counts

 26 lu 127, Fri, 14th Dec '12 8:08:34 AM from the Capital of Light Relationship Status: Loves me...loves me not
We have a mess here. This needs the merge to be completed or undone. What are we doing?
人を呪わば 穴二つ
 27 Septimus Heap, Fri, 14th Dec '12 8:29:57 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
We can go with Another Duck's suggestion in @25 and merge Excessive Steam Syndrome with Stanley Steamer Spaceship.

 28 lu 127, Fri, 14th Dec '12 9:05:06 AM from the Capital of Light Relationship Status: Loves me...loves me not
That is one terrible description. Needs pruning to analysis.

Let's do the merge.
人を呪わば 穴二つ
Well, having just read Dead Air myself, I think Stanley Steamer Spaceship is what Banks himself had in mind.

Ken: Ridley Scott has a lot to answer for.

Craig: What? Making Black Hawk Down?

Ken: Hell's teeth, yeah, but no; I was thinking more of introducing the concept of Gratuitous Steam. [sic]

Craig: Gratuitous Steam?

Ken: Yeah. Look how steamy it is in the old Nostromo there. Who the hell decreed sapceships dozens of generations after the shuttle — the Model-T of spacefaring craft as it will doubtless prove to be and not itself notoriously water-vapour-prone — would be so full of steam? I mean, why? And it's been grotesquely over-used in practically every SF film and no-brain thriller ever since.

Craig: ...... Designer.

Ken: What?

Craig: Set designer. Because it looks good. Makes the palce look lived in and industrial. And hides stuff, menacingly. Which is what you want in a horror movie, or a thriller. Plus it gives people like you something to complain about, which is patently an added bonus

Or, as Crow put it more succinctly: "Hey, save the fog - we can use it in a Ridley Scott film!"

edited 17th Dec '12 6:21:36 AM by PetroleumJerry

 
 30 Septimus Heap, Mon, 14th Jan '13 2:36:36 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
Ok, do get this finished: Do we merge Excessive Steam Syndrome and Stanley Steamer Spaceship straightaway, or do we need a crowner?

I think I'd start sorting out the concepts. It looks to me like we have:

  • Dangerous steam vent placed somewhere solely to be an obstacle
    • A: As an obstacle/trap to the PC in a game (video game or tabletop game)
      • A1: Placed in-universe by whoever built the place
      • A2: placed out-of-universe by designers — not intended as an obstacle by anybody in-universe
    • B: As an obstacle/trap in a narrative
      • B1: Placed in-universe by whoever built the place
      • B2: Placed out-of-universe by the author — not intended as an obstacle by anybody in-universe
    • C: As an obstacle to vision, such as for drama or suspense
  • Steam vent in a place that seems to make no sense whatsoever. There might not be any in-universe explanation for putting the thing there. If dangerous, probably overlaps with No OSHA Compliance.
    • As an obstacle: as A2 or B2 above.
    • D: Because it looks cool/is dramatic. May overlap with C above, if it gets in somebody's way.

It seems to me that currently, Steam Vent Obstacle is working only with A, while the Excessive Steam Syndrome is maybe going with D and/or C, and/or maybe B.

edited 14th Jan '13 3:53:39 PM by ArcadesSabboth

Oppression anywhere is a threat to democracy everywhere.
 32 Another Duck, Mon, 14th Jan '13 9:59:21 PM from Stockholm Relationship Status: Chocolate!
No, the other one.
[up]I think those distinctions are needless. I see two basic tropes.

  1. A steam vent obstacle. The purpose, whether the author's or the ship mechanic's, is to stop people from passing that place easily. Related to similar looking fire obstacles, like on the airships in Super Mario Bros. 3.
  2. Steam for mood. The purpose is to make it seem mysterious, futuristic, gritty, or what have you. Not dull.

All that in/out universe narrative/video game stuff don't change the nature of the trope as a trope. It's always placed there by the game designer/author, with or without an In-Universe justification. Games and stories don't differ in how they use the trope. What doesn't fall into one of two above?

They're also not mutually exclusive, such as escaping a crashing ship, where the steam can both serve as an obstacle and as an indication that things are broken and you need to get out of there, fast.

[down]Fair enough, though I didn't mean to say you considered all of those separate tropes.

edited 14th Jan '13 10:28:17 PM by AnotherDuck

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I didn't mean the distinctions to each be a different trope, I was just trying to "think out loud" about what manifestations were apparently, currently, being used by each of the two tropes — in case people want to change their relation to each other.
Oppression anywhere is a threat to democracy everywhere.
 34 Septimus Heap, Sun, 3rd Feb '13 3:16:53 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
Restating my question in @30: Do we merge Excessive Steam Syndrome and Stanley Steamer Spaceship straightaway, or do we need a crowner?

 35 Another Duck, Sun, 3rd Feb '13 10:06:23 AM from Stockholm Relationship Status: Chocolate!
No, the other one.
Well, there's been like three agreements and no objections, but on the other hand, people have had time to object.
Check out my fanfiction!
 36 Septimus Heap, Mon, 4th Feb '13 2:23:37 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
Which name do we pick for the new trope. Excessive Steam Syndrome looks like the best to me.

 37 Another Duck, Mon, 4th Feb '13 3:42:45 AM from Stockholm Relationship Status: Chocolate!
No, the other one.
Me Too.
Check out my fanfiction!
 38 Septimus Heap, Mon, 4th Feb '13 2:16:44 PM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
Anyone else?

 39 StarSword, Fri, 8th Feb '13 9:05:55 AM from somewhere in deep space Relationship Status: In denial
SF-81A Black Knight
Agreed.
 40 Septimus Heap, Mon, 11th Feb '13 5:47:21 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
Last time for objections!

World's Toughest Milkman
I'm good with the proposal.
"Existential Despair" is an oxymoron.
 42 Septimus Heap, Fri, 15th Feb '13 8:29:21 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
OK, merge is done. I took my hands at rewriting the description but I do not like the result.

 43 Septimus Heap, Mon, 1st Apr '13 4:37:00 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
OK, since we aren't moving here, I'll repost the current description and see if someone has an improvement idea on it or whether it's actually OK:
When a place has more steam present when there shouldn't be, you've got Excessive Steam Syndrome. Comes in two flavours:

In the Self-Destruct Mechanism one, said mechanism is active and the Hero needs to escape as quickly as possible. The Supervillain Lair is collapsing around him and he can't see for all the steam that seems to be venting into the main escape corridor. Somehow he manages to dash his way out of the crumbling hive of villainy and bursts out of the clouds of steam.

It's all very dramatic, but to be completely honest, no one would hire an architect that made vents dump steam into the main exit, especially when people are trying to escape. It just goes against any semblance of sanity or decent design.

In the other, speculative fiction spacecraft seem prone to steam leakage. These vessels have a tendency to vent dense streams of steam-like gas every time they do much of anything, outside and in.

When an engineer is confined in the bowels of a ship, he's almost guaranteed to run into a cloud of the stuff. Maybe it's hot, like a steam pipe opening up, maybe it's cold, like a liquid oxygen pipe opening to atmosphere. It's usually dangerous, and always cool-looking on film.

Because Space Is an Ocean, this may have started as an homage to classic cinema depicting naval life. On a submarine or steamship, streams of thick steam were ubiquitous. It's an easy and cheap way to make an area look industrial, damaged, dangerous, gritty, or any combination thereof.

On the outside of the ship, ventings usually accompany an atmospheric landing, power-up, lift-off, or other such event. This comes from footage of real spacecraft, which often sever lines and conduits with explosive charges during launch.

See also Self-Destruct Mechanism. Compare to Impressive Pyrotechnics and Made of Explodium. Has nothing to do with fanservice anime that overdo Censor Steam.

 44 Ultimately Subjective, Mon, 1st Apr '13 5:29:41 AM from Once, not long ago
Conceptually Frameworked
I thought it'd be nice to sum them both up at the beginning and break them down later. I tried to tweak the wording a bit too where it seemed awkward. The tense in the hero escape sentences was kinda unclear.

Here's my suggestion anyway:

When a place has more steam present when there shouldn't be, you've got Excessive Steam Syndrome. Two extremely common versions are steam expulsion during a escape sequence after a self-destruct mechanism is triggered and the other is where space faring vessels demonstrate a tendency to belch steam.

In the case of steam produced during a Self-Destruct sequence, after the Self-Destruct Mechanism is active, the Hero will need to escape as quickly as possible while The Supervillain Lair is collapsing around him and he will be hampered by all the steam that seems to be venting into the main escape corridor. Somehow he manages to dash his way out of the crumbling hive of villainy and burst out of the clouds of steam.

It's all very dramatic, but to be completely honest, no one would hire an architect that made vents dump steam into the main exit, especially when people are trying to escape. It just goes against any semblance of sanity or decent design.

The second common example is in speculative fiction spacecraft, where the spacecraft leak steam apparently as part of regular functionality. These vessels have a tendency to vent dense streams of steam-like gas at every occasion, both outside and in.

When an engineer is confined in the bowels of a ship, he's almost guaranteed to run into a cloud of the stuff. Maybe it's hot, like a steam pipe opening up, maybe it's cold, like a liquid oxygen pipe opening to atmosphere. It's usually dangerous, and always cool-looking on film.

Because Space Is An Ocean, this may have started as an homage to classic cinema depicting naval life. On a submarine or steamship, streams of thick steam were ubiquitous. It's an easy and cheap way to make an area look industrial, damaged, dangerous, gritty, or any combination thereof.

On the outside of the ship, ventings usually accompany an atmospheric landing, power-up, lift-off, or other such event. This comes from footage of real spacecraft, which often sever lines and conduits with explosive charges during launch.

See also Self-Destruct Mechanism. Compare to Impressive Pyrotechnics and Made of Explodium. Has nothing to do with fanservice anime that overdo Censor Steam.
"Nullius addictus iurare in verba magistri, quo me cumque rapit tempestas, deferor hospes."
 45 Septimus Heap, Mon, 1st Apr '13 7:30:28 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
I like that.

 46 Another Duck, Mon, 1st Apr '13 7:34:17 AM from Stockholm Relationship Status: Chocolate!
No, the other one.
[tup]
Check out my fanfiction!
Dragon Writer
Okay, if the new description is in then what's left to do here?
 48 Septimus Heap, Tue, 23rd Apr '13 11:34:20 AM from Zurich, Switzerland Relationship Status: Mu
A Wizard boy
Closure.

Dragon Writer
No related pages to cleanup or anything?

(notes only 17 wikilinks currently)

...Okay, we're done then.

edited 23rd Apr '13 12:21:40 PM by Stratadrake

[up] I say that needs fixing. Put that issue in a Long-Term projects thread.
 
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