YMMV / Terranigma

  • Awesome, but Impractical: Topping out your character isn't worth it that much, as the final 6 levels require double the EXP gained over the previous 44, and the reward for persevering is only 46 life points, 9 strength, 11 defense and 6 luck.
  • Awesome Music: Most of the soundtrack. Remarkable in that the game's composers, Masanori Hikichi and Miyoko Kobayashi, are obscure even by video game music standards.
  • Big-Lipped Alligator Moment: The entire Astarica sequence is a subversion. Some unknown voice commands Ark to drink from a goblet, which sends him into a fever dream featuring expies of various allies, culminating in a scene where Overworld Elle acts out-of-character and kills two people before mocking Ark who apparently dies from drinking out of a goblet. Nothing within the game hints at any of this and never comes up ever again. Ark even comments to this effect afterwards. However, you get one Starstone after it, which are key items to complete the game.
  • Comic-Book Time: The time in Terranigma is much more confusing than Comic Book Time. People and animals are not born but come into existence (when Ark resurrects them or when a town expands). Assuming the game spans hundreds of years, all of the characters are immortal (and not aging Except Leim). Assuming the game spans only a few years, every event (towns developing, King Henri's invasion of Storkholm) takes place incredibly fast and the overworld characters do not have a history prior to their "resurrection".
  • Foreshadowing: Crysta is rife with it. One thing that may be missed, and though it never seems suspicious at the time, the Elder is, unlike everyone else but Ark and Yomi, resistant to being crystallized when Ark opens Pandora's Box, can rearrange Crysta's geography at will, demonstrates a knowledge of the outside world lacking in Crysta's other villagers, and (later) can communicate with Ark through dreams, seems able to track Ark's location in the overworld, possesses at least a rudimentary knowledge of overworld geography, and directs Ark to rescue a specific person, whose location is also known to the Elder. Why any of these things should be is left up in the air until The Reveal as to his identity.
  • Genius Bonus: The resurrection of life on Earth follows the order shown in the Book of Genesis.
    • Also, Crysta wasn't an original creation of Dark Gaia, it was merely a copy of Storkholm. This fits with the Biblical saying that Satan cannot create original life.
  • Germans Love David Hasselhoff: This game is often nicknamed as "The European Chrono Trigger". As in a JRPG that got some people of the other side of the Atlantic pretty jealous because it was not released there. Although the game wasn't as financially successful, it got a very devoted cult following.
  • Memetic Badass: Ark.
  • Narm: Mainly due to the Good Bad Translation.
  • National Stereotypes: Yunkou depicts a highly unflattering portrayal of China. The townsfolk there do not speak properly unlike the other people around the world, and the town itself is polluted and unclean, with a brownish coloration outside and ugly pipes and vents on the insides.
  • Strawman Political: There's quite some confusion about Louis' political orientation. Most players call him a communist, but he has also been called a conservative. On the other hand, Jean's idea to use taxes to advance production, city infrastructure, technology, and cultural life could also be seen as a more refined communist position. One could argue that Louis simply represents populism in general in opposition to Jean's authentic and informed political decision-making.
  • The Scrappy: Perel, the annoying stereotypical black 90s skateboarding kid, who for some reason gets to be one of Ark's closest allies on the surface world.
    • Meilin also annoys quite a few players, and she gets even more screentime.
  • That One Boss: Bloody Mary. She has higher HP than any of the bosses before her, while coupling it with insane defense. Her attacks are also incredibly powerful. Fortunately (perhaps as an act of mercy), she's one of only a few bosses you can use magic on.
  • That One Level: Dragoon Castle, with its stealth sections where guards move erratically and often block doorways so it takes forever to somehow get around them without getting caught, to its platform jumping with the gameís not-so-great controls. Luckily, unlike in other dungeons, you donít lose health if you fall down a hole.
    • Sylvain Castle, where spiders, skeletons, and Animated Armor attack you and you have to go looking for four gemstones (which are hidden almost too well). Plus thereís the grinding youíll have to do in order to stand a chance against Bloody Mary.
  • The Woobie: Ark in the ending, and earlier when he realizes what his purpose is.
    • Also both Elles; underworld Elle is frozen, has her childhood friend go on a journey that they probably wonít return from, is told to kill an infant, and then eventually fades away with the rest of Crysta. Surface Elle had her parents and village killed by a king who then kidnapped her in the event that he can get the secret of Storkholm from her, lost her voice, killed the king and had to flee, kidnapped at least twice more, and then has the baby sheís taking care of kidnapped and almost killed by her underworld counterpart.
  • What Happened to the Mouse?: We donít see Meilin, Perel, Meihou, Fyda, or Roy after taking over Berugaís airship. Since the airship crashes in Australia and Ark goes underground again, we donít know if they actually survive or not. Itís heavily implied that Fyda and Roy donít make it, but the whole situation is pretty vague.


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