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Endless Space:

 76 onyhow, Mon, 8th Jul '13 10:07:09 AM from Thaddis Sabbah, still fighting Vaygrs Relationship Status: Singularity
Mothership online...also adorable
^ Is there any race trait that grant that? The only thing I can think of that grant it is that tech just below the science victory research...
 77 Ch00beh, Mon, 8th Jul '13 10:25:16 AM from Who Knows Where
???
Wait, sorry, it was the one being talked about with production to food. I was thinking of good to production because with Sowers, I'd min-max extensively for production and that allowed me to build all the things as if I had another resource buffing industry.
"Never let the truth get in the way of a good story."

The Game Developer Thread
 78 onyhow, Mon, 8th Jul '13 10:48:50 AM from Thaddis Sabbah, still fighting Vaygrs Relationship Status: Singularity
Mothership online...also adorable
Ah, that make sense then...
So if I'm achievement hunting, which of the basic factions is best for an Economic victory? I'm leaning toward UE, but some of the more production-focused factions might still be able to out-Dust them...

 80 the Librarian, Mon, 8th Jul '13 2:20:14 PM from his own little world
That all you got?
So food helps with building speed?
That is the face of a man who just ate a kitten. Raw.
 81 Badwolfwho, Mon, 8th Jul '13 2:25:48 PM from Stardust Road
She is a brutal war machine
I think Horatio is the best for Economic victory. Horatio lets you have a bigger population. Bigger population, more taxes. Also bigger population more industry to expand faster to get more taxes. And more tech to research faster to get to the better money structures.
Tealove is best pony.Pony Fanon Index
[up] Excellent points. Plus the knock-on effect of just having +1 F per pop is cool too.

[up][up] Indirectly. Food increases population, population means more industry.

 83 Clarste, Mon, 8th Jul '13 5:32:03 PM Relationship Status: Non-Canon
Three Steps
The UE passive makes your production increase proportional to your taxes. As in, the higher your taxes the more your production. Build some morale buildings and then set the slider way up for extreme money and production. Heck, just buy the morale buildings with your excess money.

Increased population is certainly a strong competitor, but personally I would just make a UE-based custom race with population growth bonuses.

 84 onyhow, Mon, 8th Jul '13 7:12:53 PM from Thaddis Sabbah, still fighting Vaygrs Relationship Status: Singularity
Mothership online...also adorable
^ But unless you're in high enough tech to get most morale buildings, you probably can't crank the taxes up that high...
 85 Clarste, Mon, 8th Jul '13 7:28:37 PM Relationship Status: Non-Canon
Three Steps
The point is simply that it's always an option and never a penalty. Cloning heroes doesn't strike me as the best way to earn money either. Of course, I'm usually talking about custom races and think of their innate passives as the only traits that really matter.

Economic victory only requires you to have created that much Dust. The amount you spend doesn't matter. So in theory, cloning Administrator or Corporate heroes could get a fair amount of Dust-flow going.

What you say about the UE is why I was initially inclined toward them though.

 87 Clarste, Mon, 8th Jul '13 9:05:14 PM Relationship Status: Non-Canon
Three Steps
Correct me if I'm wrong, but don't the Wit hero bonuses mostly affect trade, as opposed to taxes or whatever you call the more standard dust production? That's all well and good during peacetime, but in my experience it's never seemed safe to rely on trade since they'll declare war on you as soon as you start looking successful.

Isn't it a straight-up +2% Dust (produced by the system) per point of Wit?

 89 onyhow, Tue, 9th Jul '13 3:23:24 AM from Thaddis Sabbah, still fighting Vaygrs Relationship Status: Singularity
Mothership online...also adorable
Dust produced per system and science produced per system...

Though their main selection of talents on dust is centered on trade routes...only one that directly generate dust...and just paltry 10...

edited 9th Jul '13 3:24:19 AM by onyhow

Yeah, the actual abilities only affect trade income. But you can stack Wit for many levels.

 91 onyhow, Fri, 23rd Aug '13 9:01:26 AM from Thaddis Sabbah, still fighting Vaygrs Relationship Status: Singularity
Mothership online...also adorable
So Endless Space is now following the footsteps of Sword of the Stars...namely the fact that there's now roguelike spinoff!

edited 23rd Aug '13 9:06:29 AM by onyhow

Looks pretty entertaining. Plus, I like how Endless Legend looks. Might pick that up straight away.

 93 Known Unknown, Sat, 21st Dec '13 12:26:13 PM from Here. There. Everywhere.
Fresh For 2014
So, I bought the game from Amazon, unaware that no matter where you bought it you needed to join Steam to install it. Before I start ignoring it (I got it on sale, so I wouldn't be losing much), do you have to have Steam to play it - or just to activate the game?
"My final prayer: O my body, always make me a man who questions!" — Frantz Fanon
 94 the Librarian, Sat, 21st Dec '13 12:50:20 PM from his own little world
That all you got?
I bought it on Steam so idk.
That is the face of a man who just ate a kitten. Raw.
 95 ch00beh, Sat, 21st Dec '13 6:03:08 PM from Who Knows Where
???
I think it uses Steam to handle multiplayer accounts and cloud saves. Just make a steam account and see if that's enough to activate—Valve's great about not spamming you unless you say that you want to be notified when a game on your wishlist goes on sale.
"Never let the truth get in the way of a good story."

The Game Developer Thread
 96 onyhow, Sat, 21st Dec '13 9:31:11 PM from Thaddis Sabbah, still fighting Vaygrs Relationship Status: Singularity
Mothership online...also adorable
You need Steam, Period.

Anyway, I love the Vaulters...though I got curbstomped in the first game due to me neglecting military...when 2 sides declare war at once, can't fight...

...so I abandon 2 vaulter games...3rd game there's 3 admin/corp heroes from the start...also I found several Endless structures in my sector...woot!

edited 22nd Dec '13 5:34:57 AM by onyhow

 97 Spooky Mask, Fri, 9th May '14 10:53:35 AM from Corner in round room Relationship Status: Non-Canon
Insert title
Realized that not all people have probably noticed these, so... Yeah link to official site pages of Endless Legend and Dungeon of the Endless

edited 9th May '14 10:54:48 AM by SpookyMask

Time to change the style, for now
First I've heard of Endless Legend. How's Dungeon of the Endless? I have it on my wishlist, but I keep forgetting to look into it more.
 99 Spooky Mask, Fri, 9th May '14 12:29:40 PM from Corner in round room Relationship Status: Non-Canon
Insert title
Its pretty good if you ask me and as hard as roguelikes are. I guess roguelikes fit very well Early Access style since most roguelikes keep getting features added to them anyway.

Endless Legends is also for early access game VERY solid(very few bugs and quite enjoyable) even though its still obviously unfinished and AI is really stupid.

Anyway, there is going on faction creation competition for Endless Legend and they are on voting phase now. I have one attempt there too, though sadly its not really getting noticed...
Time to change the style, for now
 100 the Librarian, Sat, 10th May '14 9:51:19 AM from his own little world
That all you got?
I put in a thing but it was really bare bones. I doubt it'll get noticed XD
That is the face of a man who just ate a kitten. Raw.
Total posts: 104
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