Definitely need to find a better base pic.
What about this◊? It's not really good, I know, but at least it's more explicative (you can see the interruption) and less ambiguous.
A slight improvement.
Hey, should we pick an image from SkullGirls? There is an infinite combo prevention system in that game where players who are stuck in a loop combo long enough and burst out of it. I heard there are some visual cues to those situations so if we can find/get pictures of it, then that might work as the page image.
Try to please everyone who isn't going to whine about everything like a complete dickPlease suggest an image, not a source.
Becky: Who are you? The Mysterious Stranger: An angel. Huck: What's your name? The Mysterious Stranger: Satan.what's wrong with suggesting a source?
It might be hard to show, but to me, the best way to show this trope is to actually show the combo. A series of pictures showing a connection of various moves on an enemy, and then ending with the enemy breaking free.
Blaz Blue displays the breaking free part pretty well, and the combos in that game are insane. Because they're so insane, the game specifically has an ability to let you break out of a combo.
Do you mean what's wrong with suggesting a source in general? Because I didn't say anything about suggesting sources in general.
Becky: Who are you? The Mysterious Stranger: An angel. Huck: What's your name? The Mysterious Stranger: Satan.Clock is set.
Clock's up; locking for inactivity/lack of consensus. No action is to be taken based on this thread.
The quality of the image is just very poor. It's all grainy and indistinct. I'm sure we can find a sharper, cleaner image.
And maybe it could show the combo —> Combo breaker progression better. Might need a two-parter here.
I have a message from another time...