How did Dialla become a police detective in the first place if she's the leader of Armor Gamsees? Likely, the intention was that Mickey quit the gang and took her with him, after which she lost her memory and believed she was an officer all along, but the story fails to convey that properly.
McNeely amnesia screws up his own operation in Trapped, why does the rest of the gang still follow him after that? Hell, why accept a guy who's known to suffer from amnesia as the leader in the first place?
When Mickey's body is found with his jacket back on it in Escape, it has his large Bible. Why didn't Dialla notice it in Pursuit when she was looting his body? Furthermore, why didn't it protect him from getting shot like it did with Dan earlier?
The blatant railroading in Escape leads to this: For some reason, McNeely put the keycard renewal inside a cell, and for some reason, Jason objects if you try to go inside. The sad thing is that both of these could have been avoided without changing the story simply by having Dialla refuse to leave without getting her watch back first.
Dan McNeely being a villain the entire time in Trapped.
Dialla being the leader of Armor Gamsees.
The immortality serum in Escape.
So Bad, It's Good: Terrible, illogical puzzles, a plot held together with spit and sawdust, bizarre interfaces that change from game to game, over the top voice acting, Christian references shoehorned in everywhere...
Took the Bad Film Seriously: The voice actors for Dialla and McNeely are both genuinely good. It seems somewhat out of place in the context of a game where you catch fish with bananas to trade to a random convenience store clerk for a blowtorch.
Well, it is a flash production so money isn't the issue. Seems like they're doing it as a hobby.