YMMV / Tales of Eternia

  • Alternative Character Interpretation: Reid is quicker to help people he doesn't know out in the Anime, while Farah shows a lot of doubt and insecurity.
  • Game Breaker: Max and the Canceler. The item allows him to charge a low-level arte, then cast a high level arte in its place. His Mystic Arte, Elemental Master, is broken by itself without this due to being spammable and covering most of the screen. With it, be prepared to one shot any normal creatures in the game and make boss battles significantly easier.
  • Good Bad Bug: There are two particularly famous ones. The first being the "Jump Cast" glitch where by jumping and then rapidly shortcutting to a spell, the magic user you're playing as would rapidly cast said spell for little cost, making certain battles much easier. The other is the "Move Scroll" glitch where by using the scroll feature on your skill lists when they had more than one page, allowed you to access attacks and spells that the character normally wouldn't be able to use. Having Reid with Prism Sword for example, a spell which is only usable by certain bosses. Sadly, the first glitch was fixed in the PSP port, but the second one remained, surprisingly.
  • Growing the Beard: This is where the Tales series really started to pick up, particularly with the battle system. Things were sped up considerably and all spells are now performed in real time. The game also introduced a degree of character customization in the Craymel system, two worlds with considerably different world maps, and much more character development. Tales of Symphonia is a much more obvious example of beard-growing, but it owes a lot to Eternia.
  • Porting Disaster: While not a disaster per say, the EU version of the PSP port made one great mistake—Some of the voice clips got mixed up, resulting in a nice load of Narm during some cutscenes.
    • Well, there is that bug in some copies that causes the game to freeze up after the battle with Volt, making it impossible to proceed.
      • This bug only occurred if you play the EU version on a North American PSP.
    • Funnily enough, when you beat Sylph in the PSP version, his name in his first line after the battle is rendered in kana (it goes back to normal in his next line).
  • Sidetracked by the Gold Saucer: WHIS is addictive. Fairly be ye warned.
  • So Bad, It's Good: The voice acting in the EU version of the game ranges from "They at least sound like they're trying" (Reid and Meredy), to utter lack of care territory (nearly everyone else, with Farah being the worst offender.) This is usually very funny and hammy, although some people get annoyed that Farah's VA still isn't giving a damn even during her bigger plot reveals and emotional moments.
  • That One Boss Hyades, the second and third time you fight him.
    • Also, Undine, Sylph, and Celsius in particular in the first half of the game. Prepare to be slaughtered by their aoe attacks when you won't have Nurse yet.
    • Shadow. His Infinite-HP minions don't help either.
    • Pretty much everyone except Spiraler in Hardcore. But then again, it IS Hardcore so you kind of asked for it...
      • And for Hard Mode itself you can add Rem and Volt to Those One Craymel Battles.
  • Tier-Induced Scrappy: Chat, until you realize how to make her into a Lethal Joke Character.
    • Actually, part of the problem is that the AI's not very good at controlling her. She tends to dart in dart out, and doesn't always use the right abilities. Plus, she needs someone like Reid serving as a distraction.
  • What Measure Is a Non-Badass?: An in-universe example in the anime. Marone dislikes Farah for supposedly slowing Reid down, calling her an "all-talk woman". She gets over it.