Mass Effect cleanup:
edited 14th Jun '12 8:00:16 PM by Anfauglith
By the way, there has been discussion about adding a Mass Effect 3 example to Broken Aesop or not. I believe that the organics vs synthetics issue qualifies for the article and it's objective enough.
edited 23rd Jun '12 8:23:12 AM by Anfauglith
- Ass Pull text — The Catalyst is introduced long before the ending by the Prothean VI, Vendetta, as an essential element for the activation of the Crucible. The "contraption" mentioned is the Crucible, the device that the player has been working to construct throughout the entire game. Only the Synthesis choice is introduced in the last ten minutes, the player is not obligated to choose it in any way regardless of EMS, and it is not implausible that the Catalyst would have sufficiently advanced technology to carry out Synthesis.
- Creator.Bio Ware, under Multiple Endings text — It contrasts completely with the other entries under Multiple Endings, which describe the differences in the endings and how the different endings are presented. It's also comes off as complaining and misleading, speaking for the entire fandom rather than just some players.
- Screwed by the Network text — There's nothing that implies that Bioware didn't have enough time and Bioware staff have repeatedly stated that they're completely satisfied with the story. All of Bioware's releases have sold exceptionally well and have received good receptions. There's nothing that shows that EA is doing anything to negatively impact Bioware's development.
- Shocking Swerve text — The Catalyst's existence was foreshadowed, along with the Destroy and Control choices and the Crucible using the Mass Relays. The only things that the ending reveal are that the Catalyst is an AI and the Synthesis choice, neither of which change the fact that you use the Crucible to stop the Reapers, as the intended goal was throughout the entire game.
- ShoutOut.Mass Effect, one of the examples for 3 text — A similiarity is not a Shout-Out. Having played both games, I can say that there's almost nothing in common between the endings of ME3 and Deus Ex anyway. (I would have removed this earlier on the basis of the first sentence I've used, but there are other "X from Work A is similar to Y from Work B" examples that I'm less familiar with.)
edited 23rd Jun '12 4:10:43 PM by Spirit
- I would rewrite the Ass Pull entry so it refers to the reveal that the Catalyst is Starkid instead of just saying "after introducing the Catalyst" which can be misleading to someone who did not play the game.
- The Multiple Endings entry is incorrect. There are several endings, and they are different, even if visually they look the same and they share the same flaws.
- Screwed By the Network entry: Bioware did say they did not have time for things like introducing true consequences for the Rachni decision. I don't know if it merits being included in the article, though. Oh and what you say is incorrect. The game was not well received. Look at the ending debacle. Anyways the current entry is baseless and should not be kept.
- Shocking Swerve: Totally correct. Keep.
- Shout-Out: Hmm. No comment. There are too many similarities, but I don't know if they are intentional. Shout Outs are usually lampshaded or they I don't know, feel like one.
edited 23rd Jun '12 6:44:00 PM by Anfauglith