Total posts: 
"It's Resident Evil But With Dinosaurs/Samurai":
This is pretty much the general way to sum up Dino Crisis and Onimusha. (although the description kinda falls apart for the latter since, from what I hear, it changes a lot after Warlords. I only ever played Warlords so...) My question to you all is, how do yo compare the two franchises to their papa? Do you think they're better than any RE game? Worse? In the middle somewhere? For me, Dino Crisis 1 was somewhere down there with RE 3 and Code Veronica. Oh sure it had some nice scare moments and the premise was alright but the characters were painfully bland and the game was hampered by some really dumb gameplay decisions. (respawning enemies, re-using the same 2 or 3 puzzles over and over throughout the entire game, no real boss fights) Warlords is...well, I love it. Sure the foundation and execution of the story is rather silly but there's a wonderfully dark and morbid air as well. I can honestly say I liked the plot, in spite of or partly because of, Narm Charm. Reading the files and learning about the Demons/Genma was interesting to me. Only RE game with a truly interesting story for me was RE 1 and RE 2. The gameplay was pretty fun as well, some nice hack-and-slash with cool Elemental Powers. Nothing too amazing but about as good as any RE game in my opinion. Where I think Warlords stands above every RE game by a considerable margin is the music.
edited 28th Feb '12 10:44:03 PM by Nikkolas
cuter, cuddlier EdmondI like Dino Crisis 1 but I think its absolute B.S. that enemies can respawn infinitely, but ammo is limited. Never played the other DC games. I played one of the Onimusha's once but don't remember much about it. Know what I'd like to see? Dante transplanted into an RE game. Do a Stylish combo on Nemesis!
[insert quip here]Nah, Dante should stick to demon hunting. Zombies aren't his area of expertise. While I haven't played Onimusha, I've dabbled a bit in Dino Crisis (the first two games, to be specific). I liked both, though. I don't necessarily agree with your points, seeing as Dino Crisis exuded that cheesy B-movie feeling that most of the RE games did, only with dinosaurs. And Regina was a pretty spunky heroine, thankyouverymuch. Jill didn't take crap; Regina definitely didn't take crap, especially seeing as dinosaurs are a mite bit more imposing than zombehz. 2 was more actionized than the first (i.e. being able to pick off common enemies with your handgun alone to rack up points in a manner not unlike DMC and its Style Gauge.), but that wasn't a bad thing. In fact, it led to some pretty insane moments, such as Regina using a stun gun and a fuel cell to wreck a fracking Giganotosaurus (the very same one that ate the T-rex which was hounding Regina and Dylan throughout the game). You could argue that it, RE3, and RE:CV were the bridges between the classic RE/DC experience and RE4. As for music, the series had some memorable tracks as well. The Save Room jingle, "Regina's Challenge, " and the theme of the final boss were some of the more standout pieces.
Well X 2 X I would highly recommend the Onimusha series if you already like RE and DC. It might also help if you prefer fantasy settings and stuff. (which I do. this may account for part of why I like it more than RE)
edited 29th Feb '12 11:27:47 AM by Nikkolas
[insert quip here]Surprisingly, I've never had a big interest in the series. However, I might go and pick it up one day, seeing as a used copy of it is floating around for about five bucks at a shop that's about five minutes away from my dorm.
Three StepsOnimusha doesn't seem much like Resident Evil to me. It's more like an early Devil May Cry. Learning skills, upgrading weapons, that kind of thing. Although I suppose it's got the Resident Evil "running around looking for keys" thing.
Onimusha was definitely more RE feeling than DMC. I actually really liked it back when I had it. That crazy blade doll was awesome.
[insert quip here]Even based off of my limited knowledge of the series, I'd still contest that statement and say that Onimusha is more like DMC than RE. After all, DMC's combat system was born from a glitch cut out of Onimusha which allowed the player to launch foes and juggle them in the air. And then there's the matter of the Oni Gaunlet. And from what I've seen of 3 and 4, it's definitely more action-oriented, not unlike DMC.
Hmmm I haven't played any of the Onimusha games except the first one, so maybe the later ones were more action oriented and thus DM Cish. Structurally speaking it felt more like RE than DMC.
[insert quip here]It's possible the structure of the series focused more on action as time went on. Then again, I haven't played any of them myself, so...
cuter, cuddlier Edmond
Nah, Dante should stick to demon hunting. Zombies aren't his area of expertise.How much "expertise" does it really take to hunt brainless dead things that gait forward and moan alot? It would be funny if that corporation from DMC 2 was somehow connected to Umbrella, or Tricell.
[insert quip here]Seeing as Dante only goes after demons, he wouldn't have an interest in it anyway. And he wouldn't really mesh well in the RE setting. Ouroboros was most likely a front for Arius so that he could use those resources to attain the Arcana and absorb Argosax's power, so I doubt it.
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
Total posts: 12
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from email@example.com.