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YMMV / Twitch Plays Touhoumon & Moemon

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  • Anti-Climax Boss: Green Oak was defeated on the second attempt against him with only Baeporeon. Green!Renko was defeated on the first try against her with Chauzu and a nearly-fainted Mima, thanks to her puppets missing a majority of urn killing attacks.
  • Audience-Alienating Era: Many people complained about this run due to several reasons, including the fact that it's Kanto again (which the mob has played through three times), most people trying to keep the games in-sync in terms of progress, and the frequency and availability of Democracy. A few people, who visit the stream only for PBR, play through the run only to get back to PBR.
  • Audience-Alienating Premise: Even a month before the run started and details were scarce, some people announced their intention to not participate in this run due to the premise of capturing little girls to fight for you.
  • Ensemble Dark Horse: While the majority of the Bokena/Moemon have been positive, especial mention goes to the FrankerFaceZ extension emote AWOO, which is Momiji's face, and is spammed whenever she appears or her cry is heard. After the emote was removed (it was meant to be an April Fools emote), enough clamor was made for TPP to keep it as the stream's extension emote for a while. Since its second disappearance, players simply type "#AWOO" in the chat as a worthwhile replacement.
  • It's the Same, Now It Sucks!: The main complaint this run gets is the fact that, unlike Fire Red which had completely randomized Pokémon and movesets, and Anniversary, which was hacked version of Red with a ton of new content added, Touhoumon and Moemon don't have much unique to it to separate it from a normal Red / Fire Red run, other than retextured sprites and some slightly different type charts. The fact that the duel screen gimmick, with the intention of having a chaotic and hilarious tug-of-war run, ended up being more annoying and tedious to the mob didn't help things, either.
  • Like You Would Really Do It: After Moemon had finished its run and kept running its save file, Revo announced that those who placed the "down" command during the credits sequence would be perma-banned, intentional or not. Because of what happened days ago (see Internet Backdraft above) and the already low number of viewers the run has been struggling to keep, it never happened, probably.
  • Most Wonderful Sound: Awoo the Momiji's cry, which is a falling piece of wood.
  • Play the Game, Skip the Story: This run is arguably the breaking point in which the chat is somewhat not bothering to care for any sort of lore created for the game played rather than actually playing the game and having fun. Emphasis on somewhat due to the chat being sarcastic on those who actually create lore or believe an event is lore worthy.
  • Scrappy Mechanic: Even though it's the main thing that sets this run apart from the other ones, the duel screen gimmick quickly wore thin with the mob before the first day ended, as instead of the epic tug-o-war like everyone hoped, it just proved to be a tedious effort in frustration as most of the mob attempted to keep both games at the same relative pace, as the "tug-o-war" just resulted in no progress getting done in the first few days at all. Surprisingly, the mob didn't want to get through one game and then immediately have to do it all over again in the other one. All this gimmick ends up doing as a result is making certain areas in the games far harder than they had any right being, such as trying Game A to get through an area and in the process cause the other character in Game B to white out, warping them far back to the Pokémon Center, then trying to get Game B back up to where Game A was often results in Game A whiting out, and then forces the mob to do TWICE the amount of level grinding to get through it. Certain areas become next to impossible without syncing both characters up, Giovanni's Wild Ride being one of them, as even with Democracy, it is a hassle to get them both through it due to a probable desync resulting in them both eventually getting sent back to start because of a wrong command input, then the mob immediately trying to get said game back on track.
  • Signature Scene:
    • Events that showcased the chaos of simultaneous gameplay, such as Touhoumon's battle with Green in Silph Co..
    • BB the Cirno getting released in Democracy Mode, but coming back thanks to HM mechanics.
    • Both games' final urns, where the clutchfest went through the roof.
  • The Woobie: Sanae is a Quiet puppet and has a Faith typing, meaning moves like Tackle are super-effective against her. Fortunately, she gets better in the second half of the run.

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