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Prototype 2
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Prototype 2:

 626 artfulscruff, Fri, 29th Jun '12 7:25:31 AM from United Kingdom
hopelessly optimistic
They also changed how jumping works and I never really got used to it.

It felt wrong at first, but I actually ended up preferring the new method. In P1, when you charged a jump before actually jumping, but then found in mid-air that you'd misjudged the distance or something, you were stuck (ignore gliding and dashing for the sake of argument). In P2, you can cut your jump short if you need to once you're in the air, simply by letting go of the button.
"Life is far too important a thing ever to talk seriously about."
 627 Question Marc, Fri, 29th Jun '12 7:42:57 AM from Down-town Canada Relationship Status: Having tea with Cthulhu
It's unclear
On the quality of P2: I had lots of fun with P1, so did I with P2.

Storywise I was dissapointed by Mercer. That's pretty much it.
Wild Hunts are really healthy for you. You could use some marathoning.
 628 Keybreak, Fri, 29th Jun '12 11:55:55 AM from amid it all Relationship Status: [TOP SECRET]
Everything in Prototype 2 was just easier. The standard attack for the Whipfist was the special attack from Prototype 1.

And the Hammerfist used the ground spikes that used to be a limit break.
Join the Resistance! (completely free!) [1]
 629 ABNDT, Mon, 23rd Jul '12 12:42:55 AM from where you're not looking
You can't kill a stone....
One more day until us PC gamers can get in on the carnage.
Panhandling sign glued to hands. Need $5 for solvent.
IOU one title
I bought this game used for Xbox, and now I'm trying to figure out if it's broken. If I don't push the control stick straight forward the guy starts moving to the right.
 631 Keybreak, Sun, 29th Jul '12 3:53:14 PM from amid it all Relationship Status: [TOP SECRET]
Don't think it could be your controller? I don't know about other systems, but when I hold the control stick in one direction on other controllers when the game starts up that becomes the "neutral" position and I have to reset it to put it back in the right place.
Join the Resistance! (completely free!) [1]
 632 An Other T, Mon, 30th Jul '12 1:12:43 AM Relationship Status: Faithful to 2D
[Foams at the mouth] Why is there no Collosal Mayhem/Excessive Force DLC for the PC version yet! I wanna zap fools with Medusa's Wrath, spin them right round me (right round me, right round) and bump into them as one of the Armoured forms.

 633 Keybreak, Mon, 30th Jul '12 1:30:36 AM from amid it all Relationship Status: [TOP SECRET]
Any of the Force Multipliers cancel out your saves somehow...and the alternate skins are all mostly just aesthetic. Except for the zombie one(s) where Heller just moans incoherently.

And at least YOU have the Perpetual Testing Initiative for Portal 2! There hasn't been any word on that for Xbox...
Join the Resistance! (completely free!) [1]
 634 ABNDT, Mon, 30th Jul '12 6:31:16 PM from where you're not looking
You can't kill a stone....
...and I thought the whipfist was good in the first game. Using it against Evolved (in a New Game+), and I don't even need timing. I can just mash M1 and keep them at bay nigh-indefinitely while whittling them down. Of course, that's boring, so it's back to stringing up everything I see with tendrils.

edited 30th Jul '12 6:31:28 PM by ABNDT

Panhandling sign glued to hands. Need $5 for solvent.
IOU one title
I finally finished this. I didn't hear about how Radical was fired. That's a shame, I thought they had improved a lot in this game. And now we'll never hear why Mercer went crazy.

At first I didn't like Heller, but he grew on me.
 636 nomuru2d, Tue, 2nd Oct '12 1:36:07 PM from Back in Inkster, MI Relationship Status: Longing for Dulcinea
For the umpteenth time, if you want to know why Mercer snapped, RTFC.
Long live Cinematech.

The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
Total posts: 636
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