No offense to whoever made the crowner (ok, maybe just a little offense ), but it's a crappy crowner. Page action crowners don't decide the name, they decide whether or not a rename needs to happen. Rename options don't suggest a name. Also, it's missing two key components:
Should this trope description be kept as Self-Demonstrating or not? (And if not, should the current version be sent to the Self Demonstrating namespace?)
Should this trope be broadened to not just include fake interactivity to get preschoolers involved, should there be a supertrope made to cover the broader situation, or should we just cut the examples that don't fit the current definition?
So, yes, I can call the crowner for you, but I'm not going to pretend that that's going to fix the problems with this page. Are we actually serious about fixing this, or are we just going to get our hand all over it, make a change to say we did something, and call the effort a success?
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me.
A page only needs fourteen wicks. 35 is well above that. If you want more examples then take it to special efforts or trope talk. Nothing really needs repairing there.
If you want to change the name anyway then go ahead I don't care but health of the page is not an issue.
That's what makes it fake. If you can interact with things such that you can't actually affect any of it, then that would be fake interactivity. Faux/Fake Audience Participation is clearer and more accurate without being particularly wordier.
You can interact with the game and your character. It just doesn't have any effect on whether or not you'll succeed at your task. It's really more similar to some cases of Hopeless Boss Fight. Fake is not the same as useless.
Not literally, no, but if your actions have no effect, then you would be justified in saying that the interactivity is "fake" in the figurative sense.
Regardless, "interactivity" is wider than what the Non-Interactivity trope is actually talking about. Indeed, you could argue that call-and-response is interactive. So I thing using "audience participation" instead of "interactivity" would be better.
I can't quite believe I'm saying this, but that seems needlessly pedantic to the point of interfering with successful communication of the idea. 'Audience participation' sounds both more inclusive than 'interactivity' - call-and-response is definitely audience participation - and simultaneously rules out game examples like the 'fake QTE' mentioned before.
edited 21st Dec '12 11:07:54 AM by Noaqiyeum
Take everything with you you want to lose. Freshly sponged spatial vectors enable propelling through sensory implosion default.
Setting clock for crowner call.
This one has an overarching majority, but there was a suggestion about Faux Interactivity, though the rename option didn't catch on. Is everyone okay with Fake Interactivity?
If you have a runoff between 2 names, it's better to use a Single Prop for runoff.
Page Action: Non Interactivity
23rd May '12 4:29:56 AM
What would be the best way to fix the page?
Note the options below are not (necessarily) mutually exclusive.
37 (yeas:40 nays:3) 13.33 : 1
Swap with redirect, Fake Interactivity. This trope isn't just about non-interactive media (e.g. almost all movies are non-interactive by definition), it's about works that pretend to be interactive even though they're not (e.g. Dora the Explorer).
13 (yeas:15 nays:2) 7.50 : 1
Edit the trope header to make clear this is not only about shows for pre-school children; after all, Tropes Are Not Narrow. The page currently has numerous examples of 'older' shows.
-2 (yeas:5 nays:7)
Move the current version to Self Demonstrating namespace, and create a new version in the main namespace that's not self-demonstrating.
-5 (yeas:8 nays:13)
Rename, name to be decided in a separate crowner
-15 (yeas:0 nays:15)
Limit this trope to only shows for pre-school children, and remove all examples that don't fit.