Just like in the movies.
Is everyone who says Deadly Premonition saying it as a joke? I've seen some clips of the game and it looks a little...silly.It's really only a "good" story if you've never seen Twin Peaks. The game is like 90% shamelessly ripped off from it. Plus imo all the "omg so weird" stuff just comes off as try-hard stuff. I was raised on a diet of b-movies since youth, and writing a scene where your main character watches his coffee creamer swirl and kinda look like "FK", and then yells "FK! IN THE COFFEE!" is just kinda obnoxious and stupid, and not stupid in a good way. A bad b-movie loses its appeal when they TRY to make the movie bad.
Je Suis "Aware"
Fractally longI liked the dialogue in Fire Emblem 7, though the plot was nothing special.
This hat doesn't fit!@Prof: Funnily enough, Half-Life and its sequel have similar Book Ends.
Tumblr | "Hipsters: the most dangerous gang in the US." - Pacific Mackerel
insane geniusThe Way. It's an indie jrpg made with rpg maker 2000. Great story, awesome characters. You can find it here : http://www.crestfallen.us. Also the source of my current avatar and signature.
edited 24th Apr '11 3:12:24 AM by satannstuff
You're on!The Paper Mario games have always impressed me with their dialogue.
"Wisdom is the prime thing. Acquire wisdom; and with all that you acquire, acquire understanding." -Proverbs 3:7, NWT
The Shadows Devour You.^I don't know what you said but it made me really angry regardless. I'm gonna put in an unusual one here and say Sonic Adventure 2. Yes, I know, I'm probably going to get jumped on for the whole cliche'd "evil twin" plot, but seriously, that had everything; a compelling storyline that took an overdone plot piece and took it in a new direction, in that the evil knockoff was actually sympathetic; call him emo or not, Shadow was a great character in my book, at least in that game... and a gameplay style which is fast moving and addictive (I can't number the times I've played through City Escape) but at the same time is good at keeping in with the narrative, and multiple paths which actually gelled well with the final story. (Even though... yeah. I'm not entirely clear which story was the one that was played out; I think it was the Dark Story as Eggman is in the control room; Tails decks him in the Hero story. I suppose Sonic could've destroyed the cannon and then Eggman tried to fire it later... but thats a stretch; think the bad guys were winning up to that point.) Cheesy voice acting aside, it was a great game storywise; hell, it even gave Amy, a character who normally makes me want to rip my ears out, a genuinely moving role as a peacemaker; Amy is the one who persuades Shadow to fight for Earths survival at the end. (She does seem to be something of a natural diplomat throughout the games.) And the ending scene was genuinely moving.
edited 12th May '11 8:45:48 AM by GameChainsaw
I'm not far enough into it to have an educated opinion on the story, but Hotel Dusk: Room 215 has some of the best written dialogue I've ever read in a game. It's refreshing to see a video game with believable, multifaceted characters like Dusk's.
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
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