YMMV / Wax Works

  • Anticlimax Boss: The final fight with the witch is a joke compared with the rest of the game (even your uncle tells you what to do)
    • The other bosses are this too. Jack can barely do any damage, and you need to just hit him 3 times and push him in the Thames. The Priest is no better than the Mooks that run around the pyramid, and all you need to get rid of Vladmir is touch him. The monster of the Mine is probably the only good one.
  • Awesome Music: Wax Works features some music that does a great job of unsettling the hell out of you. One of the catchiest themes is actually the game over theme for the Victorian London level.
  • Breather Level: The graveyard is the easiest area in the game. Up to you whether you start slow or use it to catch your breath.
    • Puzzle-wise, it's a piece of cake. If you're not comfortable with the combat system, though, it's a Goddamn nightmare. Better yet, if you don't know exactly where you're going and wander for too long, the game will start sending one zombie after another at you until you run out of life from simple attrition. So yeah, the easiest area is still very hard.
  • Dancing Bear: This would be just another frustrating Point-and-Click Game from The '90s, had it not been for the gruesome death scenes that leave a lasting impact on gamers.
  • Hilarious in Hindsight: Using a special plot device in modern day to go back in time and relive the lives of your ancestors? That sounds familiar. Bonus points for one of the waxworks being set in Victorian London, complete with Jack the Ripper, and another one being set in Ancient Egypt.
  • Narm:
    • Not even this game is safe from it. The snake death in the pyramid is very freaky, and the game over screen depicts you with several bleeding fang marks and snakes slithering on top of you. However, it loses some of its disturbing nature simply because one of the snakes appears to have a big goofy grin on his face that's frankly kind of adorable.
    • In the death scene in the Ripper Waxwork where the angry mob catches you, your character's battered body appears to have a boner. No wonder they thought you were guilty!
  • Nausea Fuel: Many of the game over screens are absolutely disgusting. Try getting killed by the mutant who whips you with its tongue, for example. Or better yet, don't.
  • Paranoia Fuel: You're in the Victorian era with the sole purpose of trying to find and kill Jack The Ripper, who is considered a plague upon London. Surely you can expect some support? Forget it - everyone thinks that YOU are the Ripper. The police officers will have you convicted and executed via hanging, the group of people out to get The Ripper will beat your skull open, and your own twin brother will do to you what he does best. There are a handful of people who won't try to kill you, but they're pretty sparse.
  • Scrappy Mechanic: The dreaded real-time combat + point n' click interface combo rears its ugly head here. While it does have a bit more polish compared to many other examples, it will still take many deaths for you to get the hang of mastering it. Even then, there's really no surefire way to prevent damage other than killing your enemy before they can get a hit in.