YMMV: Sonic Riders

  • Broken Base: While the Riders series has gotten scathing reviews from older fans who claim it strays too far from the canon and traditional Sonic titles, there is a large section of the fandom that embraces these games for what they are (fast paced racing titles with little plot), and enjoy them because of that.
    • While the first game got its fair share of people (not) enjoying it, Zero Gravity has been quite a bit more polarizing. Some people commend it for a few key improvements over the first game, most notably the removal of the air system. Others claim it accentuates the problems the original game had, including making controls more messed up on the Wii, and takes away the sense of speed and is less sensical story-wise. There were actually a few people that, at the time, considered it even worse than Sonic '06.
  • Crowning Music of Awesome: "I'm Still a Believer" (no relation to the song "I'm a Believer").
  • Disappointing Last Level: Astral Babylon from Zero Gravity, the Heroes story side of the Mobius Strip, which you unlock after beating Mobius Strip, can be seen as overall a letdown because it's basically just a rectangle with only a few triggerable ramps and a few areas to use Gravity Control and Gravity Dive in. Even moreso considering you can break the race by using Gravity Control over abysses and win easily.
  • Dork Age: Free Riders is one for the 2010 releases.
  • Evil Is Sexy: Wave, for certain values of both "evil" and "sexy".
  • Fridge Brilliance:
    • In the opening scene, it appears that Sonic is able to pick up any old gear and become an Instant Expert, able to keep up with Jet. But Sonic doesn't pick up any old gear, he picks up Storm's Babylon Standard Type-S gear, a gear that's been custom built to be incredibly sturdy and stable to handle Storm's bulk and clumsiness when he's in motion. Sonic was able to adapt to it so easily and pull off the maneuvers he does because of how safe and controllable the Type-S was made to be.
  • Memetic Mutation: "Even without wings, I can still fly!"
  • Most Annoying Sound: GAAAAAINIIIIING MOMENTUM!
    • Here I go! Here I go! Here I go!
  • Nausea Fuel: Literally. There have been complaints about Sonic Free Riders' controls causing motion sickness.
  • Nightmare Fuel: Digital Dimension, due to the fact that it has both a hell area and a heaven area, the latter of which is accessed by a glowing portal. The hell area is complete with wailing, a red sky, and skeletal hands. In a mission, Storm even says he's scared of the place.
    • You can destroy traffic in 80s Boulevard with gravity manipulation. If there are any semis in the area, their cabs will instantly explode, driver and all, leaving just an isolated trailer.
  • The Scrappy: Omochao, the announcer for the original game and has returned in Sonic Free Riders. He (or possibly she) is voiced by Laura Bailey in the latter, who arguably makes it even more annoying.
  • Sequelitis: Even many fans of the first two games tend not to say good things about Sonic Free Riders, due to unresponsive controls.
  • They Wasted a Perfectly Good Plot: Fans of Sonic Riders see Free Riders as a complete waste. It's the first HD Sonic Riders game and features creative tracks, awesome music and a plot that brings some of the previously non-story characters into it. And then SEGA announced that it would be a Kinect only title with no plan to create a traditionally controlled adaption....