YMMV / Sonic R

  • Accidental Innuendo: The lyric "It makes me feel so high..." in the "Can You Feel The Sunshine?" song. Amusingly, the music composer for Sonic Gems Collection caught on to this, and supplied a bonus "Acid Remix" of the song as an extra for the collections museum.
  • Awesome Music / Ear Worm: The entire soundtrack.
    • And for those who cannot stand the vocal music, the instrumental version of each song is still pretty good.
    • The credits theme, Number One. It manages to mix the euro-pop theme, romantic lyrics that manage to come off as mostly genuine rather than cheesy with a swinging horn section to make a track that's both incredibly triumphant and surprisingly sincere.
  • Game Breaker: Super Sonic
  • It's Short, so It Sucks: Most of the poor reviews the game received were not due to the gameplay, which seemed effective enough, but with only five quick courses, you could cap the game off in a pretty brief sitting.
  • Narm: Did the lyrics to "Super Sonic Racing" really need to use the word "everybody" 11 times in a row? And pronounce it VERY strangely the 11th time?
  • Porting Disaster: The Gems Collection port runs and plays just as well as the original versions, but it has poor model texturing (you can see the lines where the skin ends in some places) and lots of font and sprite work badly remade. The PS2 version also lacks multi tap support, meaning no 3-4 player VS races.
  • So Bad, It's Good: The lyrics to every single song. The music itself is also strangely unfitting given the racing theme of the game, and it's awesome.
  • So Okay, It's Average: The general consensus of the game. Its not an unplayable mess by any means, but the short length, clunky controls, and repetitiveness are the major flaws that really detract the overall experience.
  • Tastes Like Diabetes: The lyrics to "Can You Feel the Sunshine".
  • Visual Effects of Awesome: One of the few things everyone can agree on with this game. It rocks some of the best visuals seen for a 3D Sega Saturn title thanks to some pretty impressive draw distance done via a specially-calculated engine algorithm, detailed texture work, and bright colors, all at a solid 30 frame per second framerate.
    • Radiant Emerald deserves special mention. In the Saturn version, the ENTIRE track is translucent, which really sells the idea that the track is located within a Chaos Emerald. The PC version looses out on the translucent effect thanks to technical limitations, but more than makes up for it by bathing the entire track is so many rainbow lighting effects that the entire thing looks like a giant discotech.

YMMV examples regarding the Tails Doll and its mythos