The Diablo III case is a valid use. You aren't using an archetype to build your own character; you're playing a predefined character whose abilities you customize, much like the SWTOR example. I'd be skeptical of doing character entries for Diablo or Diablo II, though, as those games didn't assign much in the way of personalities to the classes.
edited 27th Jul '12 9:51:36 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"They've been retroactively given personalities in the sequels though. Maybe if there's a Diablo Series character page.
Last I checked, particularly large RPGS can have a "classes of" page, but I'm an old-timer and that may have been nuked.
Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-If trope lists for a work get too long, they are usually split alphabetically rather than by subcategories.
edited 30th Jul '12 2:18:37 PM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
They're treated as characters in that game though. They all have their own backstories and motivations. In the sequels the old characters become NP Cs.