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Ambiguous Name: World Map
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Ambiguous Name: World Map get usage counts

I propose 'Traverseable World Map' as the name of the subtrope that will be created for Final Fantasy type maps.

 77 lu 127, Sat, 19th May '12 10:11:57 AM from the Capital of Light Relationship Status: Loves me...loves me not
Alternative titles hooked.
茨の森の眠り姫
千年夢を見る眠り姫
Thanks for fixing the spelling mistake. I feel dumb right now. /mind blank.

I'd suggest The Overworld, since these are usually more like world-sized Hub Levels with Units Not to Scale rather than actual maps.

 80 shimaspawn, Sun, 20th May '12 8:55:26 AM from Here and Now Relationship Status: In your bunk
[up] Yeah, I agree. They're almost never actual maps.
Reality is that, which when you stop believing in it, doesn't go away.

-Philip K. Dick
 81 Spark 9, Sun, 20th May '12 8:58:53 AM from Castle Wulfenbach Relationship Status: Too sexy for my shirt
Gentleman Troper!
[up][up] Yes, but "overworld" is also used to refer to the opposite of "underworld".
Special trousers. Very heroic.
[up]Wouldn't surprise me if that was the origin of the videogame term. "Underworld" referring to dungeon levels.

In any case, besides "world map, " that's the established term for the concept.

 83 shimaspawn, Sun, 20th May '12 9:27:20 AM from Here and Now Relationship Status: In your bunk
[up] It is actually the pre-existing term.
Reality is that, which when you stop believing in it, doesn't go away.

-Philip K. Dick
I don't like 'The Overworld' because that can be used to refer to stages like Super Mario Bros. stage 1-1, in contrast to 1-2, which is in the Underworld, as stated above.

Dragon Writer
^ Point. There are many games where "overworld" simply means "anywhere outside actual dungeons", like in the original (or pretty much any) The Legend of Zelda, where the Hyrule overworld was decidedly not a World Map.

edited 20th May '12 10:36:52 AM by Stratadrake

I think Free Roaming Map is the best one. It's clear and doesn't sound too bad. Traversible World Map is very good in a descriptive sense, but a little clunky.
The Internet misuses, abuses, and overuses everything.
 87 shimaspawn, Sun, 20th May '12 12:15:28 PM from Here and Now Relationship Status: In your bunk
Aside from the fact that the trope is generally not, free-roaming, an entire world, or a map...

Free Roaming World Map sounds more like the kind of map you get when you get in an airship and can actually fly anywhere in the world.

Most worlds of this sort are greatly limited in progress by artificial barriers, don't always cover the entire world, and really don't look much at all like actual maps.

So yes, aside from every single term in it being wildly inaccurate, it's a name.

edited 20th May '12 12:20:33 PM by shimaspawn

Reality is that, which when you stop believing in it, doesn't go away.

-Philip K. Dick
Well, Miniature World Area would be more descriptive, but I have no idea how to write it in a good way that doesn't imply a world where everything very small.
The Internet misuses, abuses, and overuses everything.
 89 shimaspawn, Sun, 20th May '12 3:42:33 PM from Here and Now Relationship Status: In your bunk
Yeah, it's a tricky concept to name. The only common term I hear for it is Overworld, which we've admitted has it's difficulties.

It's basically a place where everything gets small in comparison to your character as you wander around between destinations. But it tends to actually behave in a lot of ways like a level. Random encounters. Items, even chests sometimes show up. It's generally separate from any map the game might actually have. It's just the area outside of towns and dungeons and it's not to scale with the inside.
Reality is that, which when you stop believing in it, doesn't go away.

-Philip K. Dick
Dragon Writer
"Free roaming" fits if only in the sense of "behaves like a normal level", where you can walk around completely at your discretion (Chokepoint Geography, Gravity Barriers and Broken Bridges — which are also features of ordinary levels — permitting).

edited 21st May '12 8:50:31 AM by Stratadrake

I would still prefer Free Roaming World Map to simply Free Roaming Map, if that's the name that ultimately gets chosen.

edited 20th May '12 9:24:51 PM by DarkConfidant

Dragon Writer
So toss it in already — oops, too slow :)

edited 20th May '12 9:30:26 PM by Stratadrake

I'm not sure that's necessary. I like Free Roaming Map just fine.

edited 21st May '12 12:54:00 AM by troacctid

Rhymes with "Protracted."
 94 shimaspawn, Mon, 21st May '12 8:58:30 AM from Here and Now Relationship Status: In your bunk
But the trope examples are neither free-roaming or maps. In fact, being free-roaming or actual maps means that they aren't the trope.

That name has no relation to the actual trope. If we name it that, we'll have to start out the trope description with a disclaimer telling people that if examples actually let you roam everywhere freely or are actual maps screens, they aren't this trope.

This trope is about the area outside of the actual dungeons and towns which is always separate from an actual map screen.

edited 21st May '12 9:01:38 AM by shimaspawn

Reality is that, which when you stop believing in it, doesn't go away.

-Philip K. Dick
Well it looks like a map that you roam around freely to me. tongue

I don't like adding "World" because it is a map, but it's not usually a World Map.

If you couldn't roam freely it would be a Point-and-Click Map. (Which I might point out is not Point And Click World Map.)

edited 21st May '12 9:14:21 AM by troacctid

Rhymes with "Protracted."
 96 shimaspawn, Mon, 21st May '12 10:24:08 AM from Here and Now Relationship Status: In your bunk
But in all works that have this feature, it's a level that's separate from the actual map screen and you can't run around in it wherever you want. You're limited by obstacles.
Reality is that, which when you stop believing in it, doesn't go away.

-Philip K. Dick
Dragon Writer
Not every game that lets you run around freely on a map-scale level contains a separate map screen (though many do).
It can look like a map, at least in games with 2D graphics (like the page image), but this is not always the case. Functionally, it's a big, out-of-scale Hub Level. Regardless of whether the game has a separate map screen or not.

 99 shimaspawn, Tue, 22nd May '12 10:07:55 AM from Here and Now Relationship Status: In your bunk
Ooh, maybe Hub Level is where we should start looking for a name. World View Hub Level?
Reality is that, which when you stop believing in it, doesn't go away.

-Philip K. Dick
 100 Troacctid, Tue, 22nd May '12 12:14:36 PM from California
I wouldn't usually describe it as a "hub".
Rhymes with "Protracted."

Alternative Titles: World Map
1st May '12 9:15:27 PM
Vote up names you like, vote down names you don't. Whether or not the name will actually be changed is determined with a different kind of Crowner (the Single Proposition crowner). This one just collects and ranks alternative names.
At issue:
New title brainstorming for "depiction of a Video Game setting map that allows free player exploration between discrete levels/areas" (e.g. Final Fantasy-style world maps; current definition of "World Map")
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