* BrokenBase: There used to be a significant amount of mutual hate between SS13 servers and server populations. Nowadays, though, the servers tend to be relatively friendly toward each other, with significant crossover between Goonstation, /tg/station, Baystation, and the other servers' playerbases.
* CrazyAwesome: Most players either ''are'' this or aspire to be. Sometimes admins have let usually bannable offenses on the game slide if they're spectacularly crazy/entertaining enough.
* CrossesTheLineTwice: This game doesn't even acknowledge that the line exists.
* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=TQK9QD8esec /tg/station's lobby theme]]. Doubles as SweetDreamsFuel.
* DemonicSpiders: The Mining area tends to feature these on every server to some extent. Things to avoid include Fermids, Goliaths and Basilisks.
* EnsembleDarkhorse: The station pets are almost always beloved by the crew.
** Butt-bots. Completely useless to anyone and yet so stupidly hilarious that you're bound to see quite few every couple of games.
* GoddamnedBats: Anywhere that isn't the Station area tends to be crawling with all sorts of violent creatures/robots. Thankfully most of them go down quickly if you're well-armed (which you should be before you even think about exploring).
* GrowingTheBeard: Around the time it got new, superior sprites and a far better backstory created by the Goonstation devs. It seems to be growing a second beard now that the various communities have banded together rather than fighting with one another.
* LoveItOrHateIt: Because of its steep learning curve. It also takes a certain mindset to enjoy it, as your character can be killed very quickly.
** The clown job. People who play the clown a lot love the job while pretty much every other player hates it with a passion (for why, see TheScrappy entry below). Servers frequently suffer problems with crewmembers trying to maim the clown at first sight.
* LoveToHate: Clowns. Despite being completely and utterly ''loathed'' by pretty much everyone except actual clown players, they're frequently featured in art and descriptions of the game, bordering on being the game's unofficial mascot.
* MaryTzu: Goonstation had the T.U.R.D.S., which started as a project to make an exclusive elite security team controlled by a whitelist of usernames hand-picked by the admins. [[ItSeemedLikeAGoodIdeaAtTheTime Their actual implementation]] turned out to be an unstoppable army of [[ExactlyWhatItSaysOnTheTin baboon-faced]] heavily-armored mooks with [[MostAnnoyingSound obnoxious]] ''VideoGame/{{Counter-Strike}}'' guns and an [[ScrappyMechanic implant lock system]] that was imposed on almost every interactive object in the game. The average number of successful traitors rapidly shot down to 0.
** [[WordOfGod The coder responsible for TURDS]] was immediately kicked off the team once it was discovered that they basically coded {{BFG}}s for themselves, and spent every round [[EinsteinSue looking up the round's antagonists]] then [[TheAce latejoining and instakilling them with aforementioned BFGs]]. The idea was reworked into Nanotrasen Enforcers who eventually had the same fate.
** This has all recently been replaced with the revamped Head of Security job, a whitelisted Security Officer with access to everything and an arsenal to boot.
* MemeticBadass: plenty of notorious players. Special mention must be made of [[Film/TheMask Cuban Pete]], a former player of /tg/station, who was capable of building bombs powerful enough to ''crash the server.'' His shenanigans eventually resulted in /tg/station implementing a hard-coded cap on explosive power, simply from how destructive a single player was capable of being. Pete is now immortalized in arcade names, alcohol brands, and more.
** Yogstationer [[spoiler: Traitor]] Roboticist, Dan Ryan fought his captain in a boxing match for his [[SkeletonKey spare ID]], won, then beat the Captain up in a bar fight, choked out his target[[note]]the longest way to kill someone in the game bar none.[[/note]], and got out of the station clean without spending a single Traitor Credit and no one being any the wiser. [[MundaneMadeAwesome All while wearing a championship belt]] while [[LargeHam proclaiming to be the Universal Heavyweight Champion.]] To say the admins were impressed would be an understatement.
* MemeticMolester: Amy Lessen on /tg/station. But only for [[BoldlyComing aliens!]]
* MoralEventHorizon: Due to the kind of game this is, it takes a lot to be considered to have crossed this but quite a few players have managed. Killing the captain's cat, knowingly releasing the singularity, or attempting a TotalPartyKill are probably the most common ways it's crossed. Players who ''do'' cross it, tend to be [[LaserGuidedKarma taken out by the other crewmembers quickly]].
* NightmareFuel: Cyborg Docking Stations or more accurately what happens when they spawn as Cyborg ''[[BodyHorror Converters]]''.
* ParanoiaFuel: Players tend to be incredibly paranoid, suspecting everyone of being a traitor, griefer, or just an idiot who thinks the game is meant to be played as arena deathmatch. Cue violence.
** Try standing right next to someone for an extended length of time and see if you don't get beaten up. Personal space is in full force here.
** Some extremely paranoid players will immediately suicide/space their own character if they suspect a round will get derailed by the [[IncrediblyLamePun "admin bus"]].
** It gets worse considering that many servers have explicit restrictions on what each player is supposed to ''know'' about antagonists, depending on their job. So if you are a lowly assistant, and see someone wearing some spanking-new No-Slip Syndicate Shoes™, furiously typing in their PDA, with a Syndicate Balloon™ on the other hand, as everyone else's [=PDAs=] are unexplicably exploding left and right, [[DoubleThink you can't just act upon it]], lest you get banned for metagaming.
* TheScrappy: The assistant job, in general. This is mostly because, due to the fact that assistants have no set duties, they mostly wander around the station and mess around with people who are trying to actually do their jobs.
** The clown due to some players thinking it's basically a license to do whatever they wish and get away with it. The Mime from /tg/station even moreso depending on the player, as they have the perfect excuse to stay silent the entire round.
** A lot of the more overspecialized jobs like lawyer or librarian. Since jobs like this are only useful on certain occasions, crew members in those positions have nothing to do and may just wander about the station getting in everyone else's way.
** The security job can be this, due to how prone to abuse it is.
** The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. During cult and wizard rounds, however, the chaplain becomes one of the most useful jobs on the station due to their ability to deconvert cultists and blessing certain spots to prevent magic from being used in said locations.
* ScrappyMechanic: When in doubt, blame ''[=BYOND=]''. The server software is notorious for lagging beyond playability on occasion. And there is no DC protection of any kind; if the server experiences connection issues your character is a sitting duck for the few players lucky enough to stay connected.
** The clown car for being a complete GameBreaker that basically lets clowns murder the whole crew in ten seconds flat. One of ''the'' biggest reasons the clown job is hated by all the other players. It's so hated that most servers have just [[DummiedOut removed it altogether]].
** The Atmospheric mechanics are a complete mess. Pretty much everyone that gets the Atmospheric Technician job does it to grab the fire axe and go off to do something else, simply because the system is so horribly impractical and complex. Trying to do FUN stuff with it (say, station-wide virus distribution) is almost a guaranteed ban, even while being antag. And any problem that requires Atmos attention is either minor enough to be ignored, or grave enough to warrant a shuttle call anyway.
* SpiritualLicensee: This is probably the closest thing to a ''Sealab 2021'' game that you'll ever get.
* {{Squick}}: The Goonservers are very good at this, featuring such ways to die as being force-fed poo until the toxic damage kills you, having your butt surgically removed and worn like a hat, or exploding into LudicrousGibs from contracting GBS.
** /tg/station is ''very'' liberal when it comes to [[ImAHumanitarian cooking]]. The kitchen comes equipped with a meat grinder for Will-It-Blend experiments, resulting food will be labeled as "[[VideoGame/DwarfFortress Urist]] [=McAssistant=]'s Meat Burger", and nobody will bat an eye. You can also order ''brain burgers'', which are exactly that: a human brain in burger bun.
* TheyChangedItNowItSucks: Almost always happens on the Goonstation servers, especially if it's a bugfix or nerfing a griefmonger feature like Chemistry.
** Also, every suggestion thread on a Goonstation forum will be shot down from someone giving a copy paste answer related to this. This is not to say that some brilliant ideas haven't passed, just that the author had to take far too much time to bullet proof it.
*** Hilariously, three notorious cases have been banned from the Goonstation forums to avoid this type of reaction.