YMMV / Super Chinese

  • Epileptic Trees: Could Jack and Ryu's fathers be Jacky and Lee from the first game? What is the connection between General Shubaban (Super Chinese 3) and Shubabān (Super Chinese World 2 onward)?
  • Game-Breaker: The Gokuraku Punch (also known as the Hypnoblow) is recurring weapon powerful enough to take out even the toughest bosses with a few hits. The only catch is that it's sold for a ridiculously high price in a well-hidden shop.
  • Sequel Displacement: You'd be hard-pressed to find anyone who's familiar with Chinese Hero.
  • That One Level: In stages 7-4 and 8-4 of Super Chinese, the Dragon Heads, which are usually an easy foe to deal with, become immune to all your standard attacks. Unless you have six money bags handy to create a Power Ball, this means you have to deal with them, and full-grown Dragons, relentlessly giving chase while you attempt to kill the few enemies that can be dealt with consistently.