YMMV / Vib-Ribbon

  • Awesome Art: You wouldn't suspect a game with monochrome color and a a minimalist, pencil-thin series of lines would look boring, but this is actually not the case. The splashes of color that do occasionally show up in the menues and UI really stand out, and Vibri's very detailed, sketchy appearance and expressive animations make it positively adorable. The complete lack of polygons ensures it's just as appealing as when it came out, something that can't be said for quite a few Play Station games.
  • Awesome Music:
    • "Universal Dance" with it's sheer energy and pounding beat is pretty great.
    • "Roll Along" is fantastic, with it's 60s rock style and sweet vocal harmonies.
  • Earworm: The high score song most definitely is. You may also find the built-in soundtrack to have a couple ("Universal Dance" is the most frequently cited one). Plus, the swappable nature of the game means you can always provide your own, provided they're standard CD format.
  • Heartwarming Moments: For all its Engrish, "Sunny Day" definitely qualifies.
  • Sequelitis: The succeeding two games are not nearly as well-known or popular, as they do away with the music concept altogether. The fact that there's no way to get around the Japanese-specific gameplay mechanics doesn't help.
  • That One Level: "Overflowing Emotions" is a major spike in difficulty compared with the songs proceeding it. The very experimental structure and makes it tricky enough, but add in many new obstacles and a particularly sadistic chorus that throws a mind-boggling amount of platforms at you make it hard to survive let alone keep Vibri's princess form. Good luck getting a high score, you'll need it. oddly "Roll Along" though not a cakewalk is much easier.
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