Its the bastard child of Classic Zelda and Gauntlet! I am gonna love this game
edit: Not that I care or anything but are there any places to acquire an invitation to the preview event? or is it less of a closed beta and more of a really closed beta
edited 15th Mar '11 10:51:57 PM by stevebat
Apocalypse: Dirge Of Swans.Go to the official site.
And it's more Zelda meets Diablo, because you have looting, crafting, etc.
Jonah FalconIs anyone playing? It's hella addictive.
Jonah FalconLearned of this via Three Panel Soul, being as the artist works for Three Rings and was one of the project leads. Haven't tried it yet, though, but I definitely will =)
Videogames do not make you a worse person... Than you already are.I love this game. Also, kill the Goblin Menders. Trust me on this.
edited 8th Apr '11 6:05:30 PM by Techhead
It doesn't hurt to ask unless you're asking to be hurt.Quick question about the combat in the game (and I know this is going to sound petty, but anyway), how essential are healers in the game? Does healing have a heavy focus, is it a nice supplement, should you not bother, or it is completely unnecessary? Just because I tend to like to play the "white mage" in MM Os, and my enjoyment from the game will probably be directly proportional to how often I'm the team's medic.
edited 11th Apr '11 10:42:15 PM by Usht
The thing about making witty signature lines is that it first needs to actually be witty.There's no such thing as a "healer," basically. I know this sounds downright bizarre, but all healing is done through picking up hearts, or using "Capsules," which are dropped by enemies. In-dungeon, the game focuses more on banding together to charge your way through enemies. However, since you tend to pick up a lot of dungeon items just going about your business, and your belt is limited in capacity, some people do stockpile healing items and pass them out when they notice their party members low on health. Out-of-dungeon, people support each other by buying and selling items, crafting, and other such things. If you really want to play a lot, though, you need to have the patience to exploit the Crystal Energy market.
edited 11th Apr '11 11:27:45 PM by NeonBlue27
My friend convinced me to play this.
Yup, nothing else to say xD
I quite enjoy the game, though it tends to get a touch laggy at the precisely wrong time- like when you're lining up a difficult shot with your last vial of fireball and all of a sudden the game stutters and you've thrown it about an inch to the left of where the enemy is.
Loving this game.
Two months later, my surprise at the lack of talk about this game on here is great. Just booted it up, since it was released on Steam today. Getting a group of friends 'round here together so we can go into the clockworks.
I know this puts me way behind on things, but it's not a big deal from my perspective. I can play at whatever pace, right? And I'm loving the style Ian's put into the art direction here.
edited 14th Jun '11 2:51:12 PM by GoggleFox
Sakamoto demands an explanation for this shit.Yeah, the game is built to be fun if you're just playing casually for an hour or two every so often.
Jonah FalconThat was kinda mentioned two posts above you...
'twas brillig.I got my hat. It's nice.
Currently waiting for my energy to regenerate, though... that's the only bad part (and I can solve that by buying energy, I guess. Either through their store or more likely from other players using in-game money.
"The fact that your food can be made into makeshift bombs alarms the Hell out of me, Scrye." - CharlatanThe game is either a casual MMO or hardcore one that costs a lot of money. I am fine with the former as it is.
The game is very nice, although I have some qualms. One is that gate construction is exceedingly complicated. There is no reason for it to be that way. Second, is that the game only really shines in 3-4 cooperative play.
Also not too far along yet, but I hope this game does not have FF 13(?) syndrome of the upgraded weapons being more powerful than anything else in the game.
Hello everyone.It's odd, really. High level weapons and armor are more reliably created using alchemy, which costs a ton of energy. But you can buy energy if you have tons of crowns, through the p2p energy market, and you can also just buy the equipment off of certain merchants if you're lucky (their stock changes daily, and randomly, and they only have one item of each higher tier).
Either way, the package that gives you a ton of energy and a few unique items looks nice. I'm considering picking up the party pack of that, if my local group sticks with it long enough for the extras to be worth it.
Sakamoto demands an explanation for this shit.I'm thinking I'll start up a troper-friendly guild once I get enough money. Might be a while, since I'll be grinding out the energy. Right now I believe the price is 3,410 Crowns per 100 energy (if you go buy the buying list rather than the selling) and you can get that from a good tier 1 run with friends (though you might get it solo, too).
From what I've heard once you hit tier 2 (which might take a while) you can easily support yourself in-game for non-stop play without having to pay a dime, which is good for people on a budget. And if I get a guild formed then we'll be able to help each other with our runs, both by fighting and possibly by paying your way down the elevators with the energy tab system.
...actually, that'd be a really good way of doing it, as long as energy prices don't spike. A guildmate runs out of energy, and if you have 120 you can use the energy tab to just pay for the elevators they use, getting you down to Moorcraft Manor at the end of tier one. By the time you're done you both should be able to buy 100 CE.
I'm going to try to get to tier 2, hopefully that will improve the crown gain rate. That way I can actually afford to make a guild...
EDIT: Also, there is a market for F 2 P guys to buy energy off those who bought it from Three Rings, if I haven't mentioned that already/it hasn't been mentioned.
EDIT: Oh wait, Goggle mentioned it. Never mind.
edited 17th Jun '11 3:09:25 PM by TheInferno
"The fact that your food can be made into makeshift bombs alarms the Hell out of me, Scrye." - CharlatanAs a note, if you're just starting out and you're going solo... avoid danger rooms. I managed to power through one anyway, but I'd imagine it's hard to do so without reviving at least a couple times. Might still have been worth it for the loot and heat.
Sakamoto demands an explanation for this shit.It's not too hard if it's just slimes, just circle strafe and pick away at them with your guns, and then pick up the loot as you go around. If it's goblins, however...
Wolvers and Gremlins. Freaking gremlin menders and sappers, for five waves, on depth two.
Sakamoto demands an explanation for this shit.Ooooh, this game is cool!
I should play more MM Os.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.Ouch.
I've got a Snarble Barb I'm using to kill anything Beast- or Fiend-type. Need to work on getting a Brandish, will take it up Nightblade line. Only things I won't be able to to ridiculous damage on will be Undead and Constructs, and even then I'll still be able to do damage to them.
Going to stick with the Troika/Snarble Barb combo for now though, and do a bunch of T2 runs. At current energy prices I think I might get 200 energy per every run...
"The fact that your food can be made into makeshift bombs alarms the Hell out of me, Scrye." - CharlatanThe auction appears to be slightly broken. Not that I'm complaining, mind you, just that prices seem to be all over the place. Also listening to open channel chat near the auction houses can be amusing.
Sakamoto demands an explanation for this shit.
From the folks who brought you Puzzle Pirates: