YMMV: WolfQuest

  • Awesome Music: The soundtrack. Available for download on the official site.
  • Good Bad Bugs:
    • In a pre-Slough Creek version of the game, there was a glitch where after every encounter with a stranger wolf, your wolf's speed stat would go up. If done enough times, it became possible for you to run all the way from one corner of the game world to the other in about thirty seconds, rather than the several minutes it would normally take. This was later fixed.
    • The limit of each stamina/strength/speed slider is determined by where the other two sliders are. Some people discovered a glitch where you bring your Strength stat all the way down (making the speed and stamina both be almost at the maximum level), and then click at the top of the Strength bar. The Strength slider would move there without changing the still-at-a-high-level speed and stamina, giving you near-maximum stats on all three. A fix was implemented where this glitch would not make a significant difference in the game compared to a wolf with normal stats.
    • If, when scaring off a stranger wolf, you pressed "Escape" to pause the game just as it started to run away and looked at your player stats, you'd see that your experience points kept going up and up and up. This seems to have been fixed.
    • The Godspeed or Dogspeed glitch, which has since been removed. If you pressed C when loading the game or dying in multiplayer, your wolf would start running incredibly fast (and unable to stop) without your stamina ever going down. To stop the glitch, you needed to enter a message in the chat.
  • Memetic Mutation: During the highest point of the game's popularity, many players roleplayed as evil 'pupkillers', even though there were no pups available in the game at that point (and there still aren't any in multiplayer, where they played.)
  • Most Annoying Sound: Howling can become this in Multiplayer games.
  • Most Wonderful Sound:
    • The short bit of music at the end of the game as the camera lifts above the trees and circles your wolf.
    • The little thump as the bull elk you've been chasing for the last ten minutes hits the ground.
  • Player Punch: The mate respawns when killed, but the pups stay dead.
  • Paranoia Fuel: When your wolf respawns after dying, you will see a second player beacon on the map where you died, and if you go to it, you find your old body lying on the ground!