Aww, you edited it.
Now I look like a whackjob unable to parse proper sentences.
But yeah, I myself was planning on making a nice set of eight four-level worlds, each with a different world theme. Problem is, with only 6 tilesets, it's hard to make 8 world themes.
You cannot firmly grasp the true form of Squidward's technique!Eh, if Super Mario 3D Land/World can just plain not care about themes, so can I.
I sure said that!...I like themes.
I can find a way, maybe. Like, use a lot of ice blocks in one world and claim it's an ice world even though there's bright sun, green grass, ect. everywhere.
You cannot firmly grasp the true form of Squidward's technique!Use the cave background. An ice cave is more convincing than lush, icy plains.
I'd probably do one icy cave, one icy water stage, one icy airship or ghost house, and then an icy castle. Or perhaps have the water stage be a sublevel of the cave, making it an icy grotto.
I wonder how ice blocks interact with the water theme.
You cannot firmly grasp the true form of Squidward's technique!I'm glad to see Mario Maker is getting very positive reviews so far. Even ogres like Gamespot and Polygon recommend it.
I hope I can play it soon.
135 - 158 - 273 - 191 - 188 - 230 - 300Ive already preordered it, myself. I hope I can snatch up one of the amiibo, too.
When you wish upon a side of beef, soon will come an end to all your griefFinally beat Champion's Road! It took a few weeks and a fuckton of lives, but I can finally say I did it.
3D World, right? Who was the lucky character?
"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."I think I gave myself an ulcer finishing that stage five times. Yvan was by far the worst for that stage, though.
I sure said that!Rosalina. Probably would've gone quicker if I had used Peach, but I like using the spin jump too much.
So, what in your opinion has been the most unique powerup in the series so far? For me, it's a tie between Cat and Rock.
135 - 158 - 273 - 191 - 188 - 230 - 300I like how the Super Bell works- It's a vertical-movement enhancement that doesn't break the platforming like the (admittedly very fun) classic Super Leaf and Cape Feather do.
I sure said that!I'm gonna have to go with the Rock Mushroom, though Coin Block Mario comes pretty close if you count that as a power-up.
You cannot firmly grasp the true form of Squidward's technique!The Gold Block is a pretty fun thing to stumble upon by accident, at any rate.
I sure said that!Double Cherry. Those levels were really creative.
Oh, yeah, changing my vote to that.
Man, what glories come from the occasional Ascended Glitch!
I sure said that!That's the best power-up.
You cannot firmly grasp the true form of Squidward's technique!You know what's really strange about the Hammer Suit?
Crouching in it really feels like it should defend you from attacks, but it just doesn't.
When you wish upon a side of beef, soon will come an end to all your griefIt's too bad we didn't get to see a Cherry-based Mystery House. Would have been a nice challenge to keep all clones alive from enemies and such since the last star would require the maximum amount possible.
Would you imagine it? "Mystery House Duplication" or "Mystery House Reproduction"
135 - 158 - 273 - 191 - 188 - 230 - 300It does protect you from fireballs at least, right?
I always thought it was odd how Mario looks like a Buzzy Beetle when he ducks in the Hammer Bro suit.
You cannot firmly grasp the true form of Squidward's technique!
True, true.
I really hope that Nintendo has some sort of plans for DLC and/or Updates. Cause I can see a lot of stuff that could be added to this game.
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