My stories are usually personal, character dramas — people are the driving force and raison d'etre behind everything. Rule of Drama
comes first. I don't particularly like heaving Rules of X's onto the story, as I feel they cheapen the verisimilitude I aim for with hackneyed contrivances. But that don't mean I'm a joyless schmuck, noo.
I'm not a big fan of 'genre' — for genre you have a set of conventions that are expected and already anticipated (the tropes been seen countless times in similar works), and I want to open up my readers' minds to a different, possibly more intriguing story if I toss these constraints out the window. I want to try something that readers could not anticipate.
Roses are red
Violets are blue
You think this might rhyme
But it ain't gonna
I strive to make my characters like people you can meet in Real Life
— with their own personality and feelings. If not being able to sympathise with them, you can at least grasp where they're coming from. Grey and Grey Morality
pops up more often than not. My protagonists tend to fall outside the social norm, having a larger-than-life feel to them, wanting more from life than what is just there. They're more interesting than Joe Q. Average like this.
I write the narrative to reflect the characters' state of mind — like stream-of-consciousness. The present-tense
exposition is laden with their viewpoints, and sometimes it gets into Neal Stephenson
-like digressions on a particular topic before it returns to what's happening.
Other occurrences that come up are Magnificent Bastards
as the 'Antagonist', hyperreal moments shared by two people, slapstick comedy and elements of gangster crime.
edited 23rd Oct '10 10:13:59 AM by QQQQQ