This hat doesn't fit!^^I'm pretty sure you need a game that generates the sourcemods folder. If you cannot get a pre-2008 Valve game that can do that, like I've suggested above, try that. Like, the installer worked fine for me, but then again, I have every Half-Life 2 game to date installed on my computers along with some other Source games.
edited 16th Sep '12 10:22:38 PM by RocketDude
Don't be the penis."This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam." - Busted. "Black Mesa will require the Source SDK Base 2007 to run. ... If you meet the Software requirements, you technically do not need anything installed." - Busted. " If you do not have the Source SDK Base installed however, upon running Black Mesa you will be prompted by Steam and asked to download it. " -Busted. The 7zip?
edited 16th Sep '12 10:26:16 PM by TParadox
....The game works fine with only TF 2 and Portal installed
Don't be the penis.Okay, I tried to make a "sourcemods" folder in my steamapps file, but I was blocked because "there is already a folder with that name". I deleted the 16k unknown file named "sourcemods" and then I was allowed to give that name to the folder. This probably goes back to whatever happened to my Steam files on the EHD I was using. Anyway, I made a new sourcemods folder and a BMS folder inside of it, and started the installer again. I guess it does ask where to install it. This time it pointed to sourcemods/BMS.
This hat doesn't fit!EDIT: Never mind. But, I will explain why it doesn't work with Portal 2: Valve games from Left 4 Dead onwards use the VPK format to contain the game files, and they are installed to the "common" folder. They do not work the same as Source engine games released all the way up to 2007. TF2 probably doesn't work in that regard because Valve probably don't want people to get a whole bunch of HL2 mods for free.
edited 16th Sep '12 10:35:22 PM by RocketDude
Mine came in a .rar, but there is a 7zip version, so yes.
....As for the 500 code lines vs the 4000 ones, I dont trust the wiki at all,
Don't be the penis.I have the 7z that was in the torrent.
That should be what you need, then. They cited their source as being this forum post. Only having 500 lines does seem a little hard to believe, but if it's true, then Valve really needs to hire this person.
edited 16th Sep '12 10:37:59 PM by cfive
This hat doesn't fit!Come to think of it, has Valve hired any modders since Adam Foster?
I think the Alien Swarm guys were hired modders.
This hat doesn't fit!Oh, yeah, but the original Alien Swarm was made back in, what, '03, '04? (On the other hand, the Source game came out only a few years ago, so point.)
edited 16th Sep '12 10:41:40 PM by RocketDude
....How many of their developers are hired modders??? if not ascended fans??
Don't be the penis.And now it is in Steam.
This hat doesn't fit!Depends. Minh Le, one of the creators of Counter-Strike, no longer works at the company. The developers of Team Fortress Classic are still there, of course. For mods like Day Of Defeat and Ricochet, I have no idea.
....somewhere in Japan, my cousing will be happy
Don't be the penis.I mean, it's in my Steam library. One thing that hasn't changed is how quickly this game nauseates me. I'm rather sensitive to first person games, but I can play Portal or Portal 2 for hours. This made me quit not long after the train ride finished.
edited 16th Sep '12 11:02:06 PM by TParadox
ELBOW ROCKET ENGAGEDGODDAMNIT I just passed tripwire hell, I come out of the tunnel, where an endless wave of marines is lying in wait for me. Rocket spam and Tau spam is useless, I've used up all my heavy weapon ammo, and I can't go back either. This game is effectively unwinnable now. What are the commands for invincibility? THEY JUST KEEP COMING D:
edited 16th Sep '12 11:51:04 PM by GiantRobots
The HECU is kicking my butt, but I'm loving every second of it because of how well they're kicking it. Artificial Brilliance, I say!The otherwise rather inaccurate MP5 being a long-range pinpoint-accurate murder machine in the hands of the Marines is not what I'd call Artificial Brilliance. In other news: Questionable Ethics! I love this chapter, and the mod does glorious justice to the ethically questionable experiments contained therein.
What are the commands for invincibility?Wouldn't they be the same as HL2's? "sv_cheats 1", "god"?
edited 17th Sep '12 8:41:03 AM by pagad
I love Questionable Ethics too. Whoever drew the whiteboard drawing of a brain cell really did their homework, because it's all labelled correctly. Psychology class has paid off (okay, there's the myelin sheath, did they actually labe- Oh cool, they did!). The other whiteboard drawings of the aliens that have their physiology broken down are really cool too, and I'm hoping higher resolution versions of those textures will surface, because from what I could read, it seems like whoever wrote them put a lot of work into making them make sense and not just be technobabble. I loved the little Xen habitat they had for the guinea-pig headcrabs, which reminded me of Opposing Force and makes me really want to see what the Black Mesa version of Xen will be like. The incompetent guard who overcharged the Tau cannon being reduced to Smoldering Boots was great dark comedy. They made the surgery room appropriately creepy and unethical looking (seriously, what kind of surgery do you perform with a circular saw?) and the ambush at the end was great (albiet really hard). Questionable Ethics is awesome. I heard the PS2 version of Half-Life has extended levels, does anyone know if any of the stuff added to Black Mesa is is from that?
If you just cleared Tripwire hell then you should be near a massive stockpile of weaponry (Unless developers cut that out). Also Do you have the hivehand yet?
ELBOW ROCKET ENGAGEDI already reloaded every one of my weapons to the brim, got max health and armour when I walked out, and already fisted the alien gun. Had to run through some urban ruins where some vortigaunts and marines cut through my armour like tissue; one medkit later, all I have is max health. Jumped down into a tunnel, got ambushed by vortigaunts, took cover behind a pipe until the marines take care of them, then decided to hunker down with long range explosives and Tau spam until they were all dead. What I didn't expect was that there was a air transport hovering outside the tunnel exit spawning marines like no tomorrow, and the marines being able to land headshots miles away with the M P5s and shotguns. Dashing outside of the tunnel was suicide, it's a goddamn warzone out there. Yeah I figured it out. Can't beat this game on Normal without cheats, I swear.
edited 17th Sep '12 10:30:57 AM by GiantRobots
Sneering ImperialistOkay, something has got to be done about the Marines' insane accuracy. Troops stationed ON THE BLOODY DAM should not be able to hit me with fecking SMGs when I'm HALF A KILOMETRE AWAY. I just got to the bit where you get shredded by an Apache the moment you stick your nose out of the warehouse and haha no. I have to say, I think it's quite telling that I've enjoyed the mod the most when the HECU have been absent. The rest of Surface Tension is going to be hell...which is a crying shame, because that was my favourite chapter in the original HL.
edited 17th Sep '12 11:25:09 AM by pagad
I am serious. This is my serious face.The HECU actually have reasonably realistic accuracy, given the ranges you usually engage them at in the game. The problem is that Gordon apparently doesn't know that the MP5 has a sight. Still, they shouldn't do so much damage. Some sections I've come across have been impossible without tons of save scumming and using up all my crossbow and magnum ammo. Damn non-regenerating health!
edited 17th Sep '12 11:37:57 AM by CPFMfan
Damn non-regenerating health!This is Blasphemy of the highest order.
edited 17th Sep '12 11:41:12 AM by stevebat
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