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What cool idea would you like to see added to a game?

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chocoboxxx Since: Dec, 1969
#1: Mar 9th 2011 at 1:54:37 PM

The title speaks for itself. What cool idea that is so obvious and should have been implemented by now hasn't in your opinion? Any game series/game genre goes in this thread.

My idea is for FPS games, specifically the real-world modern combat ones. It would be so cool if you knew you were going to die and there was no way out, you could pull your grenade pins and take that sucker with you when he tries to get your gun.

What would you like to see?

Schitzo HIGH IMPACT SEXUAL VIOLENCE from Akumajou Dracula Since: May, 2009 Relationship Status: LA Woman, you're my woman
HIGH IMPACT SEXUAL VIOLENCE
#2: Mar 9th 2011 at 2:04:00 PM

For Zelda games, an optional Roguelike dungeon. Not a lazy one.

ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.
metaphysician Since: Oct, 2010
#3: Mar 9th 2011 at 2:16:03 PM

A turn based strategy game that uses an FPS engine to resolve individual combat encounters.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
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Pykrete NOT THE BEES from Viridian Forest Since: Sep, 2009
NOT THE BEES
#5: Mar 9th 2011 at 3:02:41 PM

Team-based combat with teammates who are neither completely insubstantial/stupid (Kingdom Hearts) or hypercompetent enough to do most of the mission for you (X Wing Alliance).

Republic Commando hit a nice balance IMO, your teammates could be trusted to reliably reach key areas, do jobs that actually did useful things, and generally not need babysitting, but you were still crucial to pulling everything off and bringing down the big things.

TheGinkei A Pheasant Experience from Reality Since: Sep, 2010
A Pheasant Experience
#6: Mar 9th 2011 at 3:18:59 PM

Paper Pokemon. Even if it were severely gimped in character selection, it could potentially print money like no other piece of gaming software could ever dream of.

And "Reality" is unveiled. What did it want...? What did it see...? What did it hear...? What did it think...? What did it do...?
Pykrete NOT THE BEES from Viridian Forest Since: Sep, 2009
TracerBullet Guess Who...? from A Dark and Rainy Alley Since: Jan, 2011
Guess Who...?
#8: Mar 9th 2011 at 3:26:35 PM

^ What ever happened to that thread anyway?

Hard Boiled Detective Since 1985
CommandoDude They see me troll'n from Cauhlefohrnia Since: Jun, 2010
They see me troll'n
#9: Mar 9th 2011 at 3:28:43 PM

Interactive multiplayer maps.

Common man, they had that shit in a game as old as MOHAA.

They don't even give you doors to open anymore.

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Noelemahc Noodle Implements FTW! from Moscow, Russia Since: Nov, 2010 Relationship Status: Gay for Big Boss
#10: Mar 9th 2011 at 8:22:16 PM

[up]Yes, please.

Another thing I'd love to see would be a Loads And Loads Of Characters a-la Jagged Alliance, done in a Bio Ware-style RPG. You know you do too, and it's not because they seldom have a lot of variety of character archetypes for perusal =)

Videogames do not make you a worse person... Than you already are.
IndigoDingo Since: Jan, 2010
#11: Mar 9th 2011 at 8:40:49 PM

^^ That seems like it'd be real easy for a person to abuse.

I want more mission select in gaming. When I've played a mission I want the ability to replay it.

Scardoll Burn Since: Nov, 2010
Burn
#12: Mar 9th 2011 at 8:42:54 PM

A 2D fighting game with originally designed giant robots.

Fight. Struggle. Endure. Suffer. LIVE.
RocketDude Face Time from AZ, United States Since: May, 2009
Face Time
#13: Mar 9th 2011 at 8:45:24 PM

^^Only if you use door logic from the Source Engine.

Also, mission select should be a bit more commonplace.

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NamelessFragger Since: Sep, 2010
#14: Mar 9th 2011 at 10:53:39 PM

Modern RPGs need something resembling a dynamic war campaign, when the situation fits it. (For example, The Elder Scrolls IV Oblivion definitely calls for it. But do Daedra swarm the land and get in fights with the Imperial army, whether you're there or not? NO, they just camp by the gates 'til a Player Character shows up!) Or, to be more general, NP Cs and entities that seem to exist for reasons beyond being killed by players, infodumping on players, or giving quests to players. (Wasn't S.T.A.L.K.E.R. supposed to do this sort of thing with its "A-Life" system?)

Hell, even flight sims don't have dynamic campaigns as standard any more. Must be the reason why people still play Falcon 4.0 after all these years.

edited 9th Mar '11 10:53:58 PM by NamelessFragger

cutewithoutthe Góðberit Norðling Since: Nov, 2010 Relationship Status: Star-crossed
Góðberit Norðling
#15: Mar 9th 2011 at 11:22:19 PM

I wanna play snippet's of someone's life. Make ordinary things coolio quicktime events or something.

basically, heavily story based like that one game...called...Heavy Rain I think?

metaphysician Since: Oct, 2010
#16: Mar 10th 2011 at 4:59:33 PM

[up][up] Its a very resource intensive and difficult goal, that. Hence why Oblivion didn't have it, IMO.

I suspect a real dynamic war would require the game to be built around it.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
Pykrete NOT THE BEES from Viridian Forest Since: Sep, 2009
NOT THE BEES
#17: Mar 10th 2011 at 5:46:00 PM

Weirdly, most of the better war campaigns I've seen were some of the questlines in World of Warcraft, which you'd think would be the absolute least likely genre to find something like that in.

Which probably means it has more to do with developers of other genres being lazy.

VutherA Thank you, Monty Oum. from Canada Since: Jul, 2009 Relationship Status: watch?v=dQw4w9WgXcQ
Thank you, Monty Oum.
#18: Mar 10th 2011 at 6:24:38 PM

I really want realistic and detailed environment inside an RTS. A building should be part of the terrain, not a separate entity that entering detaches the units from the rest of the world. Hills should be reasonable for cover against ranged attacks on the other side.

edited 10th Mar '11 6:24:46 PM by VutherA

metaphysician Since: Oct, 2010
#19: Mar 10th 2011 at 8:21:52 PM

[up][up] Not really an apples to apples comparison. MM Os have both far larger developer budgets, and far larger CPU capacity, just by virtue of what they are. That changes what is feasible to include in the game.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
flyingdingo0827 factorem monstrum Since: Sep, 2010
factorem monstrum
#20: Mar 11th 2011 at 7:15:10 AM

A pokemon game where you can control the pokemon directly like in super smash bros brawl (with pokemon trainer) so that you could actually have a chance to dodge incoming attacks (like the anime).

A megaman game where you could combine special attacks to create a new super weapon (with custom slots for each creation).

A fighter game where the PC can survive devastating attacks (once) with 1 hp left (with a temporary power-up period).

An action RPG that could take advantage of motion controlled peripherals (such as swinging a sword of firing a projectile weapon such as a fireball of an icicle or someting) to really immerse the player into the game.

Well that's all I can think of at the moment, what do you guys think?

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chocoboxxx Since: Dec, 1969
#21: Mar 11th 2011 at 7:24:40 AM

I say yes to all of those. If you get Pokepark Wii: Pikachu's Adventure, it's kinda like your Pokemon idea.

flyingdingo0827 factorem monstrum Since: Sep, 2010
factorem monstrum
#22: Mar 11th 2011 at 7:35:07 AM

[up] Thank you for saying that sir.

Also, I agree, if they did make something like pokepark but it was a legitimate pokemon game then I think we'd have something to work with. I mean...most other RP Gs nowadays allow you to dodge attacks, why not pokemon (especially since they could do that in the cartoons)?

Join the fight for the core today!
PhiliusLupae Since: Mar, 2011
#23: Mar 11th 2011 at 9:10:35 AM

I want to see an FPS (or other shooter) where you only get one, weak gun. There would be many different challenges and enemy types that would require you to use the gun in different, creative ways to succeed, but that gun would be the only thing you have and it'd become your best friend over the course of the game.

Pyroninja42 Forum Villain from the War Room Since: Jan, 2011
Forum Villain
#24: Mar 11th 2011 at 9:40:34 AM

[up]Gee, that sounds suspiciously like Portal.

edited 11th Mar '11 9:40:49 AM by Pyroninja42

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Noelemahc Noodle Implements FTW! from Moscow, Russia Since: Nov, 2010 Relationship Status: Gay for Big Boss
#25: Mar 11th 2011 at 10:41:28 AM

Or Unreal, ackshully. Portal didn't have a gun per se.

Videogames do not make you a worse person... Than you already are.

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