This is less an actual thing then it is a concept, but being that this is applied to Celestial Gods, living concepts, this may become a thing. These are gods who are, for the most part, undesirables, although their are exceptions, their are always exceptions. The gods of pain, of dishonor, rape, arrogance, exploitative greed, fear, all the god the represent mortal kind's follies and evils. Then their is he who is in the center of them all, The Adversary, Lord of the Guilty, The Mirror That Reflects Sin, God of All Evil.
Make no mistake, these are still Celestial Gods. The point is, gods that have the classification of Infernal Gods tend to be rarely be worshiped except by fringe groups, rightly called cults in most cases. They are frankly not as powerful as other gods for as much evil exists in the hearts of man, he casts his hope in the concept of good, his prayers to the gods that hold his best interests. However, when a man does something evil in the name of good, with the name of a goodly god on his lips even as the evil deed is done, an Infernal God who shares periphery relation with that god rejoices. Make no doubt, above evil, stupidity exists to a greater degree in humanoid kind.
Basic Powers of the Undeniable Crystals
: The crystal grows all throughout the body of the host and every time the crystal bearer's body is damage, so to is the crystal and when it regrows it regrows stronger then before. As well will it regrow flesh as well. The Red and Violet crystal bearers regenerate the slowest but the crystals will keep their hosts going the longest. Blue and Orange bearers must focus their power on the wound and in one quick go will regenerate all the flesh and then they focus on restoring the crystal growth. Green and Yellow resemble traditional regeneration the most, with flesh slowly regrowing after it is damaged. Black and White crystal bearers mostly rely on their natural healing processes but their crystals will hold their bodies together and stable while that happens.
: The Red and Violet crystal bearers do not fly so much as walk on air, pushing energy out of their extremities that forces surface tension on even gas and going along their merry way. Blue and Orange bearers vibrates their bodies till somehow that makes them lighter and then they do not so much fly as they do jump around although they can jump far. Yellow and Green resemble traditional flight most, filling themselves with their power and lifting themselves from within. Black and White wraps themselves in their power and lift themselves from without.
: Red and Violet wrap themselves in their power and when they strike it explodes outwards. When they grab something, it become wrapped in their power as well, being lifted up with them. Black and White do the same thing. Blue and Orange apply the same principle to this as they do flight, vibrating things they touch to make them seem weightless or vibrating so hard they may disintegrate things with a strike. Green and Yellow are more traditional, filling themselves with their power to give them super strength.
: All the crystal bearer can conjure up energy blasts on a whim. Blue and Orange are all heat fired in thin controlled beams, Green and Yellow is mostly heat with some kinetic force fired in small rapid volleys, Red and Violet is mostly kinetic force with some heat as great big blasts and Black and White is all kinetic force often as large spreading waves. They can tune this as necessary but it's what comes naturally to them.
: The Red and Violet crystal bearers fling themselves at a spot faster then the eye can see, usually requiring that their is nothing in their way as they are violent blasted off to a spot with a only 'thwip' sound heralding their departure. Blue and Orange bearers vibrate themselves vibrate themselves until the world around them seems to slow down. Yellow and Green, again, are more traditional by filling themselves with energy to grant them super speed while Black and White wrap themselves around and push themselves around at high velocity.
: All the crystal bearers can make forcefields but beyond that each has a different trick as well. Green and Yellow construct small bubbles all around themselves, each tailored to be sensitive to chemicals, light, sounds, matter, what have you and connected to some sensory organ, granting the bearer super senses. Blue and Orange can instead make bubbles that somehow warp chemicals, light, sound, matter and such, fooling the senses in some way. Somehow, this is also done with vibration. They also can do a sonic scream with it. Red and Violet can create solid object although not very big, limited to thing one can wear or hold and will fade a few moment after being relinquished. Black and White create nebulous force around them, greater in size then what Red and Violet can do but more fluid, resembling telekinesis more then anything else, especially the White crystal which is actually more clear.
: The Crystals of Inevitability work side by side with their bearers to create mental fortresses that are unassailable from mental attacks and store information nearly perfectly. The Crystal of Immutability do that work on their own, the Black Crystal having completely usurped the will of its bearer and the White Crystal not daring to impeach upon their bearer's will at all. If the White bearer wishes information, he must ask the Crystal from it. Obviously, the Inevitable Crystals have a more efficient system.
edited 18th Mar '12 2:54:35 AM by God_of_Awesome