To quote the Ass Pull
page: "An Ass Pull is a moment when the writers pull something out of thin air in a less-than-graceful narrative development, violating the Law of Conservation of Detail by dropping a plot-critical detail in the middle, or near the end of their narrative without Foreshadowing or dropping a Chekhov's Gun earlier on.
" As I've pointed out, the Catalyst is foreshadowed, along with the Destroy and Control choices. The Catalyst being an AI is a twist, but it is not one that drastically alters the resolution and does not change how the plot is resolved (unless you choose Synthesis). I feel the same applies to Shocking Swerve
: it is a major twist, but not one that completely changes everything (unless you choose Synthesis).
Bioware did say they did not have time for things like introducing true consequences for the Rachni decision.
There are consequences for the Rachni decision. If you choose to kill the queen in 1, the queen in 3 turns out to be a creation of the Reapers. Sparing the fake queen ultimately results in a loss of War Assets.
Oh and what you say is incorrect. The game was not well received. Look at the ending debacle.
It received many high scores from critics, with trailers for the multiplayer DLC proudly proclaiming having received over seventy perfect scores. Metacritic's reviews are split down the middle, and there were reports made about the game being attacked solely for the inclusion of certain elements (homosexual romances, Diane Allers, etc.). imdb
has an average user score of 9.3 out of nearly three thousand reviews.
The primary reason I feel Screwed by the Network
should be removed is that while the majority of the game is nigh-universally acclaimed, it's only the ending that's upset most of the detractors. Bioware staff have said that they're satisfied with the ending, and EA apparently has had no issues with them taking the time to make the Extended Cut.