YMMV / Silent Hill: Origins

  • Base-Breaking Character: Lisa in this game. A lot of fans did not like the portrayal of Lisa here, who was less kind than her portrayal in Silent Hill, and was a significant Mood-Swinger. Given that the Lisa in the original Silent Hill was a re-creation of the original from the memories of Alessa, it makes a certain amount of sense that that Lisa was practically angelic. This game also seems to show the effects of the drugs she took that Dr. Kaufmann supplied for her; this was alluded to in the original game but never actually seen.
  • Memetic Mutation: Travis' ability to store ridiculous numbers of Portable TVs in his jacket.
    • Oddly enough, portable TVs only make up about 5% of the large, bulky items Travis can pick up.
  • Nightmare Retardant:
    • The Game Over screen is accompanied by a truck horn. Yeah, we know Travis is a trucker and all, but it's still very silly. It's not even particularly demonic; you could easily mistake it for the game's sound data glitching out.
  • The Woobie: Lisa.
    • Travis himself, as well.
  • They Changed It, Now It Sucks: Breakable weapons, in contrast to the series' general treatment of weapons up to that point, though that's made up for by the sheer amount of weapons you can find. It's not uncommon to finish the game with several dozen melee weapons unused, so in practice, it just means the player has an extra, unnecessary menu they have to repeatedly cycle through while bashing enemies.