* AlternativeCharacterInterpretation:
** Kazuya's relationship with Jun Kazama can be seen as a [[SugarWiki/HeartwarmingMoments ray of cuteness]], or something a bit more nefarious, depending on the interpretation of his tactics in seducing her. Given Scenario Campaign in ''6'', it would appear that he holds a soft spot for Jun, or at least views her neutrally, seeing as he describes her as fearless and mysterious.
** Speaking of which, where does Jun fit in now that [[spoiler:she's Unknown?]] Or Unknown for that matter?
** Some fans believe Angel to be nothing more than a mask for Devil based on their ''Tekken 2'' story, but it hasn't been confirmed.
** What is Lee's exact position on the morality table? He's never been seen to make a formal HeelFaceTurn and his endings show him to be a bit of a jerk, but he is one of the most helpful characters in ''6''[='s=] storyline. Most would peg him as a neutral entity. He's generally decent nowadays (with quite a few PetTheDog moments in both ''6'' and ''Blood Vengeance'') and really only has it in for the Mishimas (adoptive half-brother Lars notwithstanding). At the end of ''7'', it looks like [[spoiler:he's on Jin's side, already securing him from Mishima Zaibatsu's grasp, helping Lars and Alisa, aiding the Zaibatsu deserters]], which may make him look like he did the formal HeelFaceTurn already, but perhaps there are still some ulterior motives hidden beneath those...
** Kazuya and Heihachi are... [[EvilVsEvil still not clear on who's worse]]. On one hand, Heihachi can have some PetTheDog moments (especially where [[MoralityPet Kuma]] is involved), but in the end, he's still a greedy bastard who's more cunning in manipulating things to be steered to his likings, and still responsible for everything in this mess. Kazuya bounces back between merely a victim of what Heihachi was planning, thus making him so messed up, but then his atrocities from ''Tekken 2'' on are far more open and shown to be worse than what Heihachi did: either he's just that bad, or [[AtLeastIAdmitIt he's just more proud to admit the crimes rather than hiding behind a facade]].
** Speaking of the Mishima clan... Jin seems cold and callous even by antihero standards. He doesn't show a drop of sympathy for Jinpachi, nor a shred of remorse for killing him, [[NotSoDifferent despite how similar their situations were]], and knowing full well that this man, who he was named after, [[WhiteSheep is the only good Mishima in the family]]. Likewise, he shows no great deal of remorse for the world war he started.(albeit one that was necessary to destroy Azazel, and thus, the Devil Gene [[spoiler:even though the latter attempt ended up failing.]] Not even when confronted with the grieving brother of one his ''numerous'' victims or forcing Lars to kill a girl he clearly cared for does he show a drop of remorse, and even mocks both of them. One wonders if he cares about anything but getting rid of his curse, with the exception of [[EvenBadMenLoveTheirMamas his mother, Jun]], and [[MoralityPet Xiaoyu]]. Some people suspected the Devil Gene was taking him over at that point, but it doesn't seem to be the case.
* AmericansHateTingle: Bask in the glory of the pure unbridled ''rage'' of western ''Tekken'' fans that was unleashed upon the announcement of hyperactive, cat-obssessed ''moe'' combatant Lucky Chloe. The utter hatred of her had such an impact that they actually '''[[AscendedMeme made it canon]]'''. While her [[BitchInSheepsClothing true personality]] may have made her more fun for a character rather than a generic {{Moe}} idol, it was rendered not helping her case because in her Character Story, she proceeded to humiliate the hell out of Eddy Gordo, distracting him from his own quest for vengeance and dragging him into her idol shenanigans and considering her to be the ultimate disrespect towards Eddy's character arc, which is considered interesting by many Western fans. The best thing that the Western fans can come up with about her is just how she's preferable than the new reporter/narrator in the story mode - and that she plays pretty good.
* AuthorsSavingThrow: Both Katsuhiro Harada, and both over the paid DLC situation of recent ''Tekken'' titles.
** Due to the outcry over the ''Street Fighter X Tekken'' DLC, he announced all the post-release content for ''Tag Tournament 2'' would be free and only the Tekken Tunes mode would have paid add-ons, which were strictly optional.
** With ''Tekken 7: Fated Retribution's'' console release, Harada stated that ''classic'' Tekken characters, ''if ''they return one day, would not be paid DLC, with the two additional guest characters, plus some optional bonus content being paid solely to cover development costs for the additional content and updates.
%%* AwesomeEgo: Heihachi Mishima.
* BaseBreakingCharacter:
** The lack of fleshed out story modes for almost all the cast in ''Tekken 7'' has become a big problem for most of the fanbase. The character stories are universally considered a letdown. Some are mad with their favorite characters getting the shaft in favor of the Mishimas and Akuma, or the story doesn't matter and they are there for the amazing ''Tekken'' gameplay.
** Bryan. In a bit of a subversion, people have no qualms with the character. It's simply a matter of which ''characterization'' of him you like: the more reserved badass that debuted in ''3'' or the raging, power-hungry OneManArmy that emerged in ''5'' (''4'' was a bit of intermediate stage). Although it's worth mentioning that even in 3's ending, Bryan throws the upper half of a tank at a special forces squad and cackles on top of a police cruiser after killing them in one fell swoop, so he wasn't exactly what one would call 'reserved' in early installments.
** Ogre gets similar scorn, but not because of his character ([[FlatCharacter or lack thereof]]). He's seen as TheScrappy mainly because his inclusion forced the removal of Jun from the roster.
** Kazumi is becoming this due to the retcons of Kazuya's origin story that she represents as well as dragging out the devil gene plot for another game which some fans see as played out.
** The bound mechanic that allows players to bounce their opponents off the ground to continue their juggles. Both its inclusion in ''6'' and ''Tag 2'' and its later toning down to the point of it nearly being gone in ''Tekken 7''.
** Lucky Chloe fits the bill even in the American fanbase, in spite of the massive hatred she gets. While some are extremely pissed with her design and overly blatant moe attitude, there are many who are defending her, saying that the accusations are premature, she still brings diversity to the cast, pointing out many of the other more ridiculous character designs (such as Kuma or Alex), and that judgment should be reserved until how she plays has been shown. This is a fighting game, after all.
** Josie Rizal in ''7'', particularly amongst Filipinos, who either [[MexicansLoveSpeedyGonzales love her]] because the Philippines has been historically underrepresented in video games, or hate her because of her {{Stripperiffic}} outfit and a [[NamedAfterSomebodyFamous choice of name]] that they consider insensitive to Philippine culture and history. Outside Filipinos, the argument is different: She's either a decent character and someone that gives Bruce's moveset her own spin that it's good, or she's disliked for replacing Bruce at all, on top of [[WhatMeasureIsANonBadass being a crybaby that cries in her victory.]]
** The inclusion of a GuestFighter in the update to ''Tekken 7'': [[Franchise/StreetFighter Akuma]]. People are either excited for him and making jokes about how this is why he's not in the initial roster of ''Street Fighter V'', or despise him for being a GuestFighter and the fact that he is actually being implemented into the story of the game.
*** And in a more competitive sense, people fear that giving him a Super Bar will elevate him beyond everyone else. Reasons being 1) he can do EX versions of his moves, 2) he can FADC out of his attacks thus increasing combo potential, and 3) he can use another Super in addition to his Shun Goku Satsu Rage Art.
** Master Raven. Some dislike her for replacing the original Raven, while others like having another female fighter in the series. As a bonus for some, the fact that she's basically the ''Tekken'' equivalent to [[VideoGame/SoulSeries Taki]], quite possibly ''the'' most popular and iconic female character of that series, if not overall, in both [[MsFanservice appearance]] and personality, definitely helps with getting fans to accept her. On the other hand, there are those wanting a female ninja but would've preferred the return of Kunimitsu, especially after being revamped for ''Tag 2'', instead of a completely new fighter.
** Bob is a pretty big one. Some people love him for being a fat character that ''isn't'' used solely for comic relief, and for having a very fun playstyle. Others revile him for being [[TierInducedScrappy ridiculously overpowered]] (especially in ''Tekken 6'', case in point: EVO 2011 grand finals was a Bob mirror), and for having very little purpose in the game's roster other than being the token fat character - not to mention how he is a somewhat unsubtle [[TakeThatAudience jib at the serious playerbase]].
** Eliza returning in ''Tekken 7'' has gotten many people riled up for being ''yet another'' "waifu bait" character as opposed to a more traditional fighter. As the game already featured Lili, Asuka, Xiaoyu, Alisa, Josie, ''and'' Lucky Chloe, there are more than just a few who have accused Harada of deliberately PanderingToTheBase for what some view as the LowestCommonDenominator. The only way to avoid having Eliza in the base game is to ''not'' pre-order has also pissed off those gamers who want to do just that. The fact that she's getting in, while other characters like Armor King, Lei, Anna and Julia have been cut is another point of contention.
*** And then there are the players taking issue with her being a pre-order bonus for a different reason - that of course, being the fact that Harada has gone back on his word regarding DLC (see below).
** Lili is starting to become this due to fans accusing her of ruining Asuka's potential in the main story (given her status as a Kazama) and placing sole emphasis in her petty rivalry with her.
* BrokenBase: Oh boy, grab a chair and a bag of popcorn...
** Let's start with a series mainstay: juggling. It is either the lifeblood of Tekken that makes every match exhilarating and is equally rewarding to pull of as it is to see, or a cumbersome element that brings the actual gameplay to a standstill just so that a player can execute one. The additional mechanics introduced in subsequent games make this an even more turbulent topic to address.
** Bound/Bounce, introduced in the sixth game. Some think that it adds a whole new layer of depth to how combos are constructed, while others say that it drags out the length of the already long juggles even further AND results in greater amounts of damage. The revamped Tag features in ''Tag 2'' are an [[InvertedTrope inversion]]: to some, it makes performing combos an even more complex (as if it were possible) and more visually appealing affair, while others find that certain combinations are just unfair in terms of damage and certain powerful combinations.
** Hell, ''Tekken 7'' itself is quickly becoming the most divisive entry in the entire series since the fourth game. The common complaint is that [[ItsTheSameSoItSucks it's more of the same]], but one camp sees the series' staples as tried-and-true and thus finds nothing wrong with it. Another camp, however, claims that, between the polarizing new characters, the recycled assets (character models, sound bytes, animations, voices and mechanics), the lackluster soundtrack and the lack of hype in comparison to other fighting games, this installment is evidence that the ''Tekken'' series is on life support.
*** [[LimitBreak Rage Arts]] are either a neat inclusion, or are out of place in the series. Not helping their case is the fact that a majority of them are simply several of a character's regular moves put together in a cinematic sequence.
*** The {{Nerf}} to backdashing and sidestepping, two of ''Tekken'''s biggest gameplay components. It's either received well for giving newcomers less to worry about when learning the game, or hated for the exact same reason.
*** The January 23rd trailer confirmed two things: that the game had been pushed back to June 2017, and that the game would be getting paid DLC post launch. Some people are angry at Namco for pushing back a game that they feel should have been released in 2016, and aren't taking the DLC plans well, as it shows Harada has blatantly gone back on his word. However, some people feel the delay is reasonable, as following ''VideoGame/StreetFighterV'''s lackluster first year, they can see why Namco would want to polish the game as much as possible before getting it out the door, and that the DLC would help to breathe new life into the game in the months following launch. Also, Harada later assured that, as with [=TTT2=], post-launch DLC characters will ''not'' be part of the paid [=DLCs=], but will remain available for free (with the exception of Eliza and the two as-yet-unannounced guest characters).
*** Then there's the features that ''Tekken 7'' lacks in comparison to ''[=TTT2=]'' - namely Ghost Battle and Tekken Tunes. ''Tekken 7'' [[ReplacementScrappy tries to replace both with new features, but they both fall short]] - instead of Ghost Battle, we have Treasure Battle, which is the same basic thing, except it drops custom parts faster, and doesn't actually download ghost data, which was the whole point of the mode - and instead of Tekken Tunes, we have Jukebox, which, instead of letting the player change the [=BGMs=] to any sound file they care to import to their PS4, lets the player change the [=BGMs=] to...other ''Tekken'' music. Which is something Tekken Tunes already let you do anyway if you just imported other ''Tekken'' music.
* CommonKnowledge: Creator/ToshiyukiMorikawa is often cited as a member of the ''Tekken'' cast, usually as Kazuya. This is a mistake, as Kazuya was voiced by Creator/JojiNakata from the first game to the first ''Tag Tournament'', then Masanori Shinohara from ''4'' and so on. Not to say that Morikawa didn't do a thing, he did... Hwoarang's battle grunts before Korean voice actor Sang Hyeon Eom took over.
* CompleteMonster: [[AxCrazy Bryan Fury]], making his debut in ''Tekken 3'', was once a DirtyCop with ties to drugs. Killed in a shootout, his body was taken by Dr. Abel who revived him as a {{cyborg}}. After two years, Fury's body began to break down, but he was saved by Yoshimitsu and his friend Dr. Bosconovitch. As thanks for saving his life and making him stronger, [[UngratefulBastard Fury]] murdered Yoshimitsu's Manji Clan brothers and almost killed Bosconovitch, earning [[ArchEnemy Yoshimitsu's]] undying hatred. Determined to [[BloodKnight unlock his full potential]], Bryan entered the King Of Iron Fist Tournament 5, but Yoshimitsu forced him to retreat. Frustrated, Bryan traveled to battlegrounds across the world, [[OneManArmy killing and destroying]] until he [[VictoryIsBoring grew bored of how easy it all was]]. Giddy to crush anyone that would provide him with entertainment and a challenge, Bryan Fury is consistently portrayed as [[{{Sadist}} one of the cruelest fighters]] despite his lack of resources.
* CrackPairing:
** Julia with King II, due to the maybe 14 seconds of dialogue they shared in ''[=T5=]'', although that dialogue had a very [[VideoGame/SoulSeries Kilik/Xianghua]] feel to it. [[spoiler:She's the new luchador "Jaycee" in ''[=TTT2=]'' (note [[http://farm6.static.flickr.com/5050/5288864131_d92048af25_b.jpg the pendant]]) only she's adopted a more wrestling-based style as well.]]
** For some reason, Christie/Steve was big around the time of ''4''. It's still a common ship in fanfiction.
** Similarly, Lili/Dragunov and Miguel/Zafina seems to pop up frequently in fanfics, for no reason other than first appearing in the same games.
** Ever since the second trailer for ''Tekken 6'', Hwoarang/Lili has gained some popularity simply because the two were depicted as [[BattleCouple tag-teaming]] against Jin. That and (in terms of FoeYay), [[DistaffCounterpart Lili is to Asuka as Hwo is to Jin]]. Let it be said that, canonically speaking, Scenario Campaign shows that Hwoarang has a low opinion of Lili.
** In-universe we can get this thanks to what the characters think of each other in the ''Tag'' games. Kazuya hating pretty much everyone and Jun liking the animals is [[JustForPun natural]] enough, and Asuka and Leo (and Lili) are friends in the Tekken comic, which can be seen as an implication that they would naturally get along with each other. But Bob and Asuka? Miguel and Bob? Paul and Bryan Fury? Ganryu and Devil Jin? [[WhatDoYouMeanItWasntMadeOnDrugs Crack]] Pairing being the operative word.
** Pairing Zafina with either Miguel or Dragunov is also fair game in the eyes of some fans.
* CrazyAwesome:
** Yoshimitsu is unmatched in terms of this. No one--and we mean ''no one''--has a moveset revolving around ConfusionFu [[UpToEleven and then some]]. He can [[NotQuiteFlight rotate his mechanical hand to propel himself like a one-man helicopter]], [[BreathWeapon spew poisoned breath]], enter LotusPosition and spin with enough velocity to reappear on the other side of the opponent, and even ''commit {{seppuku}}'' and then spin (with the blade ''[[DeliberateInjuryGambit still embedded in his stomach]]''), [[BloodyMurder spraying his blood all over the place and damaging you with it]]! [[RuleOfFunny Or, he can just crash into you and fall down]].
** Well, there IS one character that possibly trumps Yoshimitsu in this regard: Doctor Bosconovitch, who (in ''3'', at least) is basically a geriatric man who keeps falling over because of his ailing health and has Yoshimitsu's moveset [[ThisIsYourPremiseOnDrugs modified by heavy amounts of crack cocaine]]. For example, he has a sword lunge stab similar to Yoshimitsu's (b,b+1) which is a OneHitKill, not due to the amount of damage the stab does as with Yoshimitsu, but because Bosconovitch stabs with a sort of taser which electrifies the opponent and just keeps shocking, damaging them bit by bit until they either die or he decides to hit the opponent out of it.
* DarknessInducedAudienceApathy: ''Tekken 7'' is where the Mishima saga concludes, which means Heihachi and Kazuya get more characterization and screentime than anybody else. Much of the story is about them trying to one-up each other in terms of villainy, and none of the heroes being able to stop them. Even ''[[BloodKnight Akuma]]'' comes off as more sympathetic than the Mishimas, at this point.
* DesignatedHero: Heihachi was, more or less, the central character in ''Tekken 2'' alongside Jun. The franchise as a whole runs on this trope, with Kazuya the lead in 1 and BaseBreakingCharacter Jin the lead in every game from 3.
* DracoInLeatherPants:
** Kazuya ''and'' Heihachi. They still occasionally switch places between who's EvilerThanThou DependingOnTheWriter.
** [[AxCrazy Bryan Fury]] and [[SilentAntagonist Sergei Dragunov]]. In canon, Bryan's always been antagonistic since his debut with ''Tekken 3'', and only got worse from SanitySlippage until he was a full-on OmnicidalManiac starting in ''Tekken 5'', while Dragunov's role in ''Tekken 5'' involved trying to capture [[HumanoidAbomination Devil Jin]] [[PlayingWithSyringes so the Russian government could use his energy]] [[SummonBiggerFish to awaken a far more dangerous monster buried in Siberia]]. In fanon, they're blasted full-force with [[{{Wimpification}} Ukefication]], or at least labeled NotEvilJustMisunderstood, often to ship with other characters.
* DuelingGames:
** ''Tekken Tag Tournament 2'' is one against ''VideoGame/DeadOrAlive5''.
** ''Tekken Revolution'' may become one against ''VideoGame/KillerInstinct'' (''2013''), both being free to play games for the [=PS3=] and Xbox One respectively, with the latter winning so far.
** ''Tekken 7'' and ''[[{{VideoGame/StreetFighterV}} Street Fighter V]]'' for the eighth generation of console gaming. Ironic now that Akuma is revealed to be a GuestFighter.
* EnsembleDarkhorse:
** The reason for Kazuya's return in ''4''. Also Nina, so much that she spawned her own SpinOff game. It's also the reason of why both of them were the first ''Tekken'' fighters revealed in ''VideoGame/StreetFighterXTekken''.
** Yoshimitsu as well. He's one of the ''four'' characters to be present in ''every'' game (the others being Heihachi, Paul, and Nina) and his [[CrazyAwesome eccentricity]] has earned him a very devoted fanbase, to the point that [[LegacyCharacter his ancestor]] [[GuestFighter was ported over to]] ''[[VideoGame/SoulSeries Soulcalibur]]'' (make that two as of ''SCV'') to tell us that, yes, these two series share common ground. Like Kaz and Nina, Yoshi is also present in ''[=SFxT=]''.
** King. Aside from invoking the ProfessionalWrestling RuleOfCool deal, the fact that he got major crossover appearances through ''NamcoXCapcom'' and ''StreetFighterXTekken'' (being one of the first 5 Tekken characters announced). Not to mention him being one of [[NiceGuy the nicest characters in the game]] [[GoodIsNotSoft while not being afraid to kick ass when necessary]] is a breath of fresh air in the midst of tons of morally questionable characters filling in the CrapsackWorld the game takes place in.
** Given the ruckus fans have been making since their disappearance post-''Tekken 2'' (''[[DreamMatchGame Tag]]'' doesn't count), one can assume that Jun Kazama and Kunimitsu have this going for them as well.
** Lili is ''really popular'' for someone not involved in the whole Devil Gene business. She even appears as the sole ''Tekken'' representative in ''[[Anime/QueensBlade Queen's Gate: Spiral Chaos]]'' and also pops up in ''[=SFxT=]''. She was also among ''the first'' characters revealed for ''Tekken 6'', seen alongside Jin and Hwoarang in the E3 2006 trailer. And ''Tag 2'' is giving her a spectacular, exclusive costume for her. In fact, it's gotten to the point where she has usurped Nina's position as the the ''poster girl'' for the ''Tekken'' series, having become the focus of the marketing and being among the first characters revealed for the game, whereas Nina had to wait until ''Fated Retribution'' to get in. Although it should be noted Nina has been the poster girl for ''Fated Retribution'' and has a major role in the story, likely due to fans backlash over her exclusion from the arcade edition of Tekken 7.
* EpilepticTrees:
** There has been some fan speculation that Angel came into existence because of Jun's presence.
** Heihachi's tenure as a GuestFighter in the [=PS2=] version of ''Soulcalibur II'' (most notably, [[spoiler:Heihachi accidentally cutting his hand with [[ArtifactOfDoom a fragment of]] [[EvilWeapon Soul]] [[TheCorruption Edge]]]]) has a few fans wondering about a possible connection between [[spoiler:Soul Edge and the Mishima bloodline]]. However, it should be noted that his participation in the series is non-canon.
*** [[spoiler:His ending in ''Soulcalibur II'' states it was AllJustADream, though...]]
** Quite a few people are convinced that Ogre is holding Jun's '''''[[PoisonOakEpilepticTrees severed head]]''''' in the [[http://www.youtube.com/watch?v=M0JM1QdafWg arcade intro]] to ''3''. Alternatively, this could be how Jin ''interpreted'' the events, seeing as he was knocked unconscious by Ogre.
** The true extent of Ogre's connection to Devil/the Devil Gene is ''ripe'' for these. Heihachi sought the Devil Gene in ''4'' so that he combine his genetic material with Ogre's to gain {{immortality}} or create a new lifeform. In ''Devil Within'', True Ogre's presence causes the Devil inside Jin to flare out of control. In ''Dark Resurrection'', Dragunov's ending has him revive an inanimate figure resembling True Ogre using Devil Jin's power/lifeforce.
* EvenBetterSequel: It is very often agreed that ''Tekken 2'' is this compared to ''Tekken 1'', and ''Tekken 3'' is this compared to ''Tekken 2''. Also, ''Tekken Tag Tournament 2'' compared to ''Tekken Tag Tournament 1'' and ''Tekken 6'' (which came out immediately before it, and uses largely the same engine).
* {{Fanon}}: Lots.
** Fans believe Wang to be Xiaoyu's grandfather due to Xiaoyu addressing him as such. In this case, Xiao was calling him "Grandpa" in the same way that a person would say "Gramps" to a random elder. They ''are'' distant relatives and Wang trained her at one time, but Wang is not her grandfather.
** For a long while, most fansites had the story of Bruce being Lei Wulong's police partner, who lost his memory on the plane crash and was manipulated by Kazuya into becoming his bodyguard. This seems to be a confusion from his canon story, where Lei's actual nameless partner was with Bruce in the plane.
** Most of Roger and Alex's story in ''Tekken 2'', probably due to them having little to none back then. This includes being trained by Armor King and being saved/sent to a safe wild area by Jun.
** Jun's role as Kazuya's MoralityPet in ''The Motion Picture'' is sometimes used to depict their relationship for the series proper. Then again, Kazuya's statements of her in ''Tekken 6'' (see AlternateCharacterInterpretation) seem to enforce this case.
** Christie's grandfather is ''not'' named Ho Chi Myong; the name was created by a FanFic writer.
** Based on what we've seen of Angel in ''T2'', ''Tag'', and ''Tag 2'', she is likely not just a mask for Devil. Fans interpret Angel's ''T2'' profile in a way that defies her ending movies. While those endings are not in main continuity (but ARE canon), they still reflect the character herself (Paul's endings wouldn't show him as a famous mathematician or a professional equestrian, why would Angel's be so contrary to her identity as Devil's mask if that were true?). Additionally, there's been misinterpretation of Angel's battle with Devil over Kazuya's soul. As stated by Harada himself, Angel is actually not a part of Kazuya's soul (specifically, the little remaining good); she's simply a supernatural entity vying with Devil over Kazuya's fate.
* FanPreferredCouple: Although in general the majority of pairing in the series are pretty obvious and almost have no intrigue, it seems that so many people like to pair Jin with Hworang and Lili with Asuka as BiTheWay. This perhaps even led to the fact that from the fifth game of Hworang was switched to FriendlyRivalry with Steve. In addition, fans also like to pair characters that have a temporary intersection in some games, for example Lee with Anna or Jin with Asuka.
* FightSceneFailure:
** Averted in the movie: the fight scenes are ''very'' well choreographed, even with nearly every character's fighting style being incorrect and several of the actors being people who hadn't done such scenes before.
** Averted with Gary Daniels as Bryan Fury, who's a real-life kickboxer, and what Bryan practices is kickboxing, [[FridgeBrilliance so it makes sense Bryan would be portrayed by a real-life kickboxer]].
* FoeYayShipping: You'd be surprised at how many people latch onto Yoshi/Kuni, Jin/Hwo, Asuka/Lili, etc.
* FranchiseOriginalSin: The later ''Tekken'' games have been criticized for how whacky and out-of-place the new characters are, with many of them being clearly {{anime}}-influenced, and that they didn't fit in game which was supposed to be game about fighters using relatively realistic martial art styles. It reached a boiling point with Lucky Chloe, a [[{{UsefulNotes/Kawaisa}} kawaii]] pop idol girl who speaks in GratuitousEnglish and fights using [[DanceBattler dance moves]], making her quite possibly the most hated character [[AmericansHateTingle for western audiences]]. However, these kinds of whacky characters have been present since the beginning -- Yoshimitsu was a cyborg ninja that seemed a little out of place amid a roster of martial artists. Not to mention [[BearsAreBadNews Kuma]], [[MechaMooks Jack bots]], and [[BoxingKangaroo Roger]] were in the first two games as well. And the anime influence? Been there since ''3'', with Xiaoyu's anime-style ending and her character hitting most of GenkiGirl cliches found in anime.
* FunnyAneurysmMoment: [[Creator/DaisukeGori Heihachi Mishima...]] [[ActorExistenceFailure is dead.]]
* GameBreaker:
** Paul's Phoenix Smasher. It's incredibly easy to pull off, has very little vulnerability, and does an '''obscene''' amount if you hit someone on counter; in ''2'' it was the second most powerful non-unblockable after the Kazuya's [[{{Shoryuken}} Lightning Uppercut/Lightning Screw Uppercut]], and in ''3'' [[AIBreaker the computer hardly ever blocks it]]. Even without the counter, from ''3'' onwards it causes the opponent to roll (Bryan's Spinning Roundhouse did the same), setting them up for a running attack follow-up. Heihachi's Iron Hand in 5 (see below) is a spiritual successor.
** Bryan's Mach Breaker in ''3''; decent power, ''really'' fast and sets up several options quite nicely. Tends to get blocked more in later games.
** Ogre's Waning Moon in ''3'' was considered too good. It's still a pretty good move in later incarnations but not to the same level as in that game.
** Similarly, Roger and Alex's wind-up punch. Had a charging time, but it was fast enough to murder a knocked-down player. Was nerfed with Roger Jr., where it needed a complex analog roll. And now the inputs have been simplified again for ''[=TTT2=]'', but the damage itself was nerfed, as with most other unblockables. [[RuleOfThree Same goes for the Jacks and their]] {{Megaton|Punch}}/Gigaton Punch.
** Bob's Cracker Jacker move in ''6''. It's fast, has decent damage, has a large hitbox, and [[AIBreaker is hardly ever blocked by the CPU]], even in Ultra Hard mode.
** Heihachi's incarnation in ''5''. [[http://www.youtube.com/watch?v=JXw4s3DV3uE As you can see,]] his jab combos can punish you like there's no tomorrow and his juggles are dangerous. Summed up by this comment:
-->"[The] thing I love about Heihachi is that all of his moves are soo overpowered and seem really cheap. Well, I guess if ''I'' was 70-years-old, I'd need cheap moves too. lol"
** Jin in ''4''. His Laser Scraper combo (if properly-timed) and a recovery time that was faster in most situations than most of the cast gave him viable tools to constantly apply pressure to his opponents. The end result? You're looking at the sole occupant of [[CharacterTiers top tier]] in high-level TournamentPlay. Jin endured quite a bit of TierInducedScrappy disdain during this time.
** Devil Jin is just as bad, as according to CharacterTiers, he's the ''only'' A+ tier character in ''5'' (true to form, his dad and grandpa are no. 2 and no. 3).
** Steve Fox in the original [=PS2=] version of ''5'' had an absurdly high priority on his jabstrings. And if that wasn't enough, he is the only character to have a legit infinite in any ''Tekken'' ever, making him the true Game Breaker. In fact, he was considered a main reason for the ''Dark Resurrection'' update to ''5''.
** In ''3'', GuestFighter Manga/{{Gon}} is this [[HitboxDissonance due to his really small size]]. To a certain extent, Dr. Bosconovitch is this as well for almost the same reasons; he can only fight either from a crouching position or from lying on the ground; he can't stand upright for more than a second.
** The juggle/tag mechanic in the ''Tag'' games can become this with the right characters. Stubborn opponents suddenly become much easier if hit with a launcher and then tag rushed. See Jun below.
** A good strategy for Jun/Asuka/Unknown is to open up with the leg sweeps then the cartwheel kicks, both of them. An uppercut for juggle damage later takes care of most of her opponent's health. Their expanded tricky moves in the ''Tag'' games makes them even more so. They also has several easy to pull off launchers that make juggling/tag moves [[NatureHero a breeze.]] Furthermore, it can go into 3-ring circus, which can loop back into triple sweeps, giving them an infinite with a fair amount of mix up.
** Hwoarang had a [[https://www.youtube.com/watch?v=ygYEcchhkpw hideous]] one that's since been patched out of Tag 2. Basically, one of his unblockables was elligible for Tag Assault, giving anyone who used him an almost inescapable free 60% lead.
* GermansLoveDavidHasselhoff: According to an article in a Swedish gaming magazine, Namco introduced Lars Alexandersson for this very reason, since the ''Tekken'' series is very popular in Sweden.[[note]]As a proof of its popularity there, Music/InFlames preferred to play ''Tekken 3'' rather than recording their third album ''Whoracle''.[[/note]] They also contacted the Swedish Embassy to make sure they got a realistic-sounding Swedish name.
** The Philippines is also known for their love of ''Tekken''. Namco Bandai rewarded their Filipino fanbase with a stage based off the country in ''Tekken Tag 2'', with ProductPlacement of several notable Filipino arcade chains.
*** There's also an ongoing rumor that Jollibee[[note]]Mascot of the most popular fastfood chain in the Philippines. It's basically the Filipinos' answer to [[UsefulNotes/McDonalds Ronald McDonald]].[[/note]] is being considered as a fighter in the upcoming Tekken 7, following [[http://kickerdaily.com/is-jollibee-being-considered-as-a-new-character-in-fighting-game-tekken-7/ a certain tweet by Harada himself, which says "Jollibeeeeeeeeeeeee!!! Iíll consider"]]. Although he may not really be considering the character as a part of the roster.
*** ''7'' finally introduces Josie Rizal, the first ''Tekken'' character of Filipino nationality.
** [[http://www.eventhubs.com/news/2013/sep/20/whos-1-fighting-game-sales-harada-says-tekken-425-million-copies-sold-date/ According to Harada,]] nearly half of the franchise's sales (about 20+ million copies out of an approximated 42.5 million currently) come from Europe. Which probably explains why ''Tag 2'' now features all European language-speaking characters voiced in their native tongues (French -- Lili[=/=]Sebastian, Spanish -- Miguel, Portuguese -- Eddy[=/=]Christie, Russian -- Dr. Bosconovitch, German -- Leo).
* GoddamnedBats: Enemies with machine guns in Scenario Campaign. They're not particularly lethal by themselves, but they can hit you from a long range, and their bullets leave you vulnerable for a while. They'll also often shoot at you repeatedly and/or gang up on you, making them an annoyance at best, and DemonicSpiders at worst, since their hits leave you wide open for more dangerous enemies' attacks.
* HarsherInHindsight:
** Hearing Raven say "Heihachi Mishima is dead" is sad since Creator/DaisukeGori (who voiced Heihachi at the time Raven said that quote) is dead now. [[spoiler:In storyline, this finally applies to him as of ''7''.]]
** Jinpachi having his double voice lost because his one half, Creator/TakeshiAono, passed away? Quite harsh. Then his sole voice, Creator/ChikaoOhtsuka, passed away as well, creating a complete AuthorExistenceFailure on Jinpachi.
* SugarWiki/HeartwarmingMoments: King I's ending in ''2''. Having lost the tournament, a depressed King watches some children celebrate Christmas as he leaves gifts for the orphans. As he turns away, the children swarm him and King smiles.
* HilariousInHindsight:
** In ''Tag 2's'' Fight Lab mode, the final set of enemies consist of LawyerFriendlyCameo versions of [[StreetFighter Ryu, Ken and Akuma]], meant as a TakeThat as fitting the FriendlyRivalry of StreetFighterXTekken. Come the ''Fated Retribution'' update of ''7'', and the actual Akuma makes an appearance as a GuestFighter, possibly none too happy at being mocked... and missing the initial roster of ''VideoGame/StreetFighterV''.
** There was a ''WebAnimation/OneMinuteMelee'' that pit [[https://www.youtube.com/watch?v=JqNV_pcRCd0 Heihachi against Geese Howard]] long before Geese was confirmed for ''Tekken 7'' (with his trailer involving him kicking Heihachi's ass no less).
** While Lili and Alisa don't interact in canon, it's amusing that Lili's ''Tekken 6'' actress would go on to voice a haughty, entitled {{Tsundere}} named Alisa with a wealthy father in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel''.
** The game marks the first time in 15 years that [[Franchise/StreetFighter Akuma]] and [[VideoGame/TheKingOfFighters Geese]] [[VideoGame/SNKVsCapcomSVCChaos cross paths]].
* {{HSQ}}:
** [[Franchise/StreetFighter Akuma]]'s [[GuestFighter inclusion]] in ''Tekken 7''. That is all.
** Wanna know how to top that? [[VideoGame/FatalFury Geese]] [[VideoGame/TheKingOfFighters Howard]].
* IKnewIt: What many fans said after [[spoiler:the reveal during the FinalBoss battle in ''[=TTT2=]''. Jun Kazama is indeed Unknown.]] It's unclear whether it's this or AscendedFanon, as [[WordOfGod the artbook]] included with ''6'' notes that [[spoiler:Unknown was originally meant to be another character entirely, namely ''Jun's sister''; this was hinted at with discrepancies between Jun and ''Tag''!Unknown, such as height differences (Unknown was two inches shorter than Jun).]]
** And another for those who guessed that [[SamusIsAGirl Leo]] [[LadyLooksLikeADude is a woman]].
* IncestYayShipping:
** Despite being cousins, [[KissingCousins Jin and Asuka]] receive a lot of attention from shippers who don't pair them with their respective rivals, Hwoarang and Lili. It helps that the exact nature of their relationship largely remains unexplored (it isn't even established whether they are first, second, or third cousins) save for a one-time encounter in ''T5'' (which was itself dripping with ShipTease), leading to plenty of untapped story potential.
** Nina is sometimes quite anxiously paired by some people [[BrotherSisterIncest with her sister Anna]] because of the very strong FoeYay between them and her sister's very playful manner of communication. The fact that Nina is practically not interested in men (or women for that matter), and Anna has a strong reputation for ReallyGetsAround in fandom, makes everything worse. This also happens [[ParentalIncest to Steve in subsequent games]], since, due to the nature of his birth and the formal absence of age difference, many forget that he is [[DesignerBaby technically her son]].
* InternetBackdraft: Pretty much nobody is happy with ''Tekken 7's'' story mode, and ''especially'' the individual character episodes. Common points of criticism include a growing number of [[ExcusePlot Excuse Plots]], [[FlatCharacter flat characterizations]], and overall lazy writing that's actually gotten worse since ''T6''.
* ItWasHisSled: Pretty much everyone quickly figured out Jaycee was [[spoiler:Julia]] underneath the mask.
* LauncherOfAThousandShips: Despite being a CelibateHero through and through, Jin has been literally coupled with ALL the characters in the series, might that character be male or female, and even including his [[IncestYayShipping family members]].
** Lili is the female equivalent: she's often paired up with her {{Friendly Rival|ry}} [[FoeYayShipping Asuka]] (all the LesYay interactions between the two in the ''Tekken'' franchise don't help), but also with Jin, Hwoarang, Steve, [[{{Bifauxnen}} Leo]], and even ''Dragunov''.
* LesYay:
** Play as Zafina on Lili's stage in ''Tekken 6'''s Scenario Campaign, and you'll see what we mean. (Mostly for Zafina, but also a bit for Lili. She found the idea "appealing", after all.)
** If you've read the Ultra Jump Egg manga, Lili ''really'' pushes it with Asuka, [[http://ultimaterogue.tumblr.com/post/71945031261/friendly-reminder-that-lili-had-no-respect-for including landing on her face crotch-first, trying to sleep in her bed, and grabbing her breasts]], all the while insisting it's for her rivalry. ''[[ImplausibleDeniability Yeeaaaah]]''.
*** Looking over that Ultra Jump Egg manga, Lili and Asuka fall into this big time. Let's add in Lili calling Asuka her soulmate and two bathing with each other. That or their ''Tekken 6'' endings alone. Sure, they may be fighting, but both have shown that they not only both enjoy fighting, even Lili's butler comments that this is her making friends.
*** Further evidence for Lili in her ''Tag 2'' ending. Sebastian voices doubts that the plan is such a brilliant way to signify her ''affections'' for Asuka.
*** ''[[Videogame/StreetFighterXTekken Street Fighter X Tekken]]'' has the pair of them team up to go to Antarctica. Note that someone with Lili's resources could have probably gotten anyone other than Asuka to accompany her. Instead she chooses to go with Asuka.
*** For what it is worth to shippers, it is possible to dress Asuka and Lili up in something resembling a ''groom and bride'', thanks to customization in ''Tag 2''.
*** Even more fuel for the fire appears in ''Tekken 7''. After Asuka's story fight, she rambles on, in stunning detail, every one of Asuka's problems, and solves just about most of them in one swoop by buying out her house and family dojo, while insisting she live with her and learn her martial art.
** In ''[[Anime/TekkenBloodVengeance Blood Vengeance]]'', we have Xiaoyu and Alisa as well. [[spoiler:Xiaoyu, wearing only a ModestyTowel, hugs Alisa and sleeps on Alisa's lap.]]
* LikeYouWouldReallyDoIt: [[spoiler:Wang]]'s death in ''Tekken 6''. Deliberately lampshaded in ''Tekken Tag 2''. [[BreakingTheFourthWall "Those wussy game developers..."]]
* LoveItOrHateIt: ''Tekken Revolution''. It's a free-to-play, Solo Mode-only version of ''Tag 2'' with customizable character stats and modified gameplay. Some like it because they believe the gameplay feels more like ''Dark Resurrection'' (which is still generally considered the best ''Tekken'' game in many players' eyes), and they like the arcade-esque feeling it gives off where when you win, you get to keep playing. Others hate it because they either don't like the free-to-play model, the customizable stats, or the Special Arts with invincibility frames.
* MemeticMolester:
** Feng's ''Tag 2'' ending is quickly giving him a... reputation. Poor Asuka...
** The ''Tag 2'' version of Unknown because of what she does to you in the Game Over screen in arcade mode.
** We gonna just gloss over Marduk carrying poor unconscious Anna Williams over his shoulder after beating her in his ''Tekken 5'' story mode?
* MemeticMutation:
** "Black Winter Night Sky" (the opening theme of ''Tekken 2'') seems to have become a minor one, It's being used for everything from ''[[http://www.youtube.com/watch?v=DZWZKBnZVQg Sailor Moon]]'' to ''[[http://www.youtube.com/watch?v=zKITLzaZzCs Dead Space.]]''
** THIS IS REAL TIGER UPPERCUT!!!!!!!!! [[labelnote:Explanation]]Harada-san tweeted this exact line alongside Kazumi Mishima's playable reveal traile, in reference to the fact that she can summon a tiger to do an uppercut for her. The FGC quickly caught on.[[/labelnote]]
** "You ain't got one? WELL I DO!" [[labelnote:Explanation]]From Hwoarang's ending in Tekken 4, after Jin says that there's no reason for them to fight again. This one became memeworthy due to Hwoarang's overly hammy English voice acting. Fans also get a kick out of Jin's oddly accented "There's no reason to fight" since that is infact Isshin Chiba (Jin's VA) trying to speak English. [[/labelnote]]
** Early 2017 [[labelnote:Explanation]]The initial estimated release period of ''Tekken 7''. Only a day after 2017 began, Namco released a trailer revealing the game's official release date: June 2, 2017 (read: nowhere close to early 2017, more like mid-2017). As such, "Early 2017" is now used sarcastically, especially by the FGC.[[/labelnote]]
** It's definitely not a ____ fighting game.[=/=]It's not ____. [[labelnote:Explanation]]Tekken 7's VirtualPaperDoll feature is surprisingly robust for what it is. Several characters are customized to resemble characters from another franchise, and it's made to look like it's a fighting game based on that franchise[[/labelnote]].
** '''THE PIZZA, HE-MAN! ''[[https://www.youtube.com/watch?v=uvDjxHnxxh0&t=4150s EAT IT!!!]]''''' [[labelnote:Explanation]]Joel from ''Vinesauce'' streamed ''Tekken 7'' using Bryan, customized to resemble Skeletor. He eventually found an opponent using Dragunov customized to resemble He-Man. [[HilarityEnsues Hilarity did indeed ensue.]][[/labelnote]].
** '''WHINING FOOLS BEGONE!''' [[labelnote:Explanation]]The reveal trailer for Geese Howard includes this line. The fans interpreted it as a not-so subtle meta jab thrown in by Harada, who has been known for trolling antics on Twitter.[[/labelnote]].
* {{Moe}}: Lucky Chloe, what with all the CatGirl accessories she wears.
%%** Xiaoyu and Alisa.
%%** Josie Rizal from ''Tekken 7'' is definitely this.
* {{Mondegreen}}: In ''3'', the audio for Jin's (Left) Spinning High Kick (forward + left kick; that's f+3 for those of you fluent in ''Tekken'' lingo) sounds like "Guess who!"
** In the Tekken 5 [=PS2=] intro:
-->"Destiny, oh Daddy?" (Destiny, or deadly?)
* MoralEventHorizon:
** Bryan's slaughter of the Manji clan [[UngratefulBastard after they had JUST saved his life]].
** Kazuya offing his grandfather Jinpachi, perhaps the ''only'' person whom he had a good, loving relationship with, in his ending in ''5'', thus cruelly subverting what was meant to be a PetTheDog moment... However, thanks to canon, this never actually happened.
** Heihachi's treachery starts earlier than the series (mostly with tossing Kazuya over the cliff) but if he were to have one, using his grandson (who completely trusted him back then) to attract Ogre to the third tournament and then shooting him in the head with nary a second thought once he got what he wanted is probably his darkest hour.
** Jin's BatmanGambit [[spoiler:involves literally crossing this like a thousand times]].
* {{Narm}}:
** From the OVA "Why are you so upset!? Is it because your father threw you off that cliff?"
** One of Lei's [[https://www.youtube.com/watch?v=SCY1N5cHx30 Story interludes]] in ''Tekken 5'' has him attempting to place [[HumanoidAbomination Jinpachi]] under arrest. It's not supposed to be comedic, but certainly comes across that way.
---> '''Lei''': "Jinpachi. I'm placing you under arrest!"
---> '''Jinpachi''': "I will destroy all!"
** The English dub of Hwoarang's ending from ''Tekken 4'' has gained some infamy as well.
--> '''Jin''': [[JapaneseRanguage Zere's...no reason to fright.]]
--> '''Hwoarang''': You ain't got one? *dramatically turns around* ''Well I do!''
** Law's battle grunts from the first two games. His voice is so high-pitched, he ends up sounding like [[Series/SesameStreet Elmo]] trying to do Kung-Fu.
** The narrator of ''Tekken 7's'' story mode, with his borderline monotonic, phoned-in delivery, has been widely ridiculed by fans.
* NightmareFuel: Alisa. Sure, she's cute, but when you realize that parts of her moveset is her having her head gets ''detached'' (and sometimes ''exploding'') and she's taking it like nothing happened... she might've been a robotic female dullahan ([[TheFairFolk an unseelie faerie]] who carries his detached head around and acts as Death's messenger). In the CGI movie ''Blood Vengeance'', [[spoiler:she gets ''torn in half'', but remains functional]].
** Losing to [[http://www.youtube.com/watch?v=8NIah_l51WQ True Ogre]] in ''Tekken Tag Tournament 2'' is... [[EatenAlive disturbing]] to say the least. Probably the most disturbing Continue screen in fighting game history. [[GoryDiscretionShot The camera may not show it]] but it is still pretty obvious what he's doing, not to mention what you can imagine is actually going on if you listen closely.
** Unknown has a similar one, but... [[http://www.youtube.com/watch?v=dsieRiqYiqA you be the judge.]]
** Ancient Ogre's [[http://www.youtube.com/watch?v=cHlSwC78tbY ending]] in ''Tekken Tag 2''. [[spoiler:Includes creepy music, art style dissonance, and Ogre calling his buddies and ending the world as we know it not unlike ''[[Anime/NeonGenesisEvangelion Evangelion]]''[='s=] Angels]].
** Kazuya's [[https://www.youtube.com/watch?v=hAZ-KFpMGcE Tekken 4 ending]], where the Devil ''does'' take control of him...only for Kazuya to regain control and apparently [[SplitPersonalityMerge integrates him into himself]]. [[spoiler:After defeating Jin, he takes the other half of Devil in him, and laughs maniacally as he willingly transforms into his Devil form all to creepy music. Upping the ante is the last caption which all but states that he destroyed the compound with his father and son inside, and disappeared]].
** Bryan Fury's [[https://www.youtube.com/watch?v=0ywhSt_z5gY ending]] in ''Tekken Tag Tournament'' is this coupled with AdultFear. Even the most hardened policeman would shake in their boots after [[spoiler: seeing a man shrug off three gunshots. (One of which was aimed at his face.)]]
** The entirety of Unknown's [[https://www.youtube.com/watch?v=r2GMdw8TztM ending]] in ''Tekken Tag 1'' consists of this, reaching its peak at the end when she [[DissonantSerenity stares into the camera]]. It doesn't help that her ending is the only CG ending in the game.
** The loser-incorparated winposes in ''Tekken 4'' and onward can count as this. Lose, and you might end up [[DoesThisRemindYouOfAnything becoming Anna's plaything]], [[NeckLift held up by the throat by Kazuya]], ''[[ForceChoke choked out]]'' [[ForceChoke by Devil Jin]] and ''[[NoHoldsBarredBeatdown viciously]]'' [[NoHoldsBarredBeatdown and]] ''[[NoHoldsBarredBeatdown violently]]'' [[NoHoldsBarredBeatdown beaten by Bryan]].
* OlderThanTheyThink: A number of fans believe that "Fiji -Paradiso Mix-", the theme of Eternal Paradise in ''[=TTT2=]'', is purely a remix of Roger/Alex's theme in ''Tekken 2''. While this ''is'' technically true, the theme originated with the Fiji stage from the first game, as indicated by the song's title. The confusion is probably due to the fact that the ''Tekken 1'' theme was re-arranged for its sequel, which more closely resembles the ''[=TTT2=]'' remix.
* PeripheryDemographic: Despite being aimed at teenagers and young adults, ''Tekken'' has also become popular with children aged 6 to 12, in large part due to the anthropomorphic animals you can fight as.
* PolishedPort: The home console versions are almost always even better than the arcade originals with their added modes, features, and in some cases (like ''Tekken 3'') characters. The home versions of ''1'', ''2'', and ''3'' are downgraded in terms graphics and sound, but more than make up for it with all the extra content. The home version of ''Tag Tournament'' is actually graphically superior to the arcade version, and from ''4'' onwards the home versions are pretty much [[ArcadePerfectPort arcade perfect]]. Special mention also goes to the Wii U port of ''Tag Tournament 2'', which boasts all the features of the [=PS3=] and 360 versions plus Nintendo-exclusive content like [=GamePad=] support (allowing for off-TV play), crossover costumes, Mushroom Battle, and Tekken Ball.
* ReplacementScrappy
** A lot of people hate Combot for being a robotic Mokujin.
** Asuka for Jun. These two cases do seem [[RescuedFromTheScrappyHeap to have started reversing as of]] ''[=TTT2=]'' as Jun finally returned (''alongside'' Asuka and complete with a side dish of DivergentCharacterEvolution, not unlike how ''Soulcalibur II'' handled Sophitia and Cassandra) and Combot no longer possesses the mimic gimmick that started with Mokujin, but is instead able to be customized to the player's preference [[AllYourPowersCombined with a comprehensive pool of moves taken from most of the collective cast]].
** Lars for Jin.
** Several newcomers for ''7'' did not please the fans as they seem to be pseudo-replacements of veterans, such as Lucky for Eddy/Christie/Tiger (Eddy eventually returned in ''Fated Retribution''), Josie for Bruce, and Gigas for Marduk. Trading Raven in for a female version in ''Fated Retribution'' also upset some people as well.
* RoboShip:
** Lars/Alisa. Guess who's the robo... It doesn't help that Lars gets pretty emotional about Alisa towards the end of Scenario Campaign. The Story mode of ''7'' takes it even further, with Alisa shedding tears over missing Lars, and later practically tackling him when they meet again.
** Following the release of ''Anime/TekkenBloodVengeance'', there is also a portion of the fanbase that ships [[LesYay Xiaoyu/Alisa]].
* SavedByTheFans: Kazuya.
** And as far as the hype surrounding ''Tag 2'' goes, Jun Kazama [[spoiler:a.k.a. Unknown]].
** Similarly, Kunimitsu. Fan speculation following ''3'' and ''Tag'' had come to the consensus that she was killed by either Ogre or Yoshimitsu (the latter of whom would go on to assimilate most of her moves), an idea that wasn't helped when she was one of the few ''T2'' characters to ''not'' return for ''Tekken 5''. Following Jun's lead, fan demand helped bring her back for the console version of ''[=TTT2=]'', where, for the sake of at least that game's continuity, she's merely in hiding. Just as Kazuya made it back to the main series with ''4'' because of the original ''Tag'', several fans feel that ''Tag 2'' has provided back doors to allow Jun and Kuni to be integrated into the next canonical title if the devs so choose.
* TheScrappy: The nameless reporter in ''7'' manages to be the most disliked character in the whole series that Americans would even value [[AmericansHateTingle Lucky Chloe]] above him. This is chiefly because of his extremely flat characterization as well as flat delivery in his line, all those and getting the main POV of a lot of the story segments made him feel a rather forced addition to the cast and makes a lot of story segments where he featured feel boring.
* ScrappyMechanic: The juggling system gets a lot of heat from certain players as is, but the inclusion of Bounds starting in ''6'' hasn't helped in the slightest. God help you if you're cornered, up against a wall. Of course, the trick lies in actually reading your opponent and thus being able to ''block'' the openers for said juggles, but one mistake against a skilled enough player and you're dead meat (there's a reason they're called "touch of death" combos, after all).
** The lack of any kind of tutorial for most of the games is extremely irritating, especially come Tekken 7 (which is the first to be released on the eighth gen of consoles). There's a rather huge amount of information for the average player to take in, even without high-level techniques like wavedashing, and the only time the game explains any of it is in the tooltips. The rest is meant to be learned on the fly and with practice, but there's just so many things the game will never even hint exists in the first place, such as parrying. Considering the fact that games like Videogame/GuiltyGear and Videogame/KillerInstinct have been praised for their in-depth and excellent tutorials it just seems like laziness on the part of the developers.
* SerialNumbersFiledOff: An early 3D fighting game with a focus on more realistic martial arts starring a stoic spikey-haired young Japanese martial artist, a determined Chinese ActionGirl with [[BraidsOfAction braids]], a [[BoisterousBruiser boisterous]] blonde American with a [[AnimeHair ridiculous hairstyle]], a cocky blonde KickChick, a masked ninja from a HiddenElfVillage, an animal-themed professional wrestler, a Chinese ChefOfIron Kung-Fu master and a [[TheBigGuy huge]] loudmouth brute. Are we talking about ''VideoGame/VirtuaFighter'' (1993) or the original ''Tekken'' (1994) here? It's worth noting that both games had the same lead designer: Seiichi Ishii. For reference, the characters being described above fit either: Akira or Kazuya, Pai or Michelle, Jacky or Paul, Sarah or Nina, Kage-Maru or Yoshimitsu, Wolf or King, Lau or Law, Jeffry or Jack. Basic descriptions aside, these characters are still quite different from each other when it comes to either personality, morality, appearance or fighting style. The most similar characters are Nina and Sarah.
* [[HesJustHiding She's Just Hiding]]:
** There is a surprisingly large contingent of fans waiting for the reappearance of Kunimitsu from ''Tekken 2'', even despite the fact that her original moves and later costume have been subsumed into Yoshimitsu's repertoire. According to ''Tag 2'', she was merely excommunicated from the Manji Clan and scurried off to whereabouts unknown thereafter.
** This is also the general presumption for Jun Kazama after her run-in with Ogre prior to ''3''. [[WordOfGod The official verdict]] is that she's "missing"/"in hiding."
* SidetrackedByTheGoldSaucer: ''Tekken Bowl'' in the [=PS2=] version of ''Tekken Tag Tournament''. Anyone who tells you they didn't waste hours playing it is a liar. The [[UrbanLegendOfZelda persistent rumour of unlocking Dr. Bosconovitch through it]] didn't help matters. So popular, it even appeared as a free iOS app to celebrate the premiere of ''Blood Vengeance''. ''Tekken Ball'' in ''Tekken 3'' also counts, if only because it was the easiest way to unlock [[GuestFighter Gon]].
* SmurfetteBreakout: Nina Williams, the only woman to have appeared in every ''Tekken'' game, received her own spin-off game titled ''Death By Degrees'' based off her assassin background. However, she has since lost ground to Lili in terms of being the poster girl for ''Tekken'' (see below).
* {{Starboarding}}: Ganryu --> Michelle/Julia. All the while, Namco sure seems to be toying with the insinuation that Lili might have a passing fancy for--wait for it--''Ganryu'' (see: their Rival battle in ''5:BR'' and, more recently, their special win pose in ''[=TTT2=]'').
* StuckInTheirShadow: Nina's status as ''Tekken'''s poster girl seems to have been supplanted by Lili in recent years. Advertisements have put more focus on Lili than Nina, fans have put much more adoration in Lili, and Lili was one of the first characters revealed for ''Tekken 7'', while Nina had to wait until ''Fated Retribution'' until she's included. It probably helps that Lili has a far more charming tsundere personality compared to the sexy but [[IceQueen extremely cold-blooded and cruel]] Nina.
* SuspiciouslySimilarSong: Lei's theme in ''[=T3=]'' (moreso the [[http://www.youtube.com/watch?v=k_EoRHyK4dk OST]] than the [[http://www.youtube.com/watch?v=7FqSRISWu8k AST]]) sounds like a cover of [[http://www.youtube.com/watch?v=CUhTDpZW-rE "Steam"]] by BoyBand East 17, a song that preceded ''[=T3=]'' by about two years. In turn, [[http://www.youtube.com/watch?v=WTx78gt-grk "Wipe Out",]] the theme of the Osaka Stage in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]'' is very similar to ''Lei's theme''.
* TastesLikeDiabetes:
** Seems to be the main source of the pushback against Lucky Chloe in ''7''.
** Lili's bedroom stage in ''Dark Resurrection'' is this. [[PinkMeansFeminine It's colored entirely pink]] and adorned by white pillars. With balloons and teddies. And a very cheerful music.
** Xiaoyu's ending in [=TTT2=]. To be fair, it's actually quite a heartwarming scene wherein she affirms her friendships with Alisa, Miharu and Panda, and remains optimistic about their future, but the whole thing is still undeniably cheesy as all hell, especially the ending shot.
* ThatOneBoss:
** [[spoiler:Alisa]]. The first time you fight her is arguably one of the hardest parts of the campaign mode in ''6''. Not only does she have long range attacks, the ability to recover health, and a nigh inescapable grapple (you'd think your character would eventually learn not to [[spoiler:[[IdiotBall accept her head when she hands it to him]]]]), but she can also break any combo on a low blow by initiating [[spoiler:her chainsaw-hand transformation]]. Make sure you save your chickens.
*** Then there's the battle with her in Hard Mode. Have fun with her brand-new frost brand!
*** To make things worse, you fight her after [[TheDragon Nina]] and [[BigBad Jin]], with no chance to save!
** Jin as the FinalBoss of Scenario Campaign. He is very powerful, often comboes you, has a damaging laser with a large area of effect that can only be dodged by crouching, and he's ''fast as shit''. Unless you get lucky, the only way you're gonna be able to run away from him to get chickens is to [[spoiler:leave Raven to keep him busy]], but even that may fail as [[spoiler:Jin may take a while before targeting Raven, and Raven isn't even likely to have good equipment unless you went out of your way to farm it, considering he joined only a mission ago]]. To amp up the difficulty, he's also accompanied by soldiers, some of whom have machine guns. They'll drop health for you to pick up, but while you're busy attacking them, Jin will likely attack you as well.
** Jinpachi in ''5''. Just look at the SNKBoss excerpt under his entry.
** Azazel, with (among others) his insane crystal-based moves, rolling attack, and randomized ability to NoSell attacks by turning off his hitstun and having auto-block properties (even while attacking) on most of the time. While his large stature (the ''largest'' boss in ''Tekken'' history to date) can be seen as a double-edged sword, it usually serves to ''help'' him due to the aforementioned items. Rarely can the player capitalize on the disadvantage Azazel's size should present.
** In ''Devil Within'', Ogre (or to be specific, his {{One Winged Angel}}s True Ogre and Monstrous Ogre) serves as this.
** With her hyper-sensitive attack reversals and ability to [[EverythingTryingToKillYou use the stage against you]] (plus that one move where [[SwitchOutMove she can force-tag your primary character]] and [[HPToOne make all but one point of their health recoverable]]), Unknown in ''Tag 2'' is certainly an arduous battle. Even before transforming she still has some really good reflexes. In fact, Jun in some ways is even worse, as she plays more defensively.
** [[spoiler:Shin Akuma]] in the Story mode Special Chapter of ''7'', particularly on 10-star difficulty. On your first, say, 50 tries, you won't even last 30 seconds on each attempt, unless you can read his attack patterns, be aware of when he's vulnerable, and know the moves you can do to act accordingly.
** No mention of NANCY from Tekken 6? A bonus boss always fought before Jin in arcade mode, NANCY is a gigantic robot with attacks capable of decimating you in a short amount of time. She also has around 3 times the health of everyone else making all your attacks do pitiful damage, doesn't flinch from attacks and can even cause an instant loss by shooting lasers at the floor directly beneath you. The fact that losing to her adds a loss to your win/loss ratio is just rubbing salt in the wound.
* TheyWastedAPerfectlyGoodCharacter:
** Asuka is starting to look like this, especially after two (four if you count ''[=TTT2=]'' and ''[=SFxT=]'') consecutive games completely failed to build upon her connection to the Devil Gene, as established in her debut title. Whatever storyline importance she could've and in many ways should've had in the ongoing drama between the Mishima/Kazama bloodlines has been replaced by her shallow rivalry with Lili. Made worse in that Asuka is, at least movelist-wise, a replacement of a much more plot-important character, Jun Kazama.
** Kazumi Mishima, built up as this huge part of the Mishima storyline from the trailers and interviews, ended up being an afterthought denied her story relevance in favor of Akuma and some [[TheScrappy no name reporter]]. Devil Kazumi should have been the one to hunt down Kazuya and Heihachi for the sake of the world in place of Akuma, there's far more interesting interactions and development in that scenario due to her family ties.
* TierInducedScrappy: Because of {{button mashing}}, a lot of people loathe fighting Eddy online despite the fact that he has been balanced out since ''5''. Christie, being a [[DistaffCounterpart female Eddy]], gets some of the same flak.
** Also due to {{button mashing}}, Lili has largely replaced the Capoeira fighters as the go-to character for button mashers since her debut in ''5 DR''. It doesn't help that she's also considered a high-tier character.
** ''Tekken 6'' at Evolution 2011 showcased the sheer stupidity that was the Top 8 finals. Why was it stupid? Practically the entirety of the fights consisted of mirror matches between the best character in the game. And that character was '''Bob'''. His hitbox is large, but due to his mobility and insane speed it becomes extremely difficult to hit him. Add in his extremely high damage output and excellent juggling and wall combo ability, and you now know why "God Tier" in ''Tekken 6'' was called "Bob Tier."
** Kazuya, Heihachi, Devil Jin (a.k.a. ''Tekken 3'' and ''Tag'' Jin) in general end up on the top tier lists with surprising regularity. Accusations that they are PurposelyOverpowered just because they are the focal characters in the storyline are often levied at the devs. Lars also gets this from being a part of the Mishima bloodline, while being at or near the top of ''6 BR'' and ''Tag 2'' tier lists (that is until he got a few notable nerfs in ''7 FR'').
** Jin himself as a result of his fighting style change in ''Tekken 4''. Particularly of note a delayable, unblockable launcher (as in you could let it go immediately to get a normal launch or hold it and hit an unblockable launch once you had your opponent on the defensive or attempting a counterattack) that basically caused him to dominate everyone. The tournament scene was saturated with Jin players as a result. Ever since ''Tekken 5'' however, he's been envisioned as the mid-tier character he was meant to be, thus making him easier to deal with.
** ''Tekken Revolution'' has Marshall Law. It would be a rarity to go online and see any other character besides him used more constantly. His Special Arts are easily spammable, very easy to bait people into, and are overall some of the best in the entire game. Now add in customizable stats (including attack power) and you've got possibly the most broken version of Law in the entire franchise.
** Katarina is considered a rather bad character- she has a lot of recovery on her moves, and while she puts up a lot of pressure she doesn't really do anything special. That is, of course, if you discount her 4+4 rapid kicks, which deal absolutely insane amounts of damage (for example, [[https://youtu.be/yBbG2D81zbw?t=20s here's a rather simple combo with her)]] . She's an excellent pubstomper at low levels, and while no true Tekken character is ''bad'', she's the one that will easily make you most angry at the game if you fight someone who spams kicks as her.
* UncannyValley:
** That damn smile Kazuya does in his ''Tekken 1'' ending looks ''off'' in more disturbing ways than it was probably intended to be.
** What about [[http://www.youtube.com/watch?v=o43Opam2f84 the intro for]] ''Tekken 2''? It looks like Heihachi is gonna swallow you up!
** Long story short, the first two games and their primitive-by-modern-standards graphics tended to make many of the characters look (for lack of a better word) odd. This goes double for ending [=FMV=]s.
** Alisa, her DetachmentCombat moveset, and her DissonantSerenity.
** Ling Xiaoyu's [[http://www.arcade-fighter.com/images/tekken-tag-tournament/tekken-tag-ling-xiaoyu-portrait.jpg CGI portrait from Tekken Tag Tournament 1]] looks a little off due to her slack-jawed smile and vacant stare that makes her appear less cute than she's meant to be.
* ValuesDissonance: In the past, Lee has received a lot of dislike from Western players, as so many people perceived him as CampStraight or even MistakenForGay because of his very feminine manners and bright costumes. Such an attitude arose because of the fact that, that in Japan there other view of men's beauty and as ChicMagnet is considered a rather feminine man with a gentle appearance, while the Western ideal is considered rather rude.
* VideoGameMoviesSuck: The [[Anime/TekkenTheMotionPicture 1997 OVA]] was decent, if narmy and not on the level of ''Franchise/StreetFighter'''s [[Anime/StreetFighterIITheAnimatedMovie anime]]. The [[Film/{{Tekken}} live-action film]] is praised for its fight scenes but lacking in other areas.
** A fan made film looks to be considerably more faithful than the Hollywood production.
** There has been talk of a CG film since the game was first released.
** Ten years ago, the Australian [=PlayStation=] magazine proposed a ''Tekken'' movie... Ray Park as Ogre, Creator/PatrickStewart as Heihachi, Bill Goldberg as King.
* ViewerGenderConfusion: In the first ''Tekken'', Kunimitsu was nearly identical to Yoshimitsu in terms of looks and the two even shared the same voice.
** Kunimitsu's Japanese profile in ''Tekken'' actually uses ''He'' when speaking of her (him?).
** Leo. To the point that there's [[FlameWar a split]] on whether Leo is a boy with a [[CrossdressingVoices high-pitched voice]], or just a tomboy. It didn't help that the Japanese used ''gender-neutral pronouns'' (or just the character's name) when referring to Leo. (What most don't know when regarding Leo is that s/he is 19 years old, and thus an adult. The term "boy" wouldn't really apply in most countries; this is a "man" if Leo is male. Anyway, technicalities.) [[http://www.youtube.com/watch?v=LvzFEKWzN8k It was finally revealed by]] [[WordOfGod Harada himself]] that Leo is, in fact, female. But now there's even MORE confusion as Leo is referred to as he on the official Tekken 7 website...!
* VindicatedByHistory: ''Tekken 4'' was initially rather poorly received by a large amount of fans. Overtime, the fans became a lot more forgiving towards the game, praising its unique feel, compared to the other ''Tekken'' games.
* VisualEffectsOfAwesome: [[https://www.youtube.com/watch?v=9OViNqWFF6w The second intro]] for ''3'', which has [[AwesomeMusic/{{Tekken}} an awesome track playing throughout]] Hwoarang's kata, Lei Wulong and Marshal Law demonstrating Drunken Fist and Jeet Kun Do respectively, Eddie's capoeira, and King's Muscle Buster, before ending on Jin's EWGF right at the camera.
** The new slowdown effects that can occur at the end of a round can create some really intense moments that are great for building hype.
* WinBackTheCrowd: ''5'' seems to have some element of this, following the poor reception of ''4''. Designing the stages closer to older ''Tekken'' games (infinite stages return and walled stages are much simpler in design), making the gameplay closer to ''3'', and [[TheBusCameBack bringing back]] a good number of characters missing (canonically) since ''Tekken 2'' (quite a few of them presumed to be dead, due to the existence of Ogre).
** 7's ''Fated Retribution'' update did this for those who were not impressed with the initial build.
* TheWoobie:
** Poor, poor Jin... He also plays triple duty as a StoicWoobie and a IronWoobie. He eventually gives in and succumbs to becoming a WoobieDestroyerOfWorlds.
** Steve: a lesser example ([[spoiler:or perhaps not, in light of what ''Tag 2'' sheds on his "birth" and childhood]]), but the dude's got it rough.
** Dr. Bosconovitch. This guy seems to ''never'' have a good ending, or not least, [[YankTheDogsChain not for long]]. He's kidnapped by Kazuya, his daughter dies ([[spoiler:but appears to have be reanimated to some degree in the form of Alisa]]) and he's afflicted by a mysterious disease (thus requiring Ogre's blood), and [[UngratefulBastard Bryan]] severely injures him after Yoshimitsu ''saves Bryan's life'' and Dr. B. offers to ''repair Bryan''. This even extends to his cameo in ''TTT'', where you can actually ''[[ComedicSociopathy K.O. him with the bowling ball]]''.
** The first Armor King had his eye accidently smashed by his best friend, who later died, had [[IncurableCoughOfDeath an incurable unknown disease]] and was killed in a fight.
** Anna is something of a JerkassWoobie. A very tragic backstory involving her family, but she can be quite the bitch. However, there ''are'' [[PetTheDog hints]] that [[JerkWithAHeartOfGold Anna is a bit softer than she lets on.]] That she's the frequent target of her sister's abuse may make her more sympathetic, and even when she turns the tables on Nina, her actions are never anywhere near as harsh as her sister's (compare their endings in ''Tekken 5'': Anna makes Nina suffer an epic WardrobeMalfunction, while Nina '''murders''' Anna and everyone else on the set with a bomb).
** Christie Monteiro's life just seems to never get right after her debut. Her grandfather fell so sick in ''5'', her efforts to save him by winning the tournament go down the drain as she lost. What awaits her is that her grandfather's missing, Eddy's missing and later revealed to be doing the dirty work of the Mishima Zaibatsu, and in the end... her grandfather died in vain, even if Eddy came back and quit the Zaibatsu, it's too late. She probably wouldn't be able to keep that smile for long... The small movies featured in ''VideoGame/StreetFighterXTekken'' ups the ante by having her see Eddy getting gunned down in front of her, [[WoobieDestroyerOfWorlds driving her over the edge and activating Pandora]], though thankfully for a short time only.
** When you look past Marshall Law's ButtMonkey elements, you can't help but to feel for the guy. He used to be piss poor that only managed to get his dojo running thanks to Yoshimitsu going [[JustLikeRobinHood Robin Hood]] on the Zaibatsu... which was then wrecked thanks to said Zaibatsu. After successfully getting revenge from the man who beat his students and nearly destroyed his dojo, Marshall drops out of the martial arts life for good and becomes a profitable and wealthy businessman (explaining his disappearance in ''Tekken 3''). But come the 4th Iron Fist tournament, he must file bankruptcy and becomes broke ''at the drop of a dime.'' He sees the tournament as his last option to jumpstarting his business again and renews his determination like no other--but he fails. He can't even afford to return home from Japan so he begins illegally working there in a desperate attempt to save up enough money to get home. His son is badly injured and is in need of medical attention. Marshall tries his luck again in the 5th Iron Fist Tournament--he fails. He is eventually discovered illegally working and deported back home. The time to pay off the medical bills is running out, so he desperately comes up with a plan to team up with Paul and Steve and share the prize winnings should one of them win the 6th Iron Fist tournament--they ''all'' fail. Now, his dojo is falling apart while he's still trying to figure out a way to pay for his son's medical bills, this time entering the 7th Iron Fist tournament to see if a certain someone he hears of is worthy enough to take care of his dojo and bring back in more students. That person is [[ArrogantKungFuGuy Feng Wei]], and with that, even if it is out of desperation, [[DramaticIrony you know this won't end well for Marshall.]] Oh and said tournament? [[spoiler:Cancelled by Heihachi before he could even start fighting, so no prize money to fight on for Marshall.]] Dammit!
* WTHCostumingDepartment: The character designs have become less like what an actual fighter would wear and more {{anime}} or fantasy-like with each installment. This is something that the fanbase has become more and more annoyed with, and it seems to have hit some kind of critical mass with Lucky Chloe.
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