* CreatorWorship: Telltale gets this for bringing back the AdventureGame genre when it was declining.
** This is especially apparent post-[[VideoGame/TheWalkingDead Walking Dead.]] Not that they don't deserve it, mind you.
* EarlyInstallmentWeirdness: Or Middle Installment Weirdness, if you will. Telltale already had a lengthy list of works to their credit when ''VideoGame/JurassicParkTheGame'' was released, but JP was just before the start of the company's shift into darker [=IPs=] with ''VideoGame/TheWalkingDead.'' As a result, ''Jurassic Park'' carries the scarier tone and [[PressXToNotDie stiffer QTE consequences]] of their later material, but lacks their now-iconic use of decisions, typical cel-shaded art style, and any of their rather large ProductionPosse.
* GrowingTheBeard: While they had always had their fans and positive critical reception, ''VideoGame/TheWalkingDead'' is what really flung them into the spotlight. They're now among one of the more well known developers among the gaming community thanks to that game and their projects that followed.
* ItsEasySoItSucks: Telltale's games aren't very challenging. This is one of the most common complaints against them.
* ItsShortSoItSucks: Since Episode 5 of VideoGame/TheWalkingDead Season 1, Telltale's episodes have gotten considerably shorter, hovering around the 90 minute mark where previously they often went over two hours. Fan response to the change has been less than enthusiastic.
** It seems this has been addressed with the Borderlands and Game of Thrones games, which have the normal 2 hour run time.

* TheProblemWithLicensedGames:
** Averted. Telltale has made good games out of the licenses that they bought. Such as {{Bone}} and VideoGame/BackToTheFuture.
** The ''[[VideoGame/JurassicParkTheGame Jurassic Park]]'' one is a bit more mixed. Some enjoyed it, others didn't.
** VideoGame/BackToTheFuture gets this with established Telltale fans too, being the easiest, most cripplingly user-friendly game they've released to date. The plot and characters are very good, and the cinematography and graphics are some of their best yet, but the puzzles are almost non-existent, and this rubbed ''a lot'' of fans the wrong way.
** They outdid themselves with ''LawAndOrder: Legacies'' - while each of the stories were interesting enough that they would have made pretty good episodes of the TV series, the mysteries and puzzles in all seven games were about as challenging as an ''Franchise/AceAttorney'' tutorial level. In addition, the graphics and voice acting were serviceable at best, with none of the actors from the series returning.
* ToughActToFollow: Telltale has admitted that they've got a big challenge ahead of them for Walking Dead Season 2, as Season 1's finale... well, to avoid spoilers, it set a lot up.
** This has unfortunately started to settle in for many of their post-Walking Dead works. Though still generally regarded as well written, people are starting to complain that the recent games are becoming increasingly 'formulaic' and dependent on [[PressXToNotDie Quick Timed Events]].