YMMV / Shadow Complex

  • Awesome Music: Though the music is fairly infrequent, usually only playing during battles or plot scenes, it succeeds in producing an eerie and suspenseful atmosphere. Especially the title screen music.
  • Catharsis Factor: Meleeing human soldiers and punting Bomba robots, especially after you get the Omega Armor.
  • Demonic Spiders: The "Storm Shadow ninjas" are stupidly difficult to target, take a stupidly large amount of damage, and deal even more stupidly large damage.
  • Game-Breaker: Many examples. Most are only relevant at extreme lategame - getting the Fusion Helmet, which requires all of the passcodes; infinite subweapons, which requires you to be level 30/40/50 or to find all the foam/missile/grenade packs... Potentially the biggest one is the reward for finding all of the Gold Bars - a room opens up with gold-plated weapons, including the Inertial Element. Once it's unlocked once, it's unlocked for all future playthroughs, like the level unlocks. Better yet, that room is right next to where you find the Pistol; in a new game, it's possible to get the best weapon before you get your first weapon. In Remastered, that room also has gold-plated Omega Armor.
  • Nightmare Fuel: After flooding a part of the base, you will have to traverse through it multiple times, especially if you're going for 100% Completion. While you traverse the flooded corridors to tune of a sad piano piece, you hear the complex creaking, and are treated to the sight of the numerous corpses of those you inadvertently killed. Even worse is the realization that the rooms you flooded included the cafeteria, where you just saw dozens of mooks sitting down for lunch, and that many of them may very well have been Punch Clock Villains.
  • Rooting for the Empire: Depending on how much one knows about the background of the story, some players might find themselves doing this out of Values Dissonance (depending on socio-political inclinationnote ), or perhaps because Evil Is Cool (they do have all the nice Powered Armor and Spider Tanks after all.)
  • Scrappy Mechanic: The ability to shoot at enemies in the background sometimes means that Jason will fire into walls or aim at background targets first rather than those right in front of him, causing you to either blow your attempts at being stealthy or waste ammo (and time reloading.)
  • The Untwist: A savvy player will realize that Claire really is a spy after the third cutscene.