Enjoy the Story, Skip the Game: While no means a badly-made game, the core game play consists of thoroughly typical Point-and-Click mechanics (with the exception of a few interesting investigation sections) and contains some annoying puzzles that can slow the narrative down a fair bit. Its graphics are also rather unimpressive, even for the era in which it was made. It is, however, one of the best researched, plausible and respectful depictions of the Ripper murders in any media, managing to create an effective horror story out of them that nevertheless manages to avoid appealing to the more fantastic rumors of the case or the supernatural and sticks firmly to reality, while simultaneously being a thoroughly thrilling and enjoyable adventure for fans of fiction's most iconic detective.
Jossed: While the game presents one theory as to the Ripper's identity (which they then devote a paragraph-long disclaimer to stating that it doesn't actually reflect what any of the development team's ideas are), it goes out of its way to dismiss the letters as fradulent and notably doesn't even mention the Royal Conspiracy theory once.
Nightmare Fuel: While plenty of the deaths are violent, with none of the true-to-life gory details left missing, the final murder discovered by Holmes is by far the worst. We don't see much of the victim, but whatever Holmes sees, it's enough to send him into a Heroic B.S.O.D..
It becomes Fridge Horror when Holmes mentions that he has a photographic memory, and you realize that he's going to carry every detail of that crime scene image to his grave.