YMMV / Starfox Adventures

  • Anticlimax Boss: General Scales, whose fight against Fox only lasts for a few seconds until the True Final Boss shows up.
  • Best Known for the Fanservice: Krystal seems to be the one thing in this game most people talk about.
  • Broken Base: Star Fox fans are still debating on the game or of Krystal being responsible for Star Fox's decline in games that followed after this.
  • Contested Sequel: It is generally agreed that it isn't quite like Star Fox 64. Whether or not it's good in its own right is another matter.
  • Continuity Lock-Out: The game is a stand alone that never refers to the previous games until Andross suddenly shows with no explanation of who he is.
  • Cult Classic: It's one of the least popular Star Fox titles, but it has its fans. This even applies to the unreleased Dinosaur Planet concept, which has a small but strong fanbase who enjoy discussing the title and trying to find out as much as possible about it.
  • Disappointing Last Level: The final portion of the game, with General Scales being a Cutscene Boss and Andross showing up out of nowhere for an unexpectedly hard boss fight using a mechanic you haven't had much time to get used to is generally agreeded to be a major low point of the game.
  • Ensemble Darkhorse: Krystal. She definitely has a pretty solid fandom, and is even one of the more requested characters for the Super Smash Bros. series, but is a bit character in the actual game. Her Hatedom dying down quite a bit over the years has probably helped.
  • Hilarious in Hindsight: While Star Fox Adventures is often compared to The Legend of Zelda, the later-released The Legend of Zelda: Twilight Princess has some amusing similarities to it, including:
    • Both games being on the GameCube and the first Teen-rated entries in their respective franchises.
    • A plot twist that involves the respective overarching Big Bad of the series revealed to be The Man Behind the Man, posing as a god to manipulate the apparent main villain to help him return.
    • Link can turn into a wolf, which is a canine like Fox, and is the same species as scrapped protagonist Sabre. Relatedly, both characters are imprisoned at one point and can only escape by using an alternate physical form (Link taking advantage of his then-new wolf form, Fox turning into a SharpClaw thanks to an invention by Slippy).
    • Both Link and Fox bid a bitter farewell to their respective sidekicks, Tricky and Midna, after their adventures conclude.
    • The protagonists of both series being playable in all four Super Smash Bros. games while the newly-introduced female leads of both games (Midna and Krystal) make cameo appearances (Midna as an Assist Trophy, and Krystal as one of the special speaking characters on Lylat Cruise).
    • Even more amusingly, both games are regarded exactly the opposite way by their respective series' fanbases: Twilight Princess is sometimes criticized for being too formulaic for a Zelda game, while Star Fox Adventures is criticized for being too much of a departure from the rest of the Star Fox series.
  • It's Short, So It Sucks: Notably averted, as unlike most games in the series, clocks in on reported playthroughs of 15-20 hours. This where the game has its defenders, with the game having much more meat due to the Genre Shift as opposed to its one-sitting rail shooters.
  • Memetic Mutation: "*random incoherent babbling* GENERAL SCALES"... Explanation 
  • Most Annoying Sound:
    • Most of Tricky's soundbites. "A bad guy!" "Look at this!" "I'm hungry!" "There's something near!" "Let's Play!"
    • The screeching laughter of those swooping enemies.
    • According to reviewers such as JonTron, anytime a character speaks in Dinosaur Planet's native language only for them to suddenly delve into perfect English.
  • Narm: The Dinosaur Planet's native language. So developed that the dev team actually had a guide in the manual over what vowels and consonants replaced each other... Yet, apparently, there are no words in their language for any of the characters names, since they're always spoken in perfect English whenever they're addressed. In particular, General Scale's infamous introduction line where he speaks in dino language, only to speak his name in perfect English in an overly dramatic fashion is often brought up as a prime offender of this trope.
  • Narm Charm:
    • "Nobodeh ever brings me gifts anymore!"
    • "You pay THIS much!"
    • Fox's rapid expression changes, when he gets an item.
    • Everything the Lightfoot dinosaurs say.
    "Mah baybehs are sooooooo naughteh! Huh! They like to play underground."
    "Look out for my three babies! I think they're in the foh-rest!"
    • Andross' death scene. His facial spasms are incredibly ridiculous but they are easily overshadowed by the ensuing explosion with Fox and Falco surviving it.
  • Nightmare Fuel:
    • The RedEye Tribe, especially the RedEye King.
    • The shopkeeper is this to some people. They act very friendly but their voice makes them sound very sinister. Compounding it is also this line that wouldn't be too out of place in Saw.
    "How about playing a little GAME?"
  • Overshadowed by Controversy: Sadly, the game seems to be best, if not exclusively known for the Executive Meddling that happened behind the scenes than for its own merits, though Rare's departure from Nintendo sometime afterwards and eventually being bought out by Microsoft Studios after this game certainly doesn't help matters.
  • Shocking Swerve: Andross being revealed as the real villain of the game. Considering it was an eleventh hour addition to the game, there is no foreshadowing or buildup to it, and the game gives no explanation for how he came back after being killed in Star Fox 64.
  • That One Boss: Drakor is going to give a bad time to those who aren't used to Button Mashing, especially since he and Fox are moving very fast through the battlefield during the fight.
  • That One Level:
    • The Lightfoot Test of Strength, which only the most button-mashing-happy will have some chance of beating it the first time off.
    • The Krazoa Test of Fear will make even the most patient gamers toss their controllers in a fit of rage, as it is an Unexpected Gameplay Change to a focus based minigame where the player must keep a line inside a bar as it swings from side to side wildly with little input as to where it's going to swing. It lasts a full minute and if you fail you have to go all the way back to the start. Not to the start of the Test itself, but instead all the way back to the beginning of the area and have to go through all the, admittedly easy if tedious, puzzles all over again. To say it grinds on the nerves is an understatement.
    • The mission to protect a Thorntail's egg nest from incoming reptilian thieves, until you learn that the easy way to beat it is to use your Groundquake (which miraculously doesn't crush the very eggs you're supposed to protect).
  • They Wasted a Perfectly Good Character:
    • Krystal was originally meant to be the Deuteragonist but was reduced to being a Damsel in Distress.
    • General Scales could have been a threatening villain but ends up being The Unfought.
    • This game's version of the Andross fight probably would have been considered a Best Boss Ever in a more traditional Star Fox game... too bad this isn't.
    • Arguably, the whole Star Fox crew sans Fox. Falco is missing for most of the game, while Peppy and Slippy are relegated to Mission Control, never stepping foot on the planet proper.
  • Viewer Gender Confusion: It's not uncommon to hear fans refer to the Shopkeeper as a "she". The character is actually male, but he has a voice that makes him sound like an old woman (which is actually provided by a man).