YMMV / World Of Synnibarr

  • Big-Lipped Alligator Moment: A lot of background events are brought up once or twice, given no detail, and never mentioned again.
  • So Bad, It's Good: The crowning example in Tabletop RPG. The incredibly surreal setting (every time Synnibarr comes up in discussion, someone just has to mention the flying grizzly bears with laser beam eyes) combined with hilariously complex and pointless rules (which go as far as providing an equation for how hard one can exhale) makes this game incredibly hilarious to both read and play. Even in their infamous review of FATAL, both Sartin and MacLennan admitted that this game is pretty fun in its own deranged way, and the former said that he even got more enjoyment out of this game more than any of the actually good RPGs he had.
  • What Do You Mean, It Wasn't Made on Drugs?: The setting and tone can only be described as a bad acid trip.