YMMV: Shadows of the Damned

  • Big Lipped Alligator Moment: Was there really a purpose for the Big Boner level?
  • Crosses the Line Twice
  • Crowning Music of Awesome: Again, it's Akira Yamaoka, so the whole soundtrack counts, but just to give a taste of what's in store, we give you: Shadows Of The Damned feat. The Damned.
  • Freud Was Right: Okay, Suda 51 was always a fan of penis jokes, but this definitely takes the cake. "Enlarge your Johnson", anyone?
  • Good Bad Bugs: If there is a Red Gem you can backtrack to (which doesn't happen too often, see Lost Forever) and you pass a savepoint, quitting and reloading will make the Red Gem respawn.
    • If you manage to knock down and stun an enemy that's immune to Brutal Kills (such as the teleporting ghouls), you can stomp on them endlessly, generating White Gems for as long as you can mash the button.
  • Nightmare Retardant: Akira Yamaoka's music and Ludicrous Gibs may try to create some of the feel of survival horror, but it's completely overshadowed by Suda 51's humor.
  • Tainted by the Preview: Let's be honest, the first trailer really wasn't that exciting.
  • That One Achievement: "Nasty Headache" which requires you to get five headshots in a row without damaging enemies in any other way (You can miss and hit the air, but hit any non-head part of a demon and the count is reset). MUCH harder than it sounds.
    • Although an easy way was eventually discovered; there's a part in the game where you can pull a lever to release a demon into a cage, which will stay perfectly still. You're supposed to let it out, but kill it and you can summon another one. So just take careful aim and...
  • What Could Have Been: Suda51's original plans for the game seem far more interesting than what the game eventually turned out to be.
  • The Woobie: Paula. Words cannot describe the hell that girl goes through.