Wait... What's all this about Majora?
The Word of God
speaks. The first section is composed of my questions, and the second is from Nephalim.
Ah, very good. Well then, A) are all those unit descriptors of yours compiled in one place so that I don't have to hunt for them?
B) What's this I hear about Majora in this modification?
C) Are there scripted events for what happens if certain characters meet (i.e. Zelda meets Ganondorf, Veran meets Onox, Midna gets Link to join her band, etc.)? These could probably go all over the emotional scale with what happens in them.
D) Is Midna outside these events, looking in, thus explaining first her role as narrator, then, going by the trailer, a hero coming in to set it all to rights?
E) How big do you plan on making citadels and other castles once they're debugged a fair amount?
A) Several people have requested I compile the descriptions in one place and I've been putting them into a text file. I'll upload it once I manage to finish that.
B) Majora's going to be one of the main antagonists. Other then that he's largely under wraps much like Link at the moment.
C) I'll likely have scripted events if I can pull them off in the engine (It could probably easily be done by just having a cinematic pop up when the event is triggered rather then in-game cinematics).
D) This is pretty much spot on.
E) Each race will have their own styles of cities and castles. Generally each race will have a large central castle or fortress surrounded by smaller cities.
edited 22nd Oct '11 3:21:25 PM by Colonial1.1