The greatest piece of Vincent's legacy, the Protogenoi are Orremna capable of creating more of their kind. They were few in the beginning, and even fewer now; as such, the Orremna treat them as a combination of treasure and sage, king and crown. If there is one thing to unite the mechanical race under one banner, it is the fate of the Protogenoi.
The Protogenoi look significantly different from the average Orremna and significantly different from one another. Their "children," so to speak, take on some of their characteristics- though whether this is by design or vanity is up in the air.
The Cerebral Forge
The greatest- in the literal sense, as in sheer size
- of the Protogenoi, the Cerebral Forge is roughly the size of a small kingdom's castle. It is entirely immobile, and does not in fact possess legs. Its outside appears almost as a giant suit of armour, albeit one infused with steam vents and ever-spinning gears. Its innards, however, are much more complex, serving as a center of "birth" for its children as well as a place for them to shelter within if necessary.
Like all Orremna, the Forge can speak, though it does so infrequently; its rare, gravelly words are seen as profound wisdom and its orders are followed unconditionally.
Children of the Cerebral Forge, of which there are roughly fourty, are approximately twice as large as other Orremna, and appear more primitive, incorporating visible clockwork and steam engines into their hefty frames.
A small city, mostly comprised of Orremna, but including some humanoid visitors or immigrants, surrounds the Forge; more on that in another entry.
the Gemini Engine
The Gemini Engine was once two Protogenoi, but that day is long past. Now, it is one body with two (well-synchronised) consciousnesses. . . Most of the time. It appears largely as other Orremna do, except with twice as many limbs; its four legs give it a gait that resembles something between "spider" and "horse," and the same number of arms can rotate and spin around its torso to most efficiently perform the task at hand. Its heads, too, can shift their positions at-will to suit need or mood. Unlike the Forge, the Engine only forms the vital crystals for its spawn internally; it assembles their actual bodies by hand (specifically, by four hands). Its children, numbering at exactly ten, each have multiple sets of something.
Whether this means horse-like Orremna with four legs and two front-facing arms or a seemingly regular individual with literal eyes in the back of its head depends largely on whim.
Despite its normally unified actions, the Engine occasionally argues with itself. Since neither of the original Orremna is truly "dominant" in any sense, these disagreements manifest visibly as prolonged periods of spastic twitching.
Those Orremna that affiliate themselves with the Engine are prone to melding. This is a dangerous process, and sometimes goes wrong, but, more often than not, results with one less Orremna walking around in the world and one more two-headed aberration.
The Alloy Matrix
The most experimental of the Protogenoi, the Matrix has dedicated itself to experimentation, to determine which materials synch well with the Orremna body. While it retains its basic shape, virtually none of its body consists of the original metal it was made of. Rather, it exhibits a colourful motley of all the finest alchemical metals known to man, up to and including Truesilver.
Not much is known of the Matrix's whereabouts these days, as it apparently decided to join the Ordu de Airghid some twenty years ago. Its children are indoctrinated into the Order at "birth," and each has a piece of Truesilver (and likely pieces of all kinds of other stuff) worked into it. They are seen almost as rarely as their creator, always pursuing some shadowy (but probably positive) mission.
The Exiled Obliterator
The Obliterator is not a surviving Protogenoi, not really.
It went mad six decades ago, along with all of its children, deciding one day out of nowhere to raze a city in Centious. Its body seems to be scarred by Fate itself to reflect its monstrosity, all rusted metal and leaking oil. Its children are stained as well, quite literally; their bodies have lost all sheen, fading to a dull, dark grey.
Tired of the constant assaults on its fortress of choice by the untainted Orremna, it has retreated into the New Lands, where it slowly but surely builds up an army of insane constructs to, presumably, destroy or enslave all organic creatures. You know, villain stuff.
edited 13th Mar '12 6:22:47 PM by Exelixi
Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-