YMMV: The Tower of Druaga
- Adaptation Displacement: Mostly played straight, except among gaming communities.
- Clothes Make the Superman: In second season, Fatima is seen trying to use her "staff" without her usual adventurer outfit. It looked like a very bad firecracker. At the end of the episode she changed her clothes and got back her magic powers. Is Charisma boost that important for sorceress?
- Hey, It's That Voice!: Gilgamesh (Gil) is voiced by Tomokazu Seki, who also voiced another Gilgamesh. Both are based on the legendary Sumerian King, the latter far more than the former.
- Marty Stu: Jil in the first episode fantasy is blatant parody of one.
- Moral Event Horizon: Neeba, either since his betrayal in season 1, or his killing Henaro at the end of season 2.
- Purity Sue: Both Kaaya and Jil both can be argued as fitting the role, with Kaaya doubling as a Relationship Sue for Jil.
- Tear Jerker: Done in episode 7
- Americans Hate Tingle: Or more specifically, Americans Hate Guide Dang It Moments.
- Broken Base: Is the game's sheer Guide Dang It nature a clever way to get players to collaborate and help each other out, or is it a steaming pile of Fake Difficulty and deserving of being a commercial flop outside of Japan?
- Scrappy Mechanic: How in the hell do you find any of these treasures without consulting a guide?!
- That One Level: Level 13. It contains a treasure necessary to beat the game, that can only be obtained by killing all the Teleport Spamming enemies on the floor. Also the slimes. And this is assuming you even knew what to do.
- Values Dissonance: Quite possibly why the game is far more successful in Japan than everywhere else. Japanese gaming culture is more communal and more open to players sharing strategies at arcades, which was vital if players wanted to complete the original game, especially before the age of publically-available, fast, and affordable internet coupled with sites like StrategyWiki and Game FA Qs. In the West, the concept of arcades as social environments is generally lost on players, so players weren't as willing to collaborate to figure out how to find the next treaure. This is made worse today with the idea that using guides and asking other players for help makes you an idiot who shouldn't be playing the game.