Not to mention, making that many changes in just one iteration without any build up has only rarely worked, in both fan reception and critical reception. No company would dare make a significant risk like that. Better that the changes happen gradually than all at once.
It wouldn't really be that major. It would be dropping three old characters, Ryu, Ken and Chun Li. That's less than Street Fighter 3 dropped, it only kept Ryu and Ken, all the ones introduced Street Fighter 3 would be back except maybe Gill and you'd still have Akuma.
Removing Ryu from versus games would be gradual and if Capcom were to do it, other would copy them.
Super Street Fighter 4 X Street Fighter 3: 3rd Discussion.
I think the way this conversation's going is probably going to reflect how players pick their characters in the game itself thanks to how they've chosen each sides' control schemes: SF fans will stick to the ones they know and love while the Teken fans wait for Namco's release do the opposite. I'd figure the Capcom vs. SNK approach where you can mix and match styles globally would work better to encourage players to try the characters they're not familiar with.
^^ That's why they're doing two. The second one, in Tekken's style, will probably have the Tekken players picking their favorites while Street Fighter newcomers try to find characters they're best at, the same as this one does for Street Fighter.
edited 2nd Jun '11 9:08:30 PM by KnownUnknown
"My final prayer: O my body, always make me a man who questions!" — Frantz Fanon
Well aware, I just think it would be smarter to let players play any character how they're most comfortable. I understand why they're going with the split control schemes, but all it'll do is alienate one side from the other even more.
It's not a matter of which you one you want, it's who you pick. The Bobs and other Tekken characters use 4 buttons while the Street Fighter cast uses 6. Unless something's changed since the last thing I saw on it.
Street Fighter characters = 6 buttons, Tekken = 4. It does says the controls aren't final, so they could fix it so that you can use one with the other somewhere down the road.
Re: New vs. Old discussion: What if they did two SF games, one with old characters, one with new? They'd have the same mechanics and the same setup, but players could pick which to buy depending on their own tastes. The online vs. mode could have an option where you could pick whether or not to accept challenges from people with the opposite game, which would take care of the problem with fighting 10,000 Kens/Akumas/Whatevers. Heck, you could even have the plot unfold differently for each version of the game, though I doubt Capcom would bother.
It says Tekken characters will play like Street Fighter characters, but a 4-button system will be available.
It makes it sound like you can choose. It would be a terrible move on Capcom's part do otherwise.